Player Matchup

Ishtar
Ishtar
CSFBear
Ishtar
Level 135
God Stats
7W - 7L
1,577 SR
Queue Stats
319W - 301L
1,502 Elo+
Party 1
Bastet
Bastet
GxZ10
Bastet
Level 163
God Stats
5W - 6L
1,493 SR
Queue Stats
231W - 222L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
TheCorgo
Gilgamesh
Level 97
God Stats
18W - 14L
1,496 SR
Queue Stats
451W - 420L
1,475 Elo+
Party 1
Yu Huang
Yu Huang
meoswald
Yu Huang
Level 114
God Stats
7W - 14L
1,339 SR
Queue Stats
305W - 270L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
wampus090
Kuzenbo
Level 102
God Stats
2W - 6L
1,382 SR
Queue Stats
231W - 222L
1,527 Elo+
Party 1
Team Averages
Level 122
1,457 SR
1,491 Elo+

VS

Team Averages
Level 119
1,514 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BodegaOwner
Geb
Level 115
God Stats
1W - 1L
1,483 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 2
Thanatos
Thanatos
NobleWolf7
Thanatos
Level 117
God Stats
3W - 1L
1,675 SR
Queue Stats
5W - 8L
1,447 Elo+
Party 2
Chaac
Chaac
StarLiner49
Chaac
Level 159
God Stats
2W - 1L
1,410 SR
Queue Stats
74W - 99L
1,420 Elo+
Solo
Hachiman
Hachiman
WhensChristian
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CSFBear
Ishtar
9
1 / 2 / 0
5,059
506
5,496
6,942
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
GxZ10
Bastet
9
0 / 1 / 1
4,798
480
4,150
7,408
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
TheCorgo
Gilgamesh
10
1 / 3 / 0
5,661
566
3,142
9,620
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
meoswald
Yu Huang
8
0 / 4 / 0
4,777
478
1,798
5,319
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
wampus090
Kuzenbo
8
0 / 2 / 1
4,934
493
3,640
9,724
8,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 3
6,490
649
4,438
3,839
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 2
5,643
564
4,364
7,048
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
NobleWolf7
Thanatos
11
5 / 0 / 2
6,150
615
5,808
6,385
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 0
6,885
689
5,147
7,325
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
10
1 / 0 / 3
5,329
533
6,629
6,310
1,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
1
1
2
2
L
Ishtar
CSFBear
Ishtar
1
2
0
0.5
L
Bastet
GxZ10
Bastet
0
1
1
0.5
W
Thanatos
NobleWolf7
Thanatos
5
0
2
6
W
3
1
0
3
L
Gilgamesh
TheCorgo
Gilgamesh
1
3
0
0.33
W
Hachiman
1
0
3
2.5
L
Yu Huang
meoswald
Yu Huang
0
4
0
0
L
Kuzenbo
wampus090
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,226
Damage
26,386
39,013
Taken
30,907
18,681
Mitigated
13,359
12,019
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,438
319
0
1,476
3,839
1,066
663
1,153
2,450
34,565
762
W
4,364
231
245
2,319
7,048
4,281
0
993
6,055
21,002
0
L
Ishtar
CSFBear
Ishtar
5,496
3,525
0
3,071
6,942
1,940
0
2,158
4,784
0
36,042
L
Bastet
GxZ10
Bastet
4,150
526
160
2,843
7,408
2,367
0
1,056
6,224
0
31,091
W
Thanatos
NobleWolf7
Thanatos
5,808
1,275
0
5,266
6,385
2,282
0
938
5,369
0
37,153
W
5,147
1,302
0
2,964
7,325
4,036
0
0
7,325
0
45,579
L
Gilgamesh
TheCorgo
Gilgamesh
3,142
1,001
0
2,164
9,620
4,186
0
0
9,620
0
33,051
W
Hachiman
6,629
4,122
0
3,803
6,310
1,694
0
1,982
4,328
0
38,109
L
Yu Huang
meoswald
Yu Huang
1,798
176
0
977
5,319
1,499
0
3,023
1,824
22,179
0
L
Kuzenbo
wampus090
Kuzenbo
3,640
1,258
0
2,804
9,724
8,689
0
1,913
7,811
14,735
1,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
30,497
277
Minions Killed
327
0
Camps Cleared
0
941,249
Distance Traveled
997,824
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,490
649
67
7
0
198,253
0
W
Geb
5,643
564
24
2
0
200,179
0
L
Ishtar
5,059
506
74
7
0
166,108
0
L
Bastet
4,798
480
58
6
0
227,873
3
W
Thanatos
6,150
615
65
7
0
236,313
2
W
Chaac
6,885
689
86
9
0
181,902
0
L
Gilgamesh
5,661
566
62
6
0
183,273
4
W
Hachiman
5,329
533
85
9
0
181,177
0
L
Yu Huang
4,777
478
54
5
0
170,959
2
L
Kuzenbo
4,934
493
29
3
0
193,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role