Player Matchup

Nu Wa
Nu Wa
AlfDono
Nu Wa
Level 129
God Stats
1W - 3L
1,486 SR
Queue Stats
133W - 148L
1,540 Elo+
Solo
Kukulkan
Kukulkan
DaddyMerk
Kukulkan
Level 168
God Stats
0W - 1L
1,549 SR
Queue Stats
21W - 26L
1,519 Elo+
Party 1
Susano
Susano
Spartan2war
Susano
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 184L
1,528 Elo+
Solo
Atlas
Atlas
Trapunto
Atlas
Level 154
God Stats
6W - 3L
1,632 SR
Queue Stats
169W - 177L
1,507 Elo+
Party 1
Set
Set
imallyours
Set
Level 166
God Stats
0W - 1L
1,821 SR
Queue Stats
19W - 19L
1,576 Elo+
Party 1
Team Averages
Level 147
1,597 SR
1,534 Elo+

VS

Team Averages
Level 173
1,567 SR
1,534 Elo+
Anubis
Anubis
FrylerSmod
Anubis
Level 108
God Stats
1W - 3L
1,687 SR
Queue Stats
364W - 355L
1,551 Elo+
Solo
Odin
Odin
LokiDokiPoki
Odin
Level 237
God Stats
6W - 5L
1,426 SR
Queue Stats
431W - 458L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
MrZero970
Gilgamesh
Level 163
God Stats
11W - 7L
1,526 SR
Queue Stats
812W - 819L
1,560 Elo+
Solo
Geb
Geb
erickzero08
Geb
Level 157
God Stats
3W - 1L
1,516 SR
Queue Stats
84W - 86L
1,541 Elo+
Solo
Thoth
Thoth
Ðrizzy
Thoth
Level 202
God Stats
17W - 12L
1,678 SR
Queue Stats
452W - 486L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlfDono
Nu Wa
10
0 / 1 / 8
6,612
735
2,595
1,855
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
DaddyMerk
Kukulkan
16
5 / 2 / 8
8,931
992
7,686
5,681
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
13
4 / 6 / 8
8,487
943
9,736
10,324
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
Trapunto
Atlas
14
3 / 3 / 11
8,170
908
10,581
10,962
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 5 / 5
8,797
977
8,325
9,407
8,939
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FrylerSmod
Anubis
15
6 / 4 / 6
9,187
1,021
7,928
8,267
4,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 4 / 7
8,985
998
5,278
10,332
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
MrZero970
Gilgamesh
14
2 / 4 / 9
8,165
907
10,862
11,648
9,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 4 / 9
8,890
988
5,172
14,303
11,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Ðrizzy
Thoth
14
1 / 4 / 10
8,335
926
5,199
6,528
1,830
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
57
20
Kills
16
17
Deaths
20
40
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AlfDono
Nu Wa
0
1
8
4
L
Kukulkan
DaddyMerk
Kukulkan
5
2
8
4.5
W
Anubis
FrylerSmod
Anubis
6
4
6
2.25
W
5
4
7
2.13
W
Gilgamesh
MrZero970
Gilgamesh
2
4
9
1.63
L
Susano
4
6
8
1.33
L
Atlas
Trapunto
Atlas
3
3
11
2.83
W
2
4
9
1.63
L
8
5
5
2.1
W
Thoth
Ðrizzy
Thoth
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
34,439
38,229
Taken
51,078
23,701
Mitigated
35,751
9,554
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AlfDono
Nu Wa
2,595
852
476
246
1,855
702
0
1,211
644
5,293
0
L
Kukulkan
DaddyMerk
Kukulkan
7,686
940
52
1,286
5,681
2,417
496
3,185
2,331
30,640
0
W
Anubis
FrylerSmod
Anubis
7,928
399
209
2,362
8,267
4,042
572
2,192
5,876
23,032
619
W
5,278
417
11
1,209
10,332
9,442
944
4,116
5,699
430
10,048
W
Gilgamesh
MrZero970
Gilgamesh
10,862
2,950
121
1,496
11,648
9,056
1,389
5,038
6,134
0
22,422
L
Susano
9,736
544
289
517
10,324
4,289
810
4,493
5,477
0
14,717
L
Atlas
Trapunto
Atlas
10,581
2,690
1,260
2,446
10,962
7,354
118
4,212
6,350
14,551
0
W
5,172
366
2,797
3,209
14,303
11,381
334
5,122
8,600
10,279
116
L
8,325
3,298
453
2,529
9,407
8,939
0
5,170
3,983
0
13,071
W
Thoth
Ðrizzy
Thoth
5,199
353
0
469
6,528
1,830
35
2,791
3,513
15,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
43,562
88
Minions Killed
114
0
Camps Cleared
0
753,880
Distance Traveled
841,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,612
735
7
1
0
71,077
0
L
Kukulkan
8,931
992
38
4
0
171,035
0
W
Anubis
9,187
1,021
37
4
0
172,445
0
W
Odin
8,985
998
15
2
0
190,866
0
W
Gilgamesh
8,165
907
16
2
0
157,734
0
L
Susano
8,487
943
16
2
0
172,042
0
L
Atlas
8,170
908
13
1
0
180,857
0
W
Geb
8,890
988
12
1
0
176,530
0
L
Set
8,797
977
14
2
0
158,869
0
W
Thoth
8,335
926
34
4
0
143,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role