Player Matchup

Bake Kujira
Bake Kujira
AppaMapache
Bake Kujira
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,386 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LTenny
Ah Muzen Cab
Level 107
God Stats
5W - 4L
1,358 SR
Queue Stats
245W - 228L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
Wazuki
Xing Tian
Level 124
God Stats
7W - 2L
1,671 SR
Queue Stats
290W - 289L
1,496 Elo+
Party 1
Sol
Sol
blunttr4um4
Sol
Level 125
God Stats
3W - 4L
1,604 SR
Queue Stats
199W - 186L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
shdwlghtnng
Zhong Kui
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 98L
1,437 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,458 Elo+

VS

Team Averages
Level 127
1,507 SR
1,471 Elo+
Cthulhu
Cthulhu
Cyndåquil
Cthulhu
Level 67
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
TheEternalThanos
Kukulkan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,527 Elo+
Solo
Awilix
Awilix
poochy5474
Awilix
Level 134
God Stats
21W - 28L
1,421 SR
Queue Stats
734W - 750L
1,450 Elo+
Solo
Jing Wei
Jing Wei
roostman
Jing Wei
Level 156
God Stats
3W - 5L
1,576 SR
Queue Stats
96W - 87L
1,493 Elo+
Solo
Shiva
Shiva
vinosophus420
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AppaMapache
Bake Kujira
13
2 / 4 / 18
9,797
816
4,373
16,036
17,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
LTenny
Ah Muzen Cab
18
9 / 2 / 15
11,219
935
18,361
14,600
6,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Wazuki
Xing Tian
17
5 / 1 / 18
10,071
839
10,821
25,929
20,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 2 / 13
9,201
767
7,122
9,377
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
shdwlghtnng
Zhong Kui
19
9 / 2 / 13
11,423
952
12,268
11,705
10,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyndåquil
Cthulhu
15
2 / 7 / 5
9,258
772
8,772
15,724
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 4 / 1
9,490
791
24,059
8,919
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
poochy5474
Awilix
12
0 / 10 / 2
7,450
621
5,215
14,083
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
roostman
Jing Wei
16
3 / 4 / 6
9,406
784
13,194
9,837
3,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 7
8,018
668
6,599
12,129
13,911
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
26
Kills
11
11
Deaths
28
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
AppaMapache
Bake Kujira
2
4
18
2.75
L
Cthulhu
Cyndåquil
Cthulhu
2
7
5
0.64
W
Ah Muzen Cab
LTenny
Ah Muzen Cab
9
2
15
8.25
L
5
4
1
1.38
W
Xing Tian
Wazuki
Xing Tian
5
1
18
14
W
1
2
13
3.75
L
Awilix
poochy5474
Awilix
0
10
2
0.1
L
Jing Wei
roostman
Jing Wei
3
4
6
1.5
W
Zhong Kui
shdwlghtnng
Zhong Kui
9
2
13
7.75
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
57,839
77,647
Taken
60,692
57,719
Mitigated
42,389
32,675
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
AppaMapache
Bake Kujira
4,373
2,368
4,108
2,311
16,036
17,290
1,207
6,521
9,515
8,810
0
L
Cthulhu
Cyndåquil
Cthulhu
8,772
179
587
841
15,724
16,759
0
6,914
8,810
16,056
0
W
Ah Muzen Cab
LTenny
Ah Muzen Cab
18,361
7,693
728
2,710
14,600
6,149
2,201
7,917
6,683
0
38,507
L
24,059
1,620
591
573
8,919
3,483
0
6,083
2,836
42,525
941
W
Xing Tian
Wazuki
Xing Tian
10,821
852
479
11,502
25,929
20,495
80
9,326
16,603
16,643
348
W
7,122
908
1,666
3,944
9,377
3,222
2,996
4,471
4,906
20,477
1,086
L
Awilix
poochy5474
Awilix
5,215
1,233
304
821
14,083
4,336
30
7,579
6,504
0
11,384
L
Jing Wei
roostman
Jing Wei
13,194
6,963
0
2,339
9,837
3,900
48
6,360
3,477
0
28,155
W
Zhong Kui
shdwlghtnng
Zhong Kui
12,268
616
1,427
3,800
11,705
10,563
1,245
4,067
7,638
35,743
788
L
6,599
247
665
2,498
12,129
13,911
64
6,558
5,571
0
9,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
43,622
133
Minions Killed
149
0
Camps Cleared
0
1,106,195
Distance Traveled
953,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,797
816
6
1
0
201,276
0
L
Cthulhu
9,258
772
15
1
0
177,012
0
W
Ah Muzen Cab
11,219
935
37
3
0
203,884
0
L
Kukulkan
9,490
791
47
4
0
193,133
0
W
Xing Tian
10,071
839
7
1
0
255,251
0
W
Sol
9,201
767
29
2
0
239,588
0
L
Awilix
7,450
621
25
2
0
171,514
0
L
Jing Wei
9,406
784
48
4
0
190,998
0
W
Zhong Kui
11,423
952
54
5
0
206,196
0
L
Shiva
8,018
668
14
1
0
221,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role