Player Matchup

Maman Brigitte
Maman Brigitte
Diamond II
 
Maman Brigitte
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
HANZO41
Bacchus
Diamond IV
Level 149
God Stats
10W - 6L
1,752 SR
Queue Stats
275W - 268L
1,968 MMR
Solo
Geb
Geb
Platinum II
Shuvaa30
Geb
Platinum II
Level 149
God Stats
2W - 0L
1,779 SR
Queue Stats
49W - 44L
1,850 MMR
Party 1
Susano
Susano
Diamond V
bigman7305
Susano
Diamond V
Level 125
God Stats
10W - 8L
1,723 SR
Queue Stats
69W - 49L
2,043 MMR
Party 1
Ullr
Ullr
Platinum I
christianbtw
Ullr
Platinum I
Level 158
God Stats
1W - 0L
1,703 SR
Queue Stats
68W - 43L
1,942 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,691 SR
1,861 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 207
1,541 SR
1,768 MMR
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
Matty_Mo_3
Charybdis
Platinum I
Level 158
God Stats
6W - 7L
1,604 SR
Queue Stats
457W - 459L
1,976 MMR
Solo
Ganesha
Ganesha
Platinum I
MrStealYourUwU
Ganesha
Platinum I
Level 278
God Stats
1W - 4L
1,417 SR
Queue Stats
76W - 64L
1,928 MMR
Solo
Tiamat
Tiamat
Diamond V
StDk
Tiamat
Diamond V
Level 233
God Stats
3W - 1L
1,686 SR
Queue Stats
171W - 153L
1,936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
3 / 0 / 4
7,957
612
6,902
8,202
2,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
HANZO41
Bacchus
13
1 / 1 / 2
7,131
549
5,654
9,758
8,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 6
6,950
535
5,524
10,124
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
bigman7305
Susano
12
4 / 2 / 4
7,200
554
6,927
7,465
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 2 / 1
8,609
662
9,310
8,675
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
FreyaSun WukongCthulhuKaliIx Chel

VS

Bans
ApolloThorCu ChulainnChang'eSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 1 / 0
8,221
632
6,874
9,805
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
 
Awilix
14
2 / 2 / 1
7,257
558
5,182
9,799
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Matty_Mo_3
Charybdis
13
1 / 5 / 1
7,186
553
7,118
11,991
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 3
6,366
490
3,910
11,823
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
StDk
Tiamat
11
1 / 4 / 1
6,787
522
5,891
7,159
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
3
0
4
5
L
King Arthur
 
King Arthur
1
1
0
1
L
Awilix
 
Awilix
2
2
1
1.25
W
Bacchus
HANZO41
Bacchus
1
1
2
2
L
Charybdis
Matty_Mo_3
Charybdis
1
5
1
0.3
L
0
3
3
0.5
W
2
0
6
5
L
Tiamat
StDk
Tiamat
1
4
1
0.38
W
Susano
bigman7305
Susano
4
2
4
3
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,317
Damage
28,975
44,224
Taken
50,577
22,368
Mitigated
23,638
17,398
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
6,902
496
0
4,932
8,202
2,361
0
4,001
3,749
64,575
924
L
King Arthur
 
King Arthur
6,874
583
0
2,862
9,805
5,239
0
3,458
5,535
0
67,156
L
Awilix
 
Awilix
5,182
1,626
0
4,757
9,799
3,143
0
2,733
7,022
0
69,328
W
Bacchus
HANZO41
Bacchus
5,654
289
0
4,341
9,758
8,597
0
184
9,574
33,583
1,450
L
Charybdis
Matty_Mo_3
Charybdis
7,118
4,246
0
3,777
11,991
5,193
0
1,436
10,555
0
54,273
L
3,910
322
0
2,933
11,823
6,683
0
5,260
6,519
23,847
1,289
W
5,524
989
0
2,218
10,124
6,522
0
2,165
7,803
16,974
1,761
L
Tiamat
StDk
Tiamat
5,891
678
0
1,121
7,159
3,380
0
3,594
3,565
33,648
0
W
Susano
bigman7305
Susano
6,927
2,079
0
2,505
7,465
1,959
0
1,847
5,383
0
45,379
W
9,310
4,873
0
3,402
8,675
2,929
792
652
8,023
0
71,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
35,817
422
Minions Killed
437
0
Camps Cleared
0
1,442,844
Distance Traveled
1,386,232
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,957
612
123
9
0
291,806
1
L
King Arthur
8,221
632
111
9
0
295,987
2
L
Awilix
7,257
558
111
9
0
328,773
0
W
Bacchus
7,131
549
81
6
0
269,918
0
L
Charybdis
7,186
553
101
8
0
234,538
2
L
Ganesha
6,366
490
18
1
0
278,445
4
W
Geb
6,950
535
24
2
0
301,870
6
L
Tiamat
6,787
522
96
7
0
248,489
3
W
Susano
7,200
554
66
5
0
335,776
0
W
Ullr
8,609
662
128
10
0
243,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role