Player Matchup

Poseidon
Poseidon
ALCHI95
Poseidon
Level 120
God Stats
1W - 0L
1,154 SR
Queue Stats
33W - 37L
1,439 Elo+
Solo
Agni
Agni
Starrkiller00
Agni
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 47L
1,544 Elo+
Party 2
Ymir
Ymir
Viktor_Aby_7
Ymir
Level 36
God Stats
4W - 2L
1,394 SR
Queue Stats
99W - 114L
1,422 Elo+
Solo
Nu Wa
Nu Wa
abeewitchin
Nu Wa
Level 89
God Stats
9W - 2L
1,570 SR
Queue Stats
204W - 192L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
oOoSoldiero0o
Ne Zha
Level 119
God Stats
13W - 17L
1,264 SR
Queue Stats
431W - 443L
1,450 Elo+
Solo
Team Averages
Level 85
1,376 SR
1,457 Elo+

VS

Team Averages
Level 71
1,480 SR
1,438 Elo+
Ah Muzen Cab
Ah Muzen Cab
Big Gems J
Ah Muzen Cab
Level 105
God Stats
7W - 12L
1,663 SR
Queue Stats
238W - 263L
1,405 Elo+
Solo
Neith
Neith
Canvus
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,645 Elo+
Solo
Loki
Loki
FlipsyPrimeXD
Loki
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 106L
1,377 Elo+
Party 1
Lancelot
Lancelot
Louisianimal_DLF
Lancelot
Level 63
God Stats
2W - 4L
1,298 SR
Queue Stats
78W - 105L
1,367 Elo+
Party 1
Ah Puch
Ah Puch
Sparklypanda00
Ah Puch
Level 69
God Stats
5W - 7L
1,437 SR
Queue Stats
257W - 278L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALCHI95
Poseidon
14
6 / 4 / 7
8,941
894
6,154
7,604
1,995
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 12
9,057
906
7,119
5,412
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 5 / 10
7,508
751
3,054
9,355
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
2 / 0 / 18
8,946
895
9,743
4,741
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 11
8,806
881
13,043
8,843
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big Gems J
Ah Muzen Cab
14
1 / 3 / 9
7,576
758
7,635
9,349
2,703
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Canvus
Neith
16
3 / 2 / 7
8,177
818
9,447
9,090
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 9 / 7
7,638
764
5,338
9,981
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
8 / 3 / 4
8,763
876
7,120
9,416
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 5
6,605
661
2,653
4,829
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
20
Kills
14
14
Deaths
20
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ALCHI95
Poseidon
6
4
7
2.38
L
Ah Muzen Cab
Big Gems J
Ah Muzen Cab
1
3
9
1.83
L
Neith
Canvus
Neith
3
2
7
3.25
L
2
9
7
0.61
L
8
3
4
3.33
L
0
3
5
0.83
W
5
1
12
11
W
2
5
10
1.4
W
2
0
18
11
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
32,193
35,955
Taken
42,665
16,019
Mitigated
12,992
8,820
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ALCHI95
Poseidon
6,154
1,044
425
2,305
7,604
1,995
281
602
7,002
12,530
384
L
Ah Muzen Cab
Big Gems J
Ah Muzen Cab
7,635
1,924
771
420
9,349
2,703
364
4,998
4,351
0
24,056
L
Neith
Canvus
Neith
9,447
1,772
485
2,623
9,090
2,660
188
5,373
3,717
0
23,131
L
5,338
1,224
126
332
9,981
2,398
5
6,284
3,697
0
13,865
L
7,120
743
730
2,165
9,416
4,123
0
6,678
2,738
0
19,411
L
2,653
0
365
598
4,829
1,108
0
2,401
2,428
15,335
0
W
7,119
365
551
951
5,412
1,682
456
192
5,220
18,659
0
W
3,054
616
1,037
799
9,355
7,405
102
1,113
8,242
5,402
301
W
9,743
3,516
512
1,070
4,741
1,324
398
258
4,483
22,861
68
W
13,043
768
562
608
8,843
3,613
258
488
8,355
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
38,759
138
Minions Killed
139
0
Camps Cleared
0
890,463
Distance Traveled
919,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,941
894
19
2
0
150,569
0
L
Ah Muzen Cab
7,576
758
29
3
0
174,034
0
L
Neith
8,177
818
26
3
0
192,270
0
L
Loki
7,638
764
17
2
0
160,132
0
L
Lancelot
8,763
876
30
3
0
221,430
0
L
Ah Puch
6,605
661
37
4
0
171,210
0
W
Agni
9,057
906
31
3
0
210,268
0
W
Ymir
7,508
751
7
1
0
135,850
0
W
Nu Wa
8,946
895
41
4
0
187,074
0
W
Ne Zha
8,806
881
40
4
0
206,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role