Player Matchup

Artio
Artio
SPOODSTREAKS
Artio
Level 17
God Stats
6W - 4L
1,625 SR
Queue Stats
13W - 14L
1,476 Elo+
Party 3
Aphrodite
Aphrodite
Umbrall3816
Aphrodite
Level 147
God Stats
2W - 1L
1,215 SR
Queue Stats
132W - 161L
1,490 Elo+
Party 3
Lancelot
Lancelot
Xotic5643
Lancelot
Level 124
God Stats
13W - 10L
1,617 SR
Queue Stats
86W - 108L
1,486 Elo+
Party 3
Rama
Rama
Zoic IceKing
Rama
Level 106
God Stats
4W - 1L
1,704 SR
Queue Stats
359W - 361L
1,524 Elo+
Party 2
Hercules
Hercules
mondayzzz3
Hercules
Level 52
God Stats
12W - 14L
1,633 SR
Queue Stats
174W - 178L
1,519 Elo+
Party 2
Team Averages
Level 89
1,559 SR
1,499 Elo+

VS

Team Averages
Level 75
1,560 SR
1,525 Elo+
Achilles
Achilles
Maddladd5811
Achilles
Level 47
God Stats
18W - 14L
1,592 SR
Queue Stats
53W - 54L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
R0B H1MSELF
Cabrakan
Level 150
God Stats
17W - 17L
1,567 SR
Queue Stats
223W - 208L
1,484 Elo+
Solo
Pele
Pele
Toap
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,508 Elo+
Party 1
Xbalanque
Xbalanque
vileschlomo
Xbalanque
Level 60
God Stats
4W - 3L
1,642 SR
Queue Stats
128W - 122L
1,592 Elo+
Solo
Athena
Athena
xdFuturistic
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,811
541
19,885
26,384
20,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Umbrall3816
Aphrodite
17
2 / 3 / 9
10,571
529
9,976
11,620
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Xotic5643
Lancelot
16
5 / 4 / 6
9,995
500
12,633
16,757
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 1
10,630
532
5,988
12,057
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
mondayzzz3
Hercules
17
4 / 2 / 6
10,717
536
11,743
21,378
22,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maddladd5811
Achilles
14
2 / 4 / 1
8,502
425
12,829
21,207
19,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cabrakan
R0B H1MSELF
Cabrakan
14
4 / 5 / 4
8,584
429
9,311
18,562
19,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Toap
Pele
15
2 / 3 / 8
8,939
447
12,187
17,907
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
vileschlomo
Xbalanque
19
3 / 1 / 2
10,970
549
12,095
10,429
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Athena
14
3 / 5 / 2
8,524
426
10,960
18,440
13,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
14
14
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Maddladd5811
Achilles
2
4
1
0.63
L
Cabrakan
R0B H1MSELF
Cabrakan
4
5
4
1.2
W
4
2
5
3.25
L
Pele
Toap
Pele
2
3
8
2
W
Aphrodite
Umbrall3816
Aphrodite
2
3
9
2.17
W
Lancelot
Xotic5643
Lancelot
5
4
6
2
W
3
3
1
1.17
W
Hercules
mondayzzz3
Hercules
4
2
6
3.5
L
Xbalanque
vileschlomo
Xbalanque
3
1
2
4
L
Athena
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,225
Damage
57,382
88,196
Taken
86,545
60,987
Mitigated
64,141
40,958
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Maddladd5811
Achilles
12,829
1,896
0
6,039
21,207
19,212
0
9,472
11,201
0
50,400
L
Cabrakan
R0B H1MSELF
Cabrakan
9,311
1,305
0
3,468
18,562
19,066
0
4,688
13,607
51,075
1,560
W
19,885
964
1,534
13,402
26,384
20,755
0
4,309
20,826
72,426
6,099
L
Pele
Toap
Pele
12,187
3,677
0
4,763
17,907
7,750
0
3,582
14,196
0
72,761
W
Aphrodite
Umbrall3816
Aphrodite
9,976
1,072
7,680
7,398
11,620
4,897
262
3,896
7,449
77,351
813
W
Lancelot
Xotic5643
Lancelot
12,633
2,343
0
1,590
16,757
8,332
702
4,181
12,374
0
76,013
W
5,988
5,174
0
4,496
12,057
4,374
1,559
704
11,309
0
91,990
W
Hercules
mondayzzz3
Hercules
11,743
2,168
0
4,858
21,378
22,629
181
5,987
14,814
0
41,986
L
Xbalanque
vileschlomo
Xbalanque
12,095
5,600
0
6,621
10,429
4,335
0
612
9,817
0
107,895
L
Athena
10,960
2,521
0
500
18,440
13,778
0
8,419
9,403
46,451
1,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
45,519
588
Minions Killed
496
0
Camps Cleared
0
2,050,009
Distance Traveled
1,980,498
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,502
425
65
3
0
400,349
0
L
Cabrakan
8,584
429
73
4
0
351,725
0
W
Artio
10,811
541
115
6
0
378,308
0
L
Pele
8,939
447
95
5
0
438,164
0
W
Aphrodite
10,571
529
143
7
0
379,208
0
W
Lancelot
9,995
500
100
5
0
463,367
0
W
Rama
10,630
532
172
9
0
396,496
4
W
Hercules
10,717
536
58
3
0
432,630
0
L
Xbalanque
10,970
549
176
9
0
376,728
6
L
Athena
8,524
426
87
4
0
413,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role