Player Matchup

Heimdallr
Heimdallr
DoubleWestern131
Heimdallr
Level 16
God Stats
2W - 2L
1,474 SR
Queue Stats
72W - 61L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
IICyberPunkII
Cliodhna
Level 104
God Stats
25W - 11L
1,705 SR
Queue Stats
140W - 135L
1,479 Elo+
Party 1
Vulcan
Vulcan
SteveVader7
Vulcan
Level 137
God Stats
14W - 11L
1,544 SR
Queue Stats
175W - 184L
1,507 Elo+
Party 1
Mulan
Mulan
antho5659
Mulan
Level 146
God Stats
5W - 0L
1,613 SR
Queue Stats
131W - 158L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
shkont
Nu Wa
Level 88
God Stats
12W - 5L
1,650 SR
Queue Stats
420W - 439L
1,446 Elo+
Party 1
Team Averages
Level 98
1,597 SR
1,467 Elo+

VS

Team Averages
Level 122
1,556 SR
1,453 Elo+
Neith
Neith
Chellor10
Neith
Level 85
God Stats
5W - 4L
1,465 SR
Queue Stats
52W - 84L
1,422 Elo+
Party 2
Ravana
Ravana
Fardeenie
Ravana
Level 157
God Stats
5W - 6L
1,487 SR
Queue Stats
288W - 288L
1,458 Elo+
Party 2
Hera
Hera
StrongRelic41
Hera
Level 124
God Stats
8W - 6L
1,680 SR
Queue Stats
86W - 113L
1,448 Elo+
Party 2
Athena
Athena
StudentloansXD
Athena
Level 127
God Stats
2W - 5L
1,415 SR
Queue Stats
48W - 58L
1,494 Elo+
Party 2
Chang'e
Chang'e
sheira94
Chang'e
Level 117
God Stats
2W - 2L
1,733 SR
Queue Stats
73W - 103L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
2 / 2 / 4
9,658
537
11,075
10,600
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
IICyberPunkII
Cliodhna
17
7 / 2 / 8
10,616
590
13,561
15,280
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
17
3 / 4 / 8
10,898
605
7,652
6,758
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
antho5659
Mulan
18
10 / 0 / 8
12,386
688
11,806
20,236
18,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
shkont
Nu Wa
16
3 / 1 / 11
9,198
511
8,515
12,895
9,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chellor10
Neith
14
0 / 2 / 1
7,817
434
7,483
11,538
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
Fardeenie
Ravana
15
2 / 5 / 3
8,432
468
8,863
12,971
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 5 / 1
9,321
518
11,110
10,043
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 2
8,813
490
4,822
18,757
17,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
sheira94
Chang'e
13
0 / 9 / 0
7,147
397
3,775
16,414
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
25
Kills
9
9
Deaths
25
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Chellor10
Neith
0
2
1
0.25
W
Heimdallr
2
2
4
2
L
Ravana
Fardeenie
Ravana
2
5
3
0.7
W
Cliodhna
IICyberPunkII
Cliodhna
7
2
8
5.5
W
Vulcan
3
4
8
1.75
L
4
5
1
0.9
L
3
4
2
1
W
Mulan
antho5659
Mulan
10
0
8
14
L
Chang'e
sheira94
Chang'e
0
9
0
0
W
Nu Wa
shkont
Nu Wa
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,609
Damage
36,053
65,769
Taken
69,723
38,920
Mitigated
37,551
21,435
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chellor10
Neith
7,483
2,977
0
2,843
11,538
4,136
0
2,212
9,326
0
68,564
W
Heimdallr
11,075
4,569
0
3,366
10,600
3,930
2,169
2,898
7,622
0
62,103
L
Ravana
Fardeenie
Ravana
8,863
2,115
0
1,850
12,971
6,175
0
2,176
10,721
0
82,116
W
Cliodhna
IICyberPunkII
Cliodhna
13,561
1,309
0
6,313
15,280
5,249
1,084
4,662
10,257
0
78,403
W
Vulcan
7,652
262
200
726
6,758
2,151
1,425
3,599
2,871
82,754
1,017
L
11,110
1,341
0
409
10,043
3,212
7
3,456
6,448
68,160
398
L
4,822
1,400
0
2,256
18,757
17,992
0
5,124
13,493
32,575
0
W
Mulan
antho5659
Mulan
11,806
1,186
0
8,060
20,236
18,275
875
4,338
15,257
0
84,928
L
Chang'e
sheira94
Chang'e
3,775
140
84
3,036
16,414
6,036
0
2,722
13,656
35,845
1,510
W
Nu Wa
shkont
Nu Wa
8,515
3,138
0
2,770
12,895
9,315
773
3,020
9,690
43,396
1,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,756
Gold Earned
41,530
531
Minions Killed
470
0
Camps Cleared
0
1,829,312
Distance Traveled
1,823,935
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,817
434
102
6
0
368,013
0
W
Heimdallr
9,658
537
94
5
0
347,172
0
L
Ravana
8,432
468
105
6
0
433,067
1
W
Cliodhna
10,616
590
104
6
0
427,978
0
W
Vulcan
10,898
605
132
7
0
372,929
0
L
Hera
9,321
518
137
8
0
341,922
5
L
Athena
8,813
490
53
3
0
387,686
6
W
Mulan
12,386
688
142
8
0
372,956
0
L
Chang'e
7,147
397
73
4
0
293,247
2
W
Nu Wa
9,198
511
59
3
0
308,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role