Player Matchup

Medusa
Medusa
BlackJesus1711
Medusa
Level 107
God Stats
21W - 11L
1,703 SR
Queue Stats
153W - 157L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Giraffeº
Morgan Le Fay
Level 160
God Stats
9W - 10L
1,550 SR
Queue Stats
251W - 252L
1,537 Elo+
Party 2
Nike
Nike
RP99901
Nike
Level 69
God Stats
9W - 8L
1,541 SR
Queue Stats
158W - 158L
1,519 Elo+
Party 2
Ra
Ra
RoyToy17
Ra
Level 42
God Stats
30W - 27L
1,594 SR
Queue Stats
69W - 73L
1,505 Elo+
Solo
Cernunnos
Cernunnos
alfa373
Cernunnos
Level 69
God Stats
36W - 29L
1,531 SR
Queue Stats
578W - 531L
1,585 Elo+
Solo
Team Averages
Level 89
1,584 SR
1,528 Elo+

VS

Team Averages
Level 64
1,603 SR
1,481 Elo+
Nox
Nox
AudacityHD
Nox
Level 129
God Stats
7W - 3L
1,686 SR
Queue Stats
160W - 131L
1,535 Elo+
Party 3
Horus
Horus
Bannedlike4times
Horus
Level 46
God Stats
2W - 4L
1,625 SR
Queue Stats
53W - 62L
1,506 Elo+
Solo
Chang'e
Chang'e
Concher
Chang'e
Level 45
God Stats
4W - 7L
1,433 SR
Queue Stats
175W - 189L
1,446 Elo+
Party 1
Medusa
Medusa
OBERHAU
Medusa
Level 37
God Stats
151W - 129L
1,476 SR
Queue Stats
198W - 189L
1,405 Elo+
Party 1
Artio
Artio
drateRA
Artio
Level 65
God Stats
2W - 1L
1,791 SR
Queue Stats
156W - 130L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,011
637
7,266
4,852
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Giraffeº
Morgan Le Fay
11
4 / 1 / 2
6,036
549
6,483
7,034
1,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
RP99901
Nike
9
0 / 3 / 5
5,477
498
3,742
11,242
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 1
6,272
570
2,282
4,743
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
alfa373
Cernunnos
11
2 / 0 / 1
6,559
596
4,209
4,833
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,375
580
3,902
4,454
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 3
6,279
571
3,434
10,656
5,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Concher
Chang'e
11
2 / 2 / 3
6,082
553
4,255
7,572
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
OBERHAU
Medusa
10
2 / 3 / 2
5,892
536
3,592
5,582
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
drateRA
Artio
10
0 / 2 / 1
5,374
489
1,728
8,850
4,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
7
7
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
2
4
3
0.88
W
2
1
0
2
L
Chang'e
Concher
Chang'e
2
2
3
1.75
W
Morgan Le Fay
Giraffeº
Morgan Le Fay
4
1
2
5
L
Medusa
OBERHAU
Medusa
2
3
2
1
W
Nike
RP99901
Nike
0
3
5
0.83
W
2
2
1
1.25
W
Cernunnos
alfa373
Cernunnos
2
0
1
2.5
L
Artio
drateRA
Artio
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
16,911
32,704
Taken
37,114
12,563
Mitigated
15,061
12,334
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,902
208
0
827
4,454
1,546
66
2,377
2,077
40,988
373
L
3,434
1,926
341
2,454
10,656
5,111
416
2,308
8,348
162
13,175
W
7,266
2,780
0
1,229
4,852
1,392
64
2,359
2,493
0
52,738
L
Chang'e
Concher
Chang'e
4,255
489
480
3,589
7,572
2,046
0
2,708
4,864
32,613
0
W
Morgan Le Fay
Giraffeº
Morgan Le Fay
6,483
881
0
2,699
7,034
1,993
0
2,071
4,875
45,103
0
L
Medusa
OBERHAU
Medusa
3,592
871
0
607
5,582
1,850
989
1,226
4,356
0
43,653
W
Nike
RP99901
Nike
3,742
257
0
3,356
11,242
6,440
0
2,929
8,217
0
17,810
W
2,282
185
1,176
1,830
4,743
1,431
0
1,851
2,803
46,224
952
W
Cernunnos
alfa373
Cernunnos
4,209
2,385
0
2,044
4,833
1,307
0
522
4,307
0
47,436
L
Artio
drateRA
Artio
1,728
288
60
2,669
8,850
4,508
0
0
8,850
24,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
30,002
353
Minions Killed
306
0
Camps Cleared
0
1,054,631
Distance Traveled
1,098,892
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,375
580
98
9
0
228,108
1
L
Horus
6,279
571
15
1
0
230,832
0
W
Medusa
7,011
637
89
8
0
188,059
0
L
Chang'e
6,082
553
60
5
0
227,477
0
W
Morgan Le Fay
6,036
549
69
6
0
221,021
0
L
Medusa
5,892
536
78
7
0
228,076
0
W
Nike
5,477
498
18
2
0
233,091
2
W
Ra
6,272
570
93
8
0
221,402
3
W
Cernunnos
6,559
596
84
8
0
191,058
0
L
Artio
5,374
489
55
5
0
184,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role