Player Matchup

Bastet
Bastet
KeZzZims
Bastet
Level 127
God Stats
15W - 12L
1,523 SR
Queue Stats
272W - 268L
1,518 Elo+
Party 1
Ra
Ra
mjs3238
Ra
Level 106
God Stats
1W - 1L
1,414 SR
Queue Stats
168W - 172L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
vandy_10
Kuzenbo
Level 120
God Stats
1W - 3L
1,409 SR
Queue Stats
146W - 142L
1,500 Elo+
Party 1
Team Averages
Level 118
1,448 SR
1,504 Elo+

VS

Team Averages
Level 132
1,526 SR
1,599 Elo+
Ah Puch
Ah Puch
Jubzlol
Ah Puch
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 3L
1,839 Elo+
Solo
Danzaburou
Danzaburou
SgtPepperWalrus
Danzaburou
Level 194
God Stats
2W - 3L
1,523 SR
Queue Stats
29W - 36L
1,476 Elo+
Solo
Fenrir
Fenrir
itsdiegoby
Fenrir
Level 54
God Stats
5W - 3L
1,554 SR
Queue Stats
73W - 71L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KeZzZims
Bastet
12
0 / 3 / 0
7,078
708
4,507
9,716
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 6 / 0
6,826
683
4,354
8,760
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
vandy_10
Kuzenbo
13
0 / 3 / 0
6,973
697
3,668
10,994
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jubzlol
Ah Puch
16
5 / 0 / 7
9,283
928
14,461
6,459
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
SgtPepperWalrus
Danzaburou
16
6 / 0 / 2
9,786
979
7,368
7,182
2,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
itsdiegoby
Fenrir
12
0 / 0 / 4
7,720
772
1,951
7,386
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
12
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Jubzlol
Ah Puch
5
0
7
8.5
L
Bastet
KeZzZims
Bastet
0
3
0
0
W
Danzaburou
SgtPepperWalrus
Danzaburou
6
0
2
7
W
Fenrir
itsdiegoby
Fenrir
0
0
4
2
L
0
6
0
0
L
Kuzenbo
vandy_10
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,529
Damage
23,780
29,470
Taken
21,027
13,279
Mitigated
11,187
5,679
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Jubzlol
Ah Puch
14,461
322
0
1,601
6,459
4,046
0
2,305
4,154
35,497
1,654
L
Bastet
KeZzZims
Bastet
4,507
1,779
441
931
9,716
3,089
0
4,060
5,170
0
18,222
W
Danzaburou
SgtPepperWalrus
Danzaburou
7,368
2,425
0
2,648
7,182
2,374
0
3,648
3,328
0
42,113
W
Fenrir
itsdiegoby
Fenrir
1,951
269
0
2,510
7,386
4,767
385
1,853
5,397
0
22,937
L
4,354
145
1,966
1,831
8,760
2,231
0
4,349
3,856
20,390
0
L
Kuzenbo
vandy_10
Kuzenbo
3,668
1,329
155
355
10,994
7,959
26
4,667
5,767
16,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,877
Gold Earned
26,789
121
Minions Killed
188
0
Camps Cleared
0
544,357
Distance Traveled
590,095
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,283
928
72
7
0
202,976
0
L
Bastet
7,078
708
48
5
0
196,612
0
W
Danzaburou
9,786
979
75
8
0
209,428
4
W
Fenrir
7,720
772
41
4
0
177,691
0
L
Ra
6,826
683
50
5
0
162,677
3
L
Kuzenbo
6,973
697
23
2
0
185,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role