Player Matchup

Medusa
Medusa
Ace Kronix
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
CZAironRug21
Erlang Shen
Level 133
God Stats
5W - 4L
1,569 SR
Queue Stats
172W - 137L
1,572 Elo+
Party 3
Kuzenbo
Kuzenbo
Trssher
Kuzenbo
Level 41
God Stats
5W - 3L
1,791 SR
Queue Stats
126W - 103L
1,568 Elo+
Party 3
Janus
Janus
eperez226
Janus
Level 138
God Stats
16W - 13L
1,648 SR
Queue Stats
143W - 141L
1,520 Elo+
Party 2
Awilix
Awilix
hotpotenthusiast
Awilix
Level 80
God Stats
36W - 33L
1,627 SR
Queue Stats
430W - 401L
1,535 Elo+
Party 2
Team Averages
Level 104
1,627 SR
1,535 Elo+

VS

Team Averages
Level 124
1,560 SR
1,542 Elo+
Horus
Horus
CthulhuOPmain
Horus
Level 107
God Stats
21W - 22L
1,577 SR
Queue Stats
326W - 325L
1,533 Elo+
Solo
Eset
Eset
PatternsS
Eset
Level 157
God Stats
0W - 1L
1,788 SR
Queue Stats
13W - 10L
1,601 Elo+
Solo
Vulcan
Vulcan
Roboboy05
Vulcan
Level 149
God Stats
0W - 2L
1,393 SR
Queue Stats
25W - 19L
1,549 Elo+
Party 1
Odin
Odin
iusehackx
Odin
Level 56
God Stats
2W - 1L
1,596 SR
Queue Stats
17W - 10L
1,583 Elo+
Party 1
Izanami
Izanami
prjctcalisto
Izanami
Level 149
God Stats
12W - 6L
1,446 SR
Queue Stats
343W - 350L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ace Kronix
Medusa
11
0 / 0 / 0
5,810
528
2,146
2,769
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
CZAironRug21
Erlang Shen
12
0 / 1 / 1
6,631
603
3,276
9,932
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Trssher
Kuzenbo
9
0 / 1 / 1
5,291
481
1,888
6,453
4,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
eperez226
Janus
12
1 / 1 / 1
6,665
606
2,246
4,814
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 2 / 0
6,141
558
4,211
9,134
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,456
405
1,648
2,652
1,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
11
1 / 1 / 0
6,166
561
6,913
6,519
1,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
Roboboy05
Vulcan
13
3 / 0 / 0
7,067
642
6,498
3,360
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
10
0 / 4 / 1
5,141
467
2,274
9,104
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
prjctcalisto
Izanami
10
0 / 1 / 1
5,728
521
633
3,617
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
5
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ace Kronix
Medusa
0
0
0
0
W
Erlang Shen
CZAironRug21
Erlang Shen
0
1
1
0.5
L
0
0
0
0
L
Eset
1
1
0
1
L
Vulcan
Roboboy05
Vulcan
3
0
0
3
W
Kuzenbo
Trssher
Kuzenbo
0
1
1
0.5
W
Janus
eperez226
Janus
1
1
1
1.5
W
5
2
0
2.5
L
Odin
0
4
1
0.13
L
Izanami
prjctcalisto
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
17,966
33,102
Taken
25,252
15,602
Mitigated
7,597
11,407
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ace Kronix
Medusa
2,146
807
0
1,722
2,769
765
410
0
2,769
0
35,530
W
Erlang Shen
CZAironRug21
Erlang Shen
3,276
1,355
0
4,917
9,932
6,147
0
5,682
4,250
0
45,717
L
1,648
717
84
1,334
2,652
1,013
0
515
2,137
0
6,131
L
Eset
6,913
1,533
144
2,812
6,519
1,779
0
48
6,471
43,490
0
L
Vulcan
Roboboy05
Vulcan
6,498
150
0
750
3,360
1,017
0
1,212
2,044
54,807
0
W
Kuzenbo
Trssher
Kuzenbo
1,888
859
0
908
6,453
4,923
24
2,143
4,310
18,483
1,274
W
Janus
eperez226
Janus
2,246
150
0
942
4,814
1,368
0
2,942
1,872
47,819
534
W
4,211
1,638
0
2,918
9,134
2,399
0
2,814
6,320
0
35,606
L
Odin
2,274
291
0
2,235
9,104
2,814
0
1,758
7,190
0
36,841
L
Izanami
prjctcalisto
Izanami
633
369
0
1,248
3,617
974
0
210
3,407
0
37,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
28,558
354
Minions Killed
355
0
Camps Cleared
0
1,248,241
Distance Traveled
1,029,464
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,810
528
57
5
0
215,604
2
W
Erlang Shen
6,631
603
93
8
0
237,974
0
L
Horus
4,456
405
17
2
0
125,148
4
L
Eset
6,166
561
81
7
0
202,838
0
L
Vulcan
7,067
642
119
11
0
242,785
4
W
Kuzenbo
5,291
481
38
3
0
256,232
0
W
Janus
6,665
606
105
10
0
259,458
1
W
Awilix
6,141
558
61
6
0
278,973
0
L
Odin
5,141
467
62
6
0
255,119
0
L
Izanami
5,728
521
76
7
0
203,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role