Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Raspleberry
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 211L
1,350 Elo+
Party 1
Ravana
Ravana
TastePeachy
Ravana
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 273L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxKitty69xXTTV
Morgan Le Fay
Level 117
God Stats
1W - 1L
1,425 SR
Queue Stats
15W - 8L
1,591 Elo+
Solo
Set
Set
dmello45
Set
Level 63
God Stats
0W - 2L
1,269 SR
Queue Stats
40W - 50L
1,398 Elo+
Solo
Team Averages
Level 114
1,439 SR
1,457 Elo+

VS

Team Averages
Level 105
1,456 SR
1,405 Elo+
Cthulhu
Cthulhu
KingKronic840
Cthulhu
Level 92
God Stats
8W - 2L
1,526 SR
Queue Stats
525W - 521L
1,420 Elo+
Solo
Odin
Odin
Luisao862160
Odin
Level 45
God Stats
6W - 1L
1,298 SR
Queue Stats
272W - 274L
1,378 Elo+
Solo
Cernunnos
Cernunnos
Skymph
Cernunnos
Level 106
God Stats
4W - 0L
1,802 SR
Queue Stats
231W - 222L
1,374 Elo+
Solo
Raijin
Raijin
atamarmion
Raijin
Level 193
God Stats
8W - 6L
1,369 SR
Queue Stats
588W - 587L
1,419 Elo+
Solo
Hades
Hades
weedmunchkin420
Hades
Level 87
God Stats
1W - 2L
1,285 SR
Queue Stats
99W - 103L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
2,162
270
0
0
0
12
0 / 4 / 4
6,798
850
5,193
13,895
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
15
5 / 2 / 4
7,541
943
5,186
6,963
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
XxKitty69xXTTV
Morgan Le Fay
13
3 / 4 / 4
7,328
916
7,280
7,080
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 5 / 5
6,768
846
3,234
8,508
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 1 / 3
6,401
800
2,455
2,504
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 9
7,546
943
3,352
6,947
5,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Skymph
Cernunnos
16
0 / 1 / 11
8,766
1,096
6,219
5,181
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
atamarmion
Raijin
15
5 / 3 / 4
9,102
1,138
7,831
4,161
1,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 3 / 4
9,286
1,161
12,624
7,518
3,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
9
Kills
15
15
Deaths
9
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Cthulhu
0
1
3
1.5
W
1
1
9
5.5
L
0
4
4
0.5
W
Cernunnos
Skymph
Cernunnos
0
1
11
5.5
L
Ravana
5
2
4
3.5
L
Morgan Le Fay
XxKitty69xXTTV
Morgan Le Fay
3
4
4
1.25
W
Raijin
atamarmion
Raijin
5
3
4
2.33
L
1
5
5
0.7
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
32,481
36,446
Taken
26,311
21,681
Mitigated
14,102
9,410
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
2,455
317
409
597
2,504
1,829
0
1,442
971
5,208
0
W
3,352
2,146
364
1,535
6,947
5,198
367
3,564
3,111
0
4,333
L
5,193
372
586
3,002
13,895
7,876
0
7,491
6,404
12,999
0
W
Cernunnos
Skymph
Cernunnos
6,219
2,065
207
892
5,181
1,963
1,823
2,449
2,536
0
21,851
L
Ravana
5,186
1,464
438
1,266
6,963
7,596
140
4,129
2,834
0
7,529
L
Morgan Le Fay
XxKitty69xXTTV
Morgan Le Fay
7,280
451
377
1,457
7,080
2,292
0
4,915
2,165
18,076
253
W
Raijin
atamarmion
Raijin
7,831
1,536
257
127
4,161
1,395
477
1,905
2,079
21,716
415
L
3,234
1,631
356
1,928
8,508
3,917
0
5,869
2,639
0
8,136
W
12,624
293
1,435
2,317
7,518
3,717
575
2,805
4,590
18,630
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
41,101
62
Minions Killed
91
0
Camps Cleared
0
588,381
Distance Traveled
641,916
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,162
270
0
0
0
0
0
W
Cthulhu
6,401
800
6
1
0
54,242
0
W
Odin
7,546
943
3
0
0
177,426
0
L
Ymir
6,798
850
14
2
0
117,363
0
W
Cernunnos
8,766
1,096
18
2
0
117,189
0
L
Ravana
7,541
943
11
1
0
171,539
0
L
Morgan Le Fay
7,328
916
29
4
0
147,124
0
W
Raijin
9,102
1,138
39
5
0
131,815
1
L
Set
6,768
846
8
1
0
152,355
0
W
Hades
9,286
1,161
25
3
0
161,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role