Player Matchup

Danzaburou
Danzaburou
Gamer4Dayzz753
Danzaburou
Level 86
God Stats
44W - 41L
1,519 SR
Queue Stats
170W - 157L
1,425 Elo+
Solo
Ne Zha
Ne Zha
SLIMEY_223_LNF
Ne Zha
Level 107
God Stats
4W - 7L
1,030 SR
Queue Stats
584W - 612L
1,482 Elo+
Party 2
Surtr
Surtr
THEDILLEDDOZER
Surtr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 83L
1,422 Elo+
Party 2
Merlin
Merlin
aggreser
Merlin
Level 112
God Stats
1W - 7L
1,158 SR
Queue Stats
451W - 435L
1,443 Elo+
Solo
Fafnir
Fafnir
kokcan420
Fafnir
Level 108
God Stats
7W - 2L
1,514 SR
Queue Stats
69W - 70L
1,457 Elo+
Party 2
Team Averages
Level 114
1,344 SR
1,446 Elo+

VS

Team Averages
Level 93
1,571 SR
1,446 Elo+
Danzaburou
Danzaburou
AnitaMaxWynn103
Danzaburou
Level 77
God Stats
3W - 4L
1,548 SR
Queue Stats
32W - 32L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
Gingerello5018
Sun Wukong
Level 109
God Stats
3W - 2L
1,821 SR
Queue Stats
244W - 273L
1,427 Elo+
Party 1
Nox
Nox
Gomez Urbieta
Nox
Level 109
God Stats
4W - 6L
1,437 SR
Queue Stats
83W - 90L
1,530 Elo+
Solo
Mercury
Mercury
Mini otaku3074
Mercury
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 306L
1,350 Elo+
Solo
Atlas
Atlas
TF Slattt
Atlas
Level 81
God Stats
19W - 22L
1,549 SR
Queue Stats
61W - 68L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gamer4Dayzz753
Danzaburou
9
1 / 1 / 1
5,217
522
4,801
5,629
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 0 / 0
6,103
610
2,176
8,403
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
5,926
593
3,426
5,836
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
aggreser
Merlin
10
1 / 1 / 3
5,833
583
3,606
4,419
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
kokcan420
Fafnir
10
2 / 0 / 1
6,212
621
2,883
7,415
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnitaMaxWynn103
Danzaburou
7
0 / 0 / 0
4,365
437
2,927
4,966
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Gingerello5018
Sun Wukong
10
1 / 1 / 0
5,296
530
3,521
7,844
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,606
561
2,005
4,372
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 1
4,816
482
830
4,957
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
TF Slattt
Atlas
8
0 / 3 / 0
4,850
485
4,059
6,272
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnitaMaxWynn103
Danzaburou
0
0
0
0
W
Danzaburou
Gamer4Dayzz753
Danzaburou
1
1
1
1.5
L
Sun Wukong
Gingerello5018
Sun Wukong
1
1
0
1
L
1
3
0
0.33
L
1
2
1
0.75
W
5
0
0
5
L
Atlas
TF Slattt
Atlas
0
3
0
0
W
0
1
1
0.5
W
Merlin
aggreser
Merlin
1
1
3
2.5
W
Fafnir
kokcan420
Fafnir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
13,342
31,702
Taken
28,411
15,410
Mitigated
13,786
15,320
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnitaMaxWynn103
Danzaburou
2,927
1,846
0
1,776
4,966
1,497
0
1,515
3,451
0
18,876
W
Danzaburou
Gamer4Dayzz753
Danzaburou
4,801
1,453
0
2,304
5,629
1,729
387
1,899
3,730
0
30,523
L
Sun Wukong
Gingerello5018
Sun Wukong
3,521
769
0
1,890
7,844
5,549
0
140
7,091
810
35,273
L
2,005
49
0
429
4,372
1,353
28
2,817
1,555
28,624
904
L
830
84
0
760
4,957
1,548
0
925
4,032
0
19,668
W
2,176
408
0
5,921
8,403
2,514
0
345
8,025
0
41,355
L
Atlas
TF Slattt
Atlas
4,059
1,798
65
1,718
6,272
3,839
0
1,203
5,069
14,125
1,448
W
3,426
1,372
0
2,573
5,836
3,718
0
196
5,217
961
32,443
W
Merlin
aggreser
Merlin
3,606
194
0
1,373
4,419
1,231
0
1,596
2,823
28,631
479
W
Fafnir
kokcan420
Fafnir
2,883
789
0
3,149
7,415
6,218
84
1,972
5,443
15,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
24,933
263
Minions Killed
222
0
Camps Cleared
0
956,193
Distance Traveled
956,043
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,365
437
24
2
0
181,803
0
W
Danzaburou
5,217
522
48
5
0
184,951
4
L
Sun Wukong
5,296
530
74
7
0
210,609
0
L
Nox
5,606
561
57
6
0
204,685
0
L
Mercury
4,816
482
38
4
0
173,157
0
W
Ne Zha
6,103
610
73
7
0
240,437
0
L
Atlas
4,850
485
29
3
0
185,789
1
W
Surtr
5,926
593
66
7
0
183,939
0
W
Merlin
5,833
583
48
5
0
144,658
0
W
Fafnir
6,212
621
28
3
0
202,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role