Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Paradøxical
Nu Wa
Level 125
God Stats
2W - 4L
1,471 SR
Queue Stats
45W - 36L
1,596 Elo+
Solo
Sol
Sol
et3rnalllll
Sol
Level 126
God Stats
9W - 7L
1,552 SR
Queue Stats
143W - 148L
1,467 Elo+
Solo
Kali
Kali
uZ_ReDzone
Kali
Level 147
God Stats
23W - 19L
1,614 SR
Queue Stats
259W - 248L
1,475 Elo+
Solo
Team Averages
Level 143
1,527 SR
1,508 Elo+

VS

Team Averages
Level 125
1,544 SR
1,478 Elo+
Medusa
Medusa
JiJis-Da-Menace
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 130L
1,468 Elo+
Party 1
Bacchus
Bacchus
Ni3ghtmarez
Bacchus
Level 40
God Stats
11W - 12L
1,491 SR
Queue Stats
19W - 22L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
PeachyPixels
Nu Wa
Level 157
God Stats
58W - 36L
1,571 SR
Queue Stats
133W - 136L
1,464 Elo+
Party 1
Neith
Neith
StanKHo
Neith
Level 125
God Stats
7W - 5L
1,844 SR
Queue Stats
143W - 148L
1,446 Elo+
Solo
Ne Zha
Ne Zha
TAXJAXVE16
Ne Zha
Level 147
God Stats
1W - 1L
1,312 SR
Queue Stats
86W - 78L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
0 / 1 / 0
3,148
630
1,154
4,000
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
 
Hera
2
0 / 0 / 0
2,697
539
139
462
146
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,727
745
1,008
2,000
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 0 / 0
3,608
722
2,553
2,735
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 0
3,100
620
1,138
2,730
668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,027
805
1,490
1,891
380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Ni3ghtmarez
Bacchus
5
0 / 0 / 0
3,281
656
282
2,332
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,317
663
1,227
1,514
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
StanKHo
Neith
6
0 / 0 / 0
3,157
631
634
2,994
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
TAXJAXVE16
Ne Zha
5
0 / 1 / 0
3,094
619
779
3,287
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Hera
 
Hera
0
0
0
0
W
1
0
0
1
W
Bacchus
Ni3ghtmarez
Bacchus
0
0
0
0
L
1
0
0
1
W
0
0
0
0
W
Neith
StanKHo
Neith
0
0
0
0
W
Ne Zha
TAXJAXVE16
Ne Zha
0
1
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,992
Damage
4,412
11,927
Taken
12,018
2,735
Mitigated
3,821
6,140
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,154
542
0
1,469
4,000
1,009
0
0
4,000
0
12,615
L
Hera
 
Hera
139
21
0
380
462
146
0
0
462
1,586
0
W
1,490
585
0
868
1,891
380
0
0
1,891
0
18,360
W
Bacchus
Ni3ghtmarez
Bacchus
282
0
0
1,358
2,332
1,527
0
1,382
950
4,133
0
L
1,008
332
0
790
2,000
402
0
871
1,129
19,457
0
W
1,227
573
0
500
1,514
250
0
202
1,232
16,250
0
W
Neith
StanKHo
Neith
634
300
0
1,403
2,994
794
0
1,186
1,808
0
19,490
W
Ne Zha
TAXJAXVE16
Ne Zha
779
252
0
688
3,287
870
0
625
2,561
0
12,393
L
2,553
1,353
0
2,167
2,735
510
0
168
2,567
22,325
2,530
L
1,138
548
0
1,334
2,730
668
0
470
2,260
0
15,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,280
Gold Earned
16,876
148
Minions Killed
139
0
Camps Cleared
0
429,403
Distance Traveled
494,346
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,148
630
21
4
0
104,058
0
L
Hera
2,697
539
2
0
0
30,779
1
W
Medusa
4,027
805
40
8
0
83,287
0
W
Bacchus
3,281
656
8
2
0
96,424
2
L
Nu Wa
3,727
745
50
10
0
93,583
0
W
Nu Wa
3,317
663
27
5
0
98,776
2
W
Neith
3,157
631
36
7
0
99,371
0
W
Ne Zha
3,094
619
28
6
0
116,488
0
L
Sol
3,608
722
47
9
0
88,780
0
L
Kali
3,100
620
28
6
0
112,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role