Player Matchup

Sobek
Sobek
BumRich
Sobek
Level 38
God Stats
1W - 2L
1,517 SR
Queue Stats
24W - 32L
1,417 Elo+
Solo
Horus
Horus
FlappableBread
Horus
Level 73
God Stats
122W - 104L
1,616 SR
Queue Stats
179W - 178L
1,550 Elo+
Party 2
Ra
Ra
Rochy229
Ra
Level 126
God Stats
32W - 33L
1,531 SR
Queue Stats
120W - 126L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
Silver_Crow21121
Cliodhna
Level 144
God Stats
1W - 1L
1,695 SR
Queue Stats
134W - 142L
1,555 Elo+
Party 2
Medusa
Medusa
Skull_ghost735
Medusa
Level 29
God Stats
4W - 6L
1,551 SR
Queue Stats
57W - 65L
1,462 Elo+
Party 2
Team Averages
Level 82
1,582 SR
1,493 Elo+

VS

Team Averages
Level 97
1,606 SR
1,523 Elo+
Thanatos
Thanatos
Chouchenn
Thanatos
Level 107
God Stats
11W - 13L
1,550 SR
Queue Stats
139W - 126L
1,522 Elo+
Party 3
Ymir
Ymir
Hail_Darkseid57
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Helloua
Nu Wa
Level 140
God Stats
212W - 161L
1,661 SR
Queue Stats
470W - 418L
1,525 Elo+
Party 3
Lancelot
Lancelot
MetaVolke
Lancelot
Level 203
God Stats
3W - 0L
1,859 SR
Queue Stats
229W - 216L
1,606 Elo+
Party 1
Neith
Neith
Spartan117Tork
Neith
Level 29
God Stats
15W - 23L
1,459 SR
Queue Stats
106W - 101L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BumRich
Sobek
7
1 / 2 / 0
4,483
640
840
4,546
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,284
612
2,417
4,722
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 1
3,830
547
643
3,027
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

2
0 / 1 / 0
2,941
420
312
1,726
404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 1 / 0
4,041
577
2,529
4,470
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chouchenn
Thanatos
9
4 / 1 / 2
4,947
707
2,222
6,112
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,874
553
953
3,271
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Helloua
Nu Wa
9
2 / 0 / 4
4,821
689
4,121
1,649
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
MetaVolke
Lancelot
8
1 / 0 / 0
4,430
633
1,779
4,713
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
3,977
568
1,389
2,717
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
BumRich
Sobek
1
2
0
0.5
W
Thanatos
Chouchenn
Thanatos
4
1
2
5
L
0
1
0
0
W
0
0
1
0.5
W
Nu Wa
Helloua
Nu Wa
2
0
4
4
W
Lancelot
MetaVolke
Lancelot
1
0
0
1
L
0
2
1
0.25
L
0
1
0
0
L
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,741
Damage
10,464
18,491
Taken
18,462
8,261
Mitigated
6,318
5,291
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BumRich
Sobek
840
73
0
1,463
4,546
2,833
0
1,656
2,560
7,777
1,464
W
Thanatos
Chouchenn
Thanatos
2,222
282
0
5,512
6,112
1,703
0
480
5,632
0
25,599
L
2,417
793
0
1,340
4,722
2,974
0
250
4,404
0
20,206
W
953
69
0
1,080
3,271
2,335
0
0
3,271
10,112
0
W
Nu Wa
Helloua
Nu Wa
4,121
686
0
720
1,649
398
0
973
676
26,001
0
W
Lancelot
MetaVolke
Lancelot
1,779
104
0
1,420
4,713
1,238
0
0
4,459
0
20,173
L
643
0
315
1,045
3,027
787
0
948
1,876
25,253
0
L
312
0
0
154
1,726
404
0
365
1,267
0
5,561
L
2,529
706
0
974
4,470
1,263
0
1,120
3,310
0
23,670
W
1,389
63
0
663
2,717
644
0
0
2,717
0
23,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,579
Gold Earned
22,049
152
Minions Killed
191
0
Camps Cleared
0
590,824
Distance Traveled
661,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,483
640
23
3
0
146,325
0
W
Thanatos
4,947
707
48
7
0
157,570
0
L
Horus
4,284
612
37
5
0
131,865
0
W
Ymir
3,874
553
10
1
0
107,308
0
W
Nu Wa
4,821
689
52
7
0
137,644
0
W
Lancelot
4,430
633
35
5
0
141,083
0
L
Ra
3,830
547
45
6
0
125,988
0
L
Cliodhna
2,941
420
10
1
0
46,004
0
L
Medusa
4,041
577
37
5
0
140,642
0
W
Neith
3,977
568
46
7
0
117,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role