Player Matchup

Athena
Athena
MwMoxy
Athena
Level 25
God Stats
20W - 13L
1,269 SR
Queue Stats
61W - 71L
1,019 Elo+
Party 1
Ah Puch
Ah Puch
NG Bixx
Ah Puch
Level 51
God Stats
3W - 3L
1,236 SR
Queue Stats
53W - 59L
1,045 Elo+
Party 1
Izanami
Izanami
NG Buh
Izanami
Level 43
God Stats
7W - 2L
1,500 SR
Queue Stats
55W - 68L
848 Elo+
Party 1
Team Averages
Level 40
1,335 SR
970 Elo+

VS

Team Averages
Level 46
1,278 SR
1,240 Elo+
Neith
Neith
Miyuki10
Neith
Level 67
God Stats
6W - 24L
1,083 SR
Queue Stats
17W - 55L
1,099 Elo+
Solo
Merlin
Merlin
VRY-k31
Merlin
Level 49
God Stats
0W - 2L
1,250 SR
Queue Stats
17W - 22L
1,317 Elo+
Party 2
Arachne
Arachne
badmancramp
Arachne
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MwMoxy
Athena
17
5 / 2 / 9
10,910
839
9,857
16,252
13,803
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
NG Bixx
Ah Puch
16
4 / 1 / 6
10,310
793
9,008
6,615
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
NG Buh
Izanami
16
6 / 1 / 6
11,243
865
7,441
7,787
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Miyuki10
Neith
12
0 / 7 / 2
8,614
663
2,834
7,923
2,543
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
VRY-k31
Merlin
15
1 / 5 / 1
9,320
717
12,277
11,523
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
badmancramp
Arachne
15
3 / 3 / 0
9,678
744
5,410
11,190
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
4
4
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Miyuki10
Neith
0
7
2
0.14
W
Athena
MwMoxy
Athena
5
2
9
4.75
W
Ah Puch
NG Bixx
Ah Puch
4
1
6
7
W
Izanami
NG Buh
Izanami
6
1
6
9
L
Merlin
VRY-k31
Merlin
1
5
1
0.3
L
Arachne
badmancramp
Arachne
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
20,521
30,654
Taken
30,636
19,523
Mitigated
10,894
2,219
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Miyuki10
Neith
2,834
983
0
830
7,923
2,543
350
4,321
3,588
0
15,546
W
Athena
MwMoxy
Athena
9,857
2,640
234
761
16,252
13,803
253
6,464
9,210
25,997
2,565
W
Ah Puch
NG Bixx
Ah Puch
9,008
622
0
402
6,615
3,457
699
1,607
4,702
32,949
0
W
Izanami
NG Buh
Izanami
7,441
5,057
358
464
7,787
2,263
2,376
3,038
4,393
0
37,091
L
Merlin
VRY-k31
Merlin
12,277
607
0
0
11,523
3,818
0
6,251
5,216
29,389
0
L
Arachne
badmancramp
Arachne
5,410
3,528
0
2,406
11,190
4,533
0
7,418
3,758
0
21,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
27,612
160
Minions Killed
106
0
Camps Cleared
0
659,132
Distance Traveled
494,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,614
663
24
2
0
108,343
0
W
Athena
10,910
839
40
3
0
238,963
0
W
Ah Puch
10,310
793
40
3
0
207,049
0
W
Izanami
11,243
865
80
6
0
213,120
0
L
Merlin
9,320
717
47
4
0
183,617
0
L
Arachne
9,678
744
35
3
0
202,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role