Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BL4NKD1SC0RD
Rama
Level 149
God Stats
2W - 5L
1,481 SR
Queue Stats
300W - 284L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
TJAG94
Ix Chel
Level 140
God Stats
17W - 15L
1,659 SR
Queue Stats
354W - 285L
1,591 Elo+
Solo
Lancelot
Lancelot
peachpanther7
Lancelot
Level 118
God Stats
63W - 50L
1,578 SR
Queue Stats
355W - 328L
1,583 Elo+
Party 1
Team Averages
Level 170
1,544 SR
1,548 Elo+

VS

Team Averages
Level 120
1,625 SR
1,549 Elo+
Nox
Nox
AudacityHD
Nox
Level 129
God Stats
7W - 3L
1,629 SR
Queue Stats
160W - 131L
1,525 Elo+
Party 2
Chronos
Chronos
Brookxs
Chronos
Level 121
God Stats
14W - 13L
1,549 SR
Queue Stats
133W - 127L
1,496 Elo+
Solo
Mulan
Mulan
Cachaplinas123
Mulan
Level 126
God Stats
6W - 2L
1,595 SR
Queue Stats
207W - 184L
1,571 Elo+
Solo
Ne Zha
Ne Zha
UwUStepBro
Ne Zha
Level 158
God Stats
18W - 5L
1,852 SR
Queue Stats
112W - 79L
1,650 Elo+
Solo
Erlang Shen
Erlang Shen
drateRA
Erlang Shen
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 130L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 6 / 0
4,854
485
2,308
11,115
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
 
Cthulhu
8
0 / 0 / 0
4,821
482
3,605
6,016
3,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 1 / 1
5,230
523
1,888
6,752
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
TJAG94
Ix Chel
11
0 / 1 / 3
5,837
584
1,864
4,156
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
peachpanther7
Lancelot
11
4 / 1 / 0
5,674
567
4,638
5,875
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,661
666
4,922
3,993
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Brookxs
Chronos
11
3 / 1 / 1
6,273
627
7,307
4,617
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 1 / 1
6,442
644
4,801
9,143
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
UwUStepBro
Ne Zha
11
1 / 1 / 2
5,692
569
1,809
6,512
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
drateRA
Erlang Shen
10
1 / 0 / 5
5,544
554
2,904
3,830
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
8
9
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
0
0.17
L
Cthulhu
 
Cthulhu
0
0
0
0
W
3
2
0
1.5
L
0
1
1
0.5
W
Chronos
Brookxs
Chronos
3
1
1
3.5
W
0
1
1
0.5
L
Ix Chel
TJAG94
Ix Chel
0
1
3
1.5
W
Ne Zha
UwUStepBro
Ne Zha
1
1
2
2
W
Erlang Shen
drateRA
Erlang Shen
1
0
5
3.5
L
Lancelot
peachpanther7
Lancelot
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
21,743
33,914
Taken
28,095
14,076
Mitigated
13,100
13,803
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,308
135
906
3,552
11,115
6,168
0
4,590
6,143
0
18,747
L
Cthulhu
 
Cthulhu
3,605
387
73
2,207
6,016
3,141
0
0
6,016
25,364
0
W
4,922
807
0
466
3,993
1,237
0
959
3,034
43,958
0
L
1,888
1,371
0
1,990
6,752
1,418
135
3,335
3,021
0
31,859
W
Chronos
Brookxs
Chronos
7,307
1,816
0
1,125
4,617
1,295
0
0
4,395
46,173
0
W
4,801
884
0
3,277
9,143
5,150
0
3,408
5,735
0
48,445
L
Ix Chel
TJAG94
Ix Chel
1,864
300
595
1,656
4,156
1,230
0
1,993
2,029
39,290
540
W
Ne Zha
UwUStepBro
Ne Zha
1,809
708
0
3,253
6,512
3,326
0
454
6,021
0
39,158
W
Erlang Shen
drateRA
Erlang Shen
2,904
836
0
1,950
3,830
2,092
0
632
3,092
0
22,506
L
Lancelot
peachpanther7
Lancelot
4,638
1,280
0
2,824
5,875
2,119
0
1,243
4,476
0
38,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
30,612
297
Minions Killed
364
0
Camps Cleared
0
995,116
Distance Traveled
1,080,974
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,854
485
20
2
0
188,738
0
L
Cthulhu
4,821
482
36
4
0
156,079
0
W
Nox
6,661
666
86
9
0
225,615
0
L
Rama
5,230
523
78
8
0
185,373
0
W
Chronos
6,273
627
73
7
0
205,158
2
W
Mulan
6,442
644
91
9
0
207,193
0
L
Ix Chel
5,837
584
91
9
0
203,359
0
W
Ne Zha
5,692
569
68
7
0
246,130
0
W
Erlang Shen
5,544
554
46
5
0
196,878
2
L
Lancelot
5,674
567
72
7
0
261,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role