Player Matchup

Hun Batz
Hun Batz
Angelo5944
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 1
Rama
Rama
ChelseaSmiIe
Rama
Level 60
God Stats
2W - 4L
1,494 SR
Queue Stats
232W - 228L
1,545 Elo+
Solo
Cerberus
Cerberus
DeathEaterMagic
Cerberus
Level 117
God Stats
9W - 10L
1,854 SR
Queue Stats
161W - 169L
1,469 Elo+
Party 2
Ganesha
Ganesha
guerreromaya266
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,433 Elo+
Party 1
Bakasura
Bakasura
xblackcubanx
Bakasura
Level 89
God Stats
8W - 5L
1,534 SR
Queue Stats
237W - 234L
1,546 Elo+
Party 2
Team Averages
Level 99
1,576 SR
1,475 Elo+

VS

Team Averages
Level 60
1,534 SR
1,530 Elo+
Achilles
Achilles
Maddladd5811
Achilles
Level 47
God Stats
18W - 14L
1,543 SR
Queue Stats
53W - 54L
1,501 Elo+
Party 3
Horus
Horus
PapiJahh
Horus
Level 63
God Stats
7W - 5L
1,262 SR
Queue Stats
454W - 446L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toap
Ah Muzen Cab
Level 68
God Stats
4W - 1L
1,704 SR
Queue Stats
32W - 30L
1,495 Elo+
Party 3
Mulan
Mulan
xdFuturistic
Mulan
Level 48
God Stats
2W - 0L
1,716 SR
Queue Stats
32W - 30L
1,518 Elo+
Party 3
Merlin
Merlin
yeyoyeyon1234567
Merlin
Level 75
God Stats
1W - 0L
1,447 SR
Queue Stats
5W - 2L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Angelo5944
Hun Batz
8
0 / 1 / 1
4,509
564
3,060
5,725
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 2 / 0
3,806
476
1,036
3,752
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
7
0 / 4 / 1
4,417
552
1,743
9,513
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 2
4,907
613
1,392
4,833
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
xblackcubanx
Bakasura
9
4 / 2 / 0
5,183
648
2,937
8,216
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maddladd5811
Achilles
8
2 / 1 / 1
5,164
646
3,847
5,678
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
PapiJahh
Horus
8
2 / 0 / 3
5,116
640
3,069
5,013
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Toap
Ah Muzen Cab
9
1 / 0 / 4
5,274
659
3,693
3,064
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 1 / 2
5,591
699
5,378
5,458
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
2 / 2 / 0
4,849
606
3,383
3,393
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Angelo5944
Hun Batz
0
1
1
0.5
L
0
2
0
0
L
Cerberus
0
4
1
0.13
W
Achilles
Maddladd5811
Achilles
2
1
1
2.5
W
Horus
PapiJahh
Horus
2
0
3
3.5
W
Ah Muzen Cab
Toap
Ah Muzen Cab
1
0
4
3
L
0
2
2
0.5
L
Bakasura
xblackcubanx
Bakasura
4
2
0
2
W
4
1
2
5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,168
Damage
19,370
32,039
Taken
22,606
11,793
Mitigated
9,657
12,032
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Angelo5944
Hun Batz
3,060
696
0
1,674
5,725
1,494
0
1,131
4,522
0
24,566
L
1,036
1,028
0
1,224
3,752
692
0
0
3,693
0
17,523
L
Cerberus
1,743
215
0
2,580
9,513
4,046
0
1,976
7,411
11,188
0
W
Achilles
Maddladd5811
Achilles
3,847
738
0
1,975
5,678
3,791
0
1,047
4,226
0
21,225
W
Horus
PapiJahh
Horus
3,069
1,268
99
1,940
5,013
2,503
0
846
4,167
0
19,019
W
Ah Muzen Cab
Toap
Ah Muzen Cab
3,693
1,548
0
594
3,064
818
336
179
2,885
0
36,266
L
1,392
90
0
1,975
4,833
3,151
0
0
4,507
17,561
427
L
Bakasura
xblackcubanx
Bakasura
2,937
2,151
0
4,579
8,216
2,410
0
276
7,807
0
12,438
W
5,378
910
0
2,009
5,458
1,989
0
159
5,269
0
37,043
W
3,383
151
0
461
3,393
556
0
679
2,422
19,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,822
Gold Earned
25,994
191
Minions Killed
235
0
Camps Cleared
0
829,671
Distance Traveled
924,976
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,509
564
39
5
0
191,220
0
L
Rama
3,806
476
36
5
0
114,081
1
L
Cerberus
4,417
552
25
3
0
161,762
0
W
Achilles
5,164
646
41
5
0
191,812
0
W
Horus
5,116
640
31
4
0
174,676
0
W
Ah Muzen Cab
5,274
659
59
7
0
172,183
0
L
Ganesha
4,907
613
39
5
0
160,442
2
L
Bakasura
5,183
648
52
7
0
202,166
2
W
Mulan
5,591
699
68
9
0
203,456
0
W
Merlin
4,849
606
36
5
0
182,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role