Player Matchup

Sobek
Sobek
D6vilsL6ttuc6
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 63L
1,455 Elo+
Party 1
Nox
Nox
PhSidewayzMd
Nox
Level 174
God Stats
3W - 2L
1,512 SR
Queue Stats
323W - 380L
1,458 Elo+
Party 1
Fenrir
Fenrir
speirs_2nd_lt
Fenrir
Level 143
God Stats
16W - 17L
1,442 SR
Queue Stats
147W - 156L
1,491 Elo+
Party 1
Team Averages
Level 153
1,485 SR
1,468 Elo+

VS

Team Averages
Level 119
1,467 SR
1,480 Elo+
Medusa
Medusa
Bluecrest_109
Medusa
Level 118
God Stats
0W - 2L
1,323 SR
Queue Stats
138W - 154L
1,473 Elo+
Solo
Anubis
Anubis
CLGxVIBEZZ
Anubis
Level 104
God Stats
8W - 10L
1,553 SR
Queue Stats
16W - 25L
1,429 Elo+
Solo
Hercules
Hercules
HER0T0AD
Hercules
Level 135
God Stats
26W - 41L
1,525 SR
Queue Stats
454W - 459L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
8,452
845
2,812
12,021
7,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 0 / 4
9,931
993
5,752
3,796
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 8
9,815
982
10,060
8,918
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,299
830
5,971
7,397
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
CLGxVIBEZZ
Anubis
13
1 / 7 / 2
7,711
771
4,098
6,948
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
HER0T0AD
Hercules
9
1 / 5 / 2
6,730
673
5,506
7,433
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Anubis
CLGxVIBEZZ
Anubis
1
7
2
0.29
W
1
4
12
1.75
L
Hercules
HER0T0AD
Hercules
1
5
2
0.4
W
9
0
4
11
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
15,575
24,735
Taken
21,778
14,064
Mitigated
9,028
5,745
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,971
3,046
0
796
7,397
2,265
0
2,436
4,811
0
29,134
L
Anubis
CLGxVIBEZZ
Anubis
4,098
534
0
183
6,948
2,804
0
1,860
4,969
15,549
0
W
2,812
165
212
3,480
12,021
7,430
451
1,513
10,508
10,965
0
L
Hercules
HER0T0AD
Hercules
5,506
1,142
0
1,007
7,433
3,959
0
3,668
3,412
0
10,600
W
5,752
1,185
0
455
3,796
1,227
1,004
595
3,201
25,145
0
W
10,060
2,952
0
1,598
8,918
5,407
270
2,027
6,891
0
36,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
22,740
107
Minions Killed
91
0
Camps Cleared
0
600,443
Distance Traveled
424,251
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,299
830
44
4
0
171,152
2
L
Anubis
7,711
771
42
4
0
138,325
3
W
Sobek
8,452
845
9
1
0
190,000
0
L
Hercules
6,730
673
5
1
0
114,774
3
W
Nox
9,931
993
48
5
0
201,551
0
W
Fenrir
9,815
982
50
5
0
208,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role