Player Matchup

Ymir
Ymir
CharlietheKid
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Eset
Eset
SGswift
Eset
Level 164
God Stats
9W - 10L
1,583 SR
Queue Stats
33W - 21L
1,703 Elo+
Party 1
Chiron
Chiron
ToMB cReEP
Chiron
Level 179
God Stats
27W - 24L
1,517 SR
Queue Stats
274W - 283L
1,430 Elo+
Solo
Team Averages
Level 115
1,533 SR
1,544 Elo+

VS

Team Averages
Level 151
1,521 SR
1,555 Elo+
Anubis
Anubis
SebaNacho
Anubis
Level 148
God Stats
1W - 0L
1,670 SR
Queue Stats
9W - 10L
1,714 Elo+
Solo
Medusa
Medusa
xCarus0
Medusa
Level 147
God Stats
1W - 4L
1,312 SR
Queue Stats
108W - 109L
1,479 Elo+
Solo
Cthulhu
Cthulhu
xGRAFIXZx
Cthulhu
Level 157
God Stats
63W - 44L
1,582 SR
Queue Stats
321W - 332L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,833
712
4,270
15,517
12,030
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
SGswift
Eset
13
0 / 7 / 3
7,879
716
5,847
9,071
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
ToMB cReEP
Chiron
13
1 / 6 / 2
7,994
727
6,721
10,436
3,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SebaNacho
Anubis
15
4 / 3 / 13
9,768
888
8,473
8,502
4,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
xCarus0
Medusa
16
3 / 1 / 14
10,042
913
9,647
7,491
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
xGRAFIXZx
Cthulhu
16
12 / 1 / 6
11,252
1,023
11,937
14,105
13,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
19
19
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Eset
SGswift
Eset
0
7
3
0.21
W
Anubis
SebaNacho
Anubis
4
3
13
3.5
L
Chiron
ToMB cReEP
Chiron
1
6
2
0.33
W
Medusa
xCarus0
Medusa
3
1
14
10
W
Cthulhu
xGRAFIXZx
Cthulhu
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
30,057
35,024
Taken
30,098
18,090
Mitigated
20,580
3,995
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,270
646
350
1,186
15,517
12,030
0
9,452
5,712
11,331
1,049
L
Eset
SGswift
Eset
5,847
170
404
352
9,071
2,861
0
4,638
4,284
20,014
0
W
Anubis
SebaNacho
Anubis
8,473
196
0
3,094
8,502
4,070
745
3,812
4,656
32,085
0
L
Chiron
ToMB cReEP
Chiron
6,721
1,981
168
1,535
10,436
3,199
0
4,285
5,784
0
32,317
W
Medusa
xCarus0
Medusa
9,647
2,831
290
1,677
7,491
2,916
2,080
3,026
4,448
0
47,713
W
Cthulhu
xGRAFIXZx
Cthulhu
11,937
503
219
4,805
14,105
13,594
532
3,390
10,715
22,557
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
31,062
105
Minions Killed
142
0
Camps Cleared
0
474,248
Distance Traveled
578,711
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,833
712
22
2
0
139,809
0
L
Eset
7,879
716
33
3
0
155,270
0
W
Anubis
9,768
888
46
4
0
178,293
2
L
Chiron
7,994
727
50
5
0
179,169
0
W
Medusa
10,042
913
75
7
0
206,401
0
W
Cthulhu
11,252
1,023
21
2
0
194,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role