Player Matchup

Xbalanque
Xbalanque
DiegoDarkar
Xbalanque
Level 169
God Stats
4W - 6L
1,562 SR
Queue Stats
18W - 16L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DixxonUrFace
Morgan Le Fay
Level 148
God Stats
15W - 11L
1,724 SR
Queue Stats
139W - 134L
1,558 Elo+
Party 3
Mercury
Mercury
JuSlimeto
Mercury
Level 49
God Stats
7W - 7L
1,506 SR
Queue Stats
161W - 152L
1,496 Elo+
Party 3
Cerberus
Cerberus
SheluvJrome
Cerberus
Level 26
God Stats
2W - 2L
1,471 SR
Queue Stats
10W - 6L
1,582 Elo+
Party 3
Horus
Horus
bigbabybibbs
Horus
Level 138
God Stats
2W - 1L
1,550 SR
Queue Stats
69W - 67L
1,518 Elo+
Party 3
Team Averages
Level 106
1,562 SR
1,553 Elo+

VS

Team Averages
Level 79
1,615 SR
1,479 Elo+
Cthulhu
Cthulhu
Arepero-Veneco
Cthulhu
Level 111
God Stats
1W - 1L
1,724 SR
Queue Stats
75W - 77L
1,547 Elo+
Party 2
Neith
Neith
BaleadaOndular
Neith
Level 47
God Stats
4W - 7L
1,490 SR
Queue Stats
125W - 104L
1,554 Elo+
Party 2
Chang'e
Chang'e
Chrisxzz150
Chang'e
Level 46
God Stats
1W - 1L
1,713 SR
Queue Stats
16W - 21L
1,464 Elo+
Party 1
Arachne
Arachne
Dino_Lui
Arachne
Level 158
God Stats
13W - 8L
1,648 SR
Queue Stats
213W - 203L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
xXScareMASTERXx
Amaterasu
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DiegoDarkar
Xbalanque
10
0 / 1 / 1
5,124
512
5,234
6,012
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DixxonUrFace
Morgan Le Fay
11
1 / 0 / 1
5,919
592
5,900
3,857
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JuSlimeto
Mercury
10
2 / 1 / 3
5,590
559
4,319
7,447
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SheluvJrome
Cerberus
8
2 / 1 / 1
5,441
544
2,234
7,341
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,363
636
5,554
7,051
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,348
535
4,537
7,805
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,486
549
4,588
4,525
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Chrisxzz150
Chang'e
9
0 / 2 / 0
5,364
536
3,879
7,515
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Dino_Lui
Arachne
9
0 / 1 / 2
5,153
515
2,237
6,518
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
xXScareMASTERXx
Amaterasu
9
1 / 1 / 0
4,696
470
2,432
8,930
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
4
4
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
2
1
1
2.5
L
Chang'e
Chrisxzz150
Chang'e
0
2
0
0
W
Xbalanque
DiegoDarkar
Xbalanque
0
1
1
0.5
L
Arachne
Dino_Lui
Arachne
0
1
2
1
W
Morgan Le Fay
DixxonUrFace
Morgan Le Fay
1
0
1
1.5
W
Mercury
JuSlimeto
Mercury
2
1
3
3.5
W
Cerberus
SheluvJrome
Cerberus
2
1
1
2.5
W
2
1
0
2
L
Amaterasu
xXScareMASTERXx
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
17,673
31,708
Taken
35,293
13,364
Mitigated
15,931
11,824
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,537
67
1,407
1,678
7,805
4,267
0
1,286
6,499
18,070
0
L
4,588
1,806
0
1,468
4,525
1,340
0
618
3,907
0
42,767
L
Chang'e
Chrisxzz150
Chang'e
3,879
301
412
3,287
7,515
2,285
0
4,443
2,558
33,222
1,149
W
Xbalanque
DiegoDarkar
Xbalanque
5,234
2,156
0
2,660
6,012
1,727
0
1,535
4,477
0
39,963
L
Arachne
Dino_Lui
Arachne
2,237
1,487
0
2,966
6,518
1,963
0
1,021
5,362
0
34,645
W
Morgan Le Fay
DixxonUrFace
Morgan Le Fay
5,900
399
0
1,559
3,857
979
0
1,733
2,124
37,578
0
W
Mercury
JuSlimeto
Mercury
4,319
1,541
0
1,198
7,447
2,748
0
1,845
5,602
0
38,806
W
Cerberus
SheluvJrome
Cerberus
2,234
56
0
3,238
7,341
4,239
0
3,292
4,049
13,981
991
W
5,554
2,754
120
3,049
7,051
3,671
0
0
6,691
0
38,643
L
Amaterasu
xXScareMASTERXx
Amaterasu
2,432
1,187
0
3,590
8,930
6,076
0
0
8,462
0
15,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
26,047
319
Minions Killed
260
0
Camps Cleared
0
1,018,901
Distance Traveled
1,006,649
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,348
535
22
2
0
212,653
0
L
Neith
5,486
549
73
7
0
179,130
0
L
Chang'e
5,364
536
64
6
0
190,681
0
W
Xbalanque
5,124
512
69
7
0
186,230
2
L
Arachne
5,153
515
69
7
0
222,307
2
W
Morgan Le Fay
5,919
592
85
9
0
190,442
2
W
Mercury
5,590
559
67
7
0
264,847
0
W
Cerberus
5,441
544
30
3
0
214,216
3
W
Horus
6,363
636
68
7
0
163,166
0
L
Amaterasu
4,696
470
32
3
0
201,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role