Player Matchup

Neith
Neith
Silver II
AshyTrev
Neith
Silver II
Level 84
God Stats
9W - 11L
1,392 SR
Queue Stats
152W - 170L
960 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Slizz5903
Tsukuyomi
Silver III
Level 151
God Stats
3W - 14L
1,060 SR
Queue Stats
295W - 323L
917 MMR
Solo
Discordia
Discordia
Silver III
camthetruth
Discordia
Silver III
Level 67
God Stats
94W - 68L
1,467 SR
Queue Stats
155W - 168L
1,076 MMR
Party 1
Ravana
Ravana
Silver III
cloudy-king83
Ravana
Silver III
Level 74
God Stats
1W - 4L
1,326 SR
Queue Stats
134W - 158L
932 MMR
Solo
Cthulhu
Cthulhu
Silver V
oneX_The_Pharoh
Cthulhu
Silver V
Level 81
God Stats
34W - 32L
1,464 SR
Queue Stats
184W - 201L
716 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,342 SR
920 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,495 SR
920 MMR
Freya
Freya
Silver II
Hermosillo1002
Freya
Silver II
Level 140
God Stats
15W - 14L
1,494 SR
Queue Stats
176W - 209L
964 MMR
Solo
Anhur
Anhur
Silver V
Kgupnext-_-
Anhur
Silver V
Level 65
God Stats
10W - 8L
1,511 SR
Queue Stats
32W - 44L
961 MMR
Party 2
Fenrir
Fenrir
Silver II
a8torres1995
Fenrir
Silver II
Level 108
God Stats
20W - 19L
1,459 SR
Queue Stats
83W - 94L
941 MMR
Solo
Cerberus
Cerberus
Silver IV
mansmith55
Cerberus
Silver IV
Level 83
God Stats
5W - 2L
1,515 SR
Queue Stats
54W - 65L
851 MMR
Party 2
Kukulkan
Kukulkan
Silver III
mikezo28
Kukulkan
Silver III
Level 157
God Stats
75W - 71L
1,498 SR
Queue Stats
472W - 525L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AshyTrev
Neith
8
1 / 1 / 2
4,598
657
4,166
2,743
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Slizz5903
Tsukuyomi
7
0 / 2 / 3
4,043
578
2,525
4,567
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
camthetruth
Discordia
9
2 / 1 / 0
4,869
696
1,759
3,856
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 3 / 0
3,811
544
1,982
3,478
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 0
4,784
683
3,455
5,832
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MedusaAthenaChang'e

VS

Bans
AwilixVulcanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,304
758
2,627
5,056
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
0 / 2 / 3
3,785
541
2,369
4,986
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
9
4 / 1 / 0
5,063
723
3,038
6,443
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
mansmith55
Cerberus
7
0 / 1 / 3
4,383
626
1,931
6,647
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Kukulkan
mikezo28
Kukulkan
8
0 / 2 / 1
4,711
673
1,764
3,545
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
8
8
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
AshyTrev
Neith
1
1
2
2
W
4
0
2
5
W
0
2
3
0.75
L
Tsukuyomi
Slizz5903
Tsukuyomi
0
2
3
0.75
W
Fenrir
4
1
0
4
L
Discordia
camthetruth
Discordia
2
1
0
2
L
1
3
0
0.33
W
Cerberus
mansmith55
Cerberus
0
1
3
1.5
W
Kukulkan
mikezo28
Kukulkan
0
2
1
0.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,887
Damage
11,729
20,476
Taken
26,677
7,077
Mitigated
10,377
5,192
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AshyTrev
Neith
4,166
973
0
499
2,743
639
55
907
1,836
0
28,809
W
2,627
1,219
0
1,577
5,056
1,751
0
119
4,904
27,312
0
W
2,369
1,307
0
900
4,986
1,233
0
1,325
3,661
0
18,321
L
Tsukuyomi
Slizz5903
Tsukuyomi
2,525
652
0
850
4,567
1,239
0
419
4,117
0
19,320
W
Fenrir
3,038
1,293
0
2,684
6,443
3,135
0
949
5,252
0
19,292
L
Discordia
camthetruth
Discordia
1,759
38
0
1,167
3,856
1,122
0
2,750
1,106
24,858
0
L
1,982
490
0
1,004
3,478
1,311
0
485
2,795
0
11,491
W
Cerberus
mansmith55
Cerberus
1,931
166
0
2,393
6,647
3,222
0
1,168
5,479
16,341
1,498
W
Kukulkan
mikezo28
Kukulkan
1,764
148
0
670
3,545
1,036
0
1,653
1,892
23,959
988
L
3,455
296
699
973
5,832
2,766
0
1,528
4,226
19,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,105
Gold Earned
23,246
204
Minions Killed
208
0
Camps Cleared
0
676,591
Distance Traveled
756,942
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,598
657
56
8
0
145,951
0
W
Freya
5,304
758
51
7
0
173,900
2
W
Anhur
3,785
541
25
4
0
145,912
0
L
Tsukuyomi
4,043
578
32
5
0
148,909
0
W
Fenrir
5,063
723
37
5
0
150,326
2
L
Discordia
4,869
696
55
8
0
136,367
3
L
Ravana
3,811
544
21
3
0
83,711
0
W
Cerberus
4,383
626
44
6
0
153,881
2
W
Kukulkan
4,711
673
51
7
0
132,923
0
L
Cthulhu
4,784
683
40
6
0
161,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role