Player Matchup

Camazotz
Camazotz
Darbey
Camazotz
Level 155
God Stats
8W - 4L
1,596 SR
Queue Stats
87W - 62L
1,596 Elo+
Solo
Bake Kujira
Bake Kujira
DirtyTrashGuy
Bake Kujira
Level 122
God Stats
3W - 3L
1,449 SR
Queue Stats
33W - 27L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
Tinytiptimmy
Nu Wa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 103L
1,531 Elo+
Party 2
Fafnir
Fafnir
sayyestoRAGE
Fafnir
Level 129
God Stats
3W - 1L
1,328 SR
Queue Stats
84W - 93L
1,468 Elo+
Party 2
Izanami
Izanami
unholyavenger
Izanami
Level 148
God Stats
3W - 0L
1,516 SR
Queue Stats
129W - 118L
1,501 Elo+
Party 2
Team Averages
Level 134
1,478 SR
1,517 Elo+

VS

Team Averages
Level 122
1,624 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AkiraOblivion
Hercules
Level 121
God Stats
13W - 20L
1,654 SR
Queue Stats
381W - 347L
1,525 Elo+
Solo
Arachne
Arachne
Body N Blood
Arachne
Level 123
God Stats
2W - 1L
1,832 SR
Queue Stats
257W - 259L
1,531 Elo+
Party 1
Anubis
Anubis
SquizzNight
Anubis
Level 121
God Stats
2W - 6L
1,571 SR
Queue Stats
230W - 229L
1,531 Elo+
Party 1
Bacchus
Bacchus
X4ND3RDR4G
Bacchus
Level 116
God Stats
115W - 96L
1,565 SR
Queue Stats
483W - 438L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Darbey
Camazotz
9
4 / 0 / 0
5,169
646
1,467
5,236
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
DirtyTrashGuy
Bake Kujira
9
0 / 2 / 6
5,247
656
3,456
6,905
3,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 1 / 2
5,405
676
4,188
2,442
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
9
1 / 2 / 0
5,101
638
3,336
5,917
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
9
5 / 2 / 0
5,446
681
6,683
4,278
1,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 3 / 3
4,191
524
3,452
5,331
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
AkiraOblivion
Hercules
11
4 / 0 / 1
5,626
703
3,026
4,809
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Body N Blood
Arachne
9
1 / 2 / 1
5,169
646
2,635
6,178
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
6
1 / 3 / 0
4,344
543
1,773
3,515
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
X4ND3RDR4G
Bacchus
7
1 / 3 / 2
4,488
561
2,615
7,953
4,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
7
7
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
3
0.5
L
Hercules
AkiraOblivion
Hercules
4
0
1
4.5
L
Arachne
Body N Blood
Arachne
1
2
1
0.75
W
Camazotz
Darbey
Camazotz
4
0
0
4
W
Bake Kujira
DirtyTrashGuy
Bake Kujira
0
2
6
1.5
L
Anubis
1
3
0
0.33
W
1
1
2
2
L
Bacchus
X4ND3RDR4G
Bacchus
1
3
2
0.67
W
Fafnir
1
2
0
0.5
W
Izanami
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
13,501
24,778
Taken
27,786
10,031
Mitigated
10,898
8,468
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,452
1,898
0
1,439
5,331
1,146
0
1,506
3,735
0
28,303
L
Hercules
AkiraOblivion
Hercules
3,026
682
0
1,276
4,809
1,830
0
1,178
3,437
0
34,966
L
Arachne
Body N Blood
Arachne
2,635
1,616
0
2,566
6,178
1,837
0
3,618
2,470
0
24,606
W
Camazotz
Darbey
Camazotz
1,467
238
0
1,576
5,236
1,673
0
130
5,066
0
28,718
W
Bake Kujira
DirtyTrashGuy
Bake Kujira
3,456
1,887
0
2,529
6,905
3,795
0
1,832
5,073
12,022
366
L
Anubis
1,773
236
0
496
3,515
1,233
0
1,743
1,515
14,179
298
W
4,188
714
0
798
2,442
297
80
1,344
880
27,603
1,056
L
Bacchus
X4ND3RDR4G
Bacchus
2,615
411
0
1,596
7,953
4,852
0
2,109
5,763
8,000
0
W
Fafnir
3,336
1,124
0
2,417
5,917
3,118
0
0
5,917
24,585
0
W
Izanami
6,683
4,890
0
1,148
4,278
1,148
0
783
3,495
0
38,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,368
Gold Earned
23,818
242
Minions Killed
217
0
Camps Cleared
0
809,666
Distance Traveled
789,103
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,191
524
47
6
0
145,353
2
L
Hercules
5,626
703
63
8
0
202,172
1
L
Arachne
5,169
646
56
7
0
164,063
0
W
Camazotz
5,169
646
51
6
0
207,583
0
W
Bake Kujira
5,247
656
19
2
0
173,844
0
L
Anubis
4,344
543
39
5
0
98,878
0
W
Nu Wa
5,405
676
58
7
0
144,542
0
L
Bacchus
4,488
561
12
2
0
178,637
6
W
Fafnir
5,101
638
49
6
0
139,477
1
W
Izanami
5,446
681
65
8
0
144,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role