Player Matchup

Bastet
Bastet
Bronze I
 
Bastet
Bronze I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver V
 
Tiamat
Silver V
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze II
KingLouie1189
Charybdis
Bronze II
Level 109
God Stats
13W - 15L
1,474 SR
Queue Stats
75W - 135L
668 MMR
Solo
Poseidon
Poseidon
Silver IV
TheRoy_Mtz
Poseidon
Silver IV
Level 125
God Stats
1W - 2L
1,571 SR
Queue Stats
56W - 78L
849 MMR
Solo
Achilles
Achilles
Silver V
pradaqq
Achilles
Silver V
Level 60
God Stats
0W - 1L
1,627 SR
Queue Stats
91W - 122L
685 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 145
1,534 SR
1,041 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,486 SR
874 MMR
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Crackm10
Kuzenbo
Silver IV
Level 79
God Stats
32W - 23L
1,561 SR
Queue Stats
371W - 392L
699 MMR
Solo
Chronos
Chronos
Silver III
DJRobRock
Chronos
Silver III
Level 240
God Stats
5W - 5L
1,462 SR
Queue Stats
672W - 724L
743 MMR
Solo
Fenrir
Fenrir
Silver V
apossum41
Fenrir
Silver V
Level 105
God Stats
3W - 2L
1,330 SR
Queue Stats
127W - 152L
604 MMR
Solo
Anubis
Anubis
Silver IV
donchimb069
Anubis
Silver IV
Level 86
God Stats
1W - 3L
1,575 SR
Queue Stats
70W - 89L
826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 5 / 2
5,674
405
4,614
11,225
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
 
Tiamat
7
0 / 2 / 0
5,251
375
265
2,194
1,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
KingLouie1189
Charybdis
12
0 / 4 / 1
6,161
440
4,324
11,340
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
TheRoy_Mtz
Poseidon
14
4 / 3 / 0
7,950
568
8,607
7,283
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
pradaqq
Achilles
7
0 / 1 / 0
5,205
372
786
3,649
2,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ix ChelZhong KuiMedusaThanatos

VS

Bans
LokiBacchusArtemisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 0 / 6
8,350
596
3,585
8,597
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Crackm10
Kuzenbo
15
2 / 1 / 1
9,137
653
5,279
7,684
7,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Chronos
DJRobRock
Chronos
15
2 / 0 / 2
9,006
643
3,424
4,648
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
apossum41
Fenrir
12
4 / 0 / 4
8,162
583
6,119
12,013
10,513
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
15
4 / 3 / 3
8,758
626
5,554
9,303
4,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
2
0.2
L
Tiamat
 
Tiamat
0
2
0
0
W
Skadi
 
Skadi
3
0
6
6
W
Kuzenbo
Crackm10
Kuzenbo
2
1
1
2.5
W
Chronos
DJRobRock
Chronos
2
0
2
3
L
Charybdis
KingLouie1189
Charybdis
0
4
1
0.13
L
Poseidon
TheRoy_Mtz
Poseidon
4
3
0
1.33
W
Fenrir
apossum41
Fenrir
4
0
4
6
W
Anubis
4
3
3
1.83
L
Achilles
pradaqq
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,596
Damage
23,961
35,691
Taken
42,245
11,737
Mitigated
26,312
9,972
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,614
741
0
3,447
11,225
3,055
0
3,191
7,854
0
29,385
L
Tiamat
 
Tiamat
265
142
310
196
2,194
1,025
0
971
1,209
6,598
0
W
Skadi
 
Skadi
3,585
1,975
0
5,053
8,597
2,525
1,369
684
7,761
0
61,680
W
Kuzenbo
Crackm10
Kuzenbo
5,279
1,220
0
761
7,684
7,726
393
1,415
6,222
51,514
4,960
W
Chronos
DJRobRock
Chronos
3,424
1,033
0
1,873
4,648
1,499
1,810
211
4,437
63,588
4,147
L
Charybdis
KingLouie1189
Charybdis
4,324
1,492
0
4,186
11,340
3,028
22
3,608
7,454
0
45,539
L
Poseidon
TheRoy_Mtz
Poseidon
8,607
1,418
0
693
7,283
1,930
0
3,455
3,774
55,385
562
W
Fenrir
apossum41
Fenrir
6,119
1,033
0
3,660
12,013
10,513
0
2,191
9,727
0
19,844
W
Anubis
5,554
285
0
4,722
9,303
4,049
536
4,174
4,753
58,574
1,378
L
Achilles
pradaqq
Achilles
786
379
0
1,140
3,649
2,699
0
1,950
1,429
0
16,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
43,413
286
Minions Killed
480
0
Camps Cleared
0
1,012,147
Distance Traveled
1,304,404
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,674
405
54
4
0
245,121
1
L
Tiamat
5,251
375
12
1
0
152,418
7
W
Skadi
8,350
596
103
7
0
264,051
4
W
Kuzenbo
9,137
653
108
8
0
217,533
0
W
Chronos
9,006
643
137
10
0
266,652
0
L
Charybdis
6,161
440
87
6
0
228,183
1
L
Poseidon
7,950
568
105
8
0
264,559
3
W
Fenrir
8,162
583
29
2
0
303,233
0
W
Anubis
8,758
626
103
7
0
252,935
0
L
Achilles
5,205
372
28
2
0
121,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role