Player Matchup

Janus
Janus
Silver II
FailingSaucer
Janus
Silver II
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,419 MMR
Party 1
Ishtar
Ishtar
Silver II
WinterxDeath
Ishtar
Silver II
Level 123
God Stats
4W - 7L
1,496 SR
Queue Stats
23W - 48L
1,303 MMR
Party 1
Cabrakan
Cabrakan
Silver II
vL ApolmbC
Cabrakan
Silver II
Level 79
God Stats
14W - 14L
1,584 SR
Queue Stats
22W - 50L
1,221 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,527 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,566 SR
1,393 MMR
Cu Chulainn
Cu Chulainn
Silver II
Halfr1canHero
Cu Chulainn
Silver II
Level 158
God Stats
5W - 4L
1,636 SR
Queue Stats
59W - 86L
1,367 MMR
Solo
Chronos
Chronos
Gold V
Jediraider92
Chronos
Gold V
Level 181
God Stats
19W - 17L
1,518 SR
Queue Stats
382W - 427L
1,439 MMR
Solo
Persephone
Persephone
Gold V
Meximagetroll
Persephone
Gold V
Level 84
God Stats
123W - 166L
1,545 SR
Queue Stats
555W - 731L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,291
715
7,759
14,057
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
16
1 / 3 / 1
9,652
742
8,801
13,870
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
vL ApolmbC
Cabrakan
15
2 / 8 / 1
9,607
739
6,297
15,321
20,373
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MulanAchillesAthenaKuzenboMedusa

VS

Bans
TyrNeithThothAresVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Halfr1canHero
Cu Chulainn
18
7 / 2 / 6
11,848
911
12,359
15,677
14,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Jediraider92
Chronos
16
4 / 2 / 9
10,639
818
7,251
15,780
15,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
Meximagetroll
Persephone
19
5 / 0 / 11
12,291
945
18,785
8,744
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Cu Chulainn
Halfr1canHero
Cu Chulainn
7
2
6
5
W
Chronos
Jediraider92
Chronos
4
2
9
4.25
W
Persephone
Meximagetroll
Persephone
5
0
11
10.5
L
Ishtar
1
3
1
0.5
L
Cabrakan
vL ApolmbC
Cabrakan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
38,395
43,248
Taken
40,201
31,485
Mitigated
32,565
1,414
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,759
345
510
395
14,057
5,600
144
8,553
5,391
27,730
573
W
Cu Chulainn
Halfr1canHero
Cu Chulainn
12,359
2,401
0
2,178
15,677
14,302
506
3,300
12,377
736
44,038
W
Chronos
Jediraider92
Chronos
7,251
1,774
289
4,447
15,780
15,113
1,998
5,359
10,421
22,863
479
W
Persephone
Meximagetroll
Persephone
18,785
253
105
5,679
8,744
3,150
1,476
5,229
3,515
59,274
204
L
Ishtar
8,801
5,035
169
340
13,870
5,512
0
7,984
5,765
0
35,838
L
Cabrakan
vL ApolmbC
Cabrakan
6,297
1,074
0
0
15,321
20,373
29
9,404
5,642
11,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
34,778
120
Minions Killed
180
0
Camps Cleared
0
695,655
Distance Traveled
731,960
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,291
715
41
3
0
227,834
0
W
Cu Chulainn
11,848
911
51
4
0
270,502
4
W
Chronos
10,639
818
32
2
0
204,078
0
W
Persephone
12,291
945
97
7
0
257,380
0
L
Ishtar
9,652
742
70
5
0
240,324
0
L
Cabrakan
9,607
739
9
1
0
227,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role