Player Matchup

Mulan
Mulan
Ace-Kyng253
Mulan
Level 67
God Stats
18W - 12L
1,446 SR
Queue Stats
132W - 148L
1,370 Elo+
Party 2
Aphrodite
Aphrodite
B0B_Th3_3at3er
Aphrodite
Level 48
God Stats
6W - 10L
1,433 SR
Queue Stats
90W - 102L
1,411 Elo+
Party 2
The Morrigan
The Morrigan
GoldPhoenix53
The Morrigan
Level 117
God Stats
54W - 43L
1,642 SR
Queue Stats
119W - 92L
1,563 Elo+
Party 3
Maui
Maui
MachineMercury
Maui
Level 28
God Stats
8W - 4L
1,649 SR
Queue Stats
46W - 32L
1,585 Elo+
Party 3
Cupid
Cupid
PI3DP1P3R
Cupid
Level 106
God Stats
14W - 10L
1,801 SR
Queue Stats
37W - 28L
1,573 Elo+
Party 3
Team Averages
Level 73
1,594 SR
1,501 Elo+

VS

Team Averages
Level 44
1,582 SR
1,452 Elo+
Khepri
Khepri
Claryfray126
Khepri
Level 35
God Stats
1W - 1L
1,753 SR
Queue Stats
11W - 10L
1,556 Elo+
Solo
Anhur
Anhur
OganimePR
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,602 Elo+
Solo
Nike
Nike
TooVardslig
Nike
Level 86
God Stats
2W - 1L
1,710 SR
Queue Stats
172W - 162L
1,413 Elo+
Party 1
Poseidon
Poseidon
VonWix
Poseidon
Level 37
God Stats
20W - 26L
1,384 SR
Queue Stats
34W - 43L
1,310 Elo+
Solo
Ratatoskr
Ratatoskr
fivestarcaden
Ratatoskr
Level 26
God Stats
17W - 12L
1,563 SR
Queue Stats
113W - 106L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
10,043
529
14,842
21,719
16,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
B0B_Th3_3at3er
Aphrodite
17
3 / 1 / 5
9,932
523
7,783
11,640
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
GoldPhoenix53
The Morrigan
18
9 / 1 / 6
10,918
575
9,181
9,073
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 14
9,839
518
3,765
11,773
10,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cupid
PI3DP1P3R
Cupid
17
10 / 3 / 6
10,558
556
18,479
15,105
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 9 / 3
7,769
409
4,606
19,846
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
OganimePR
Anhur
15
3 / 3 / 1
8,504
448
8,947
10,214
3,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
6 / 3 / 0
10,630
559
16,168
22,058
23,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
VonWix
Poseidon
15
0 / 6 / 0
9,125
480
8,790
10,643
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
fivestarcaden
Ratatoskr
15
2 / 5 / 3
8,521
448
6,207
13,552
5,293
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
26
Kills
11
11
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
W
Aphrodite
B0B_Th3_3at3er
Aphrodite
3
1
5
5.5
L
Khepri
0
9
3
0.17
W
The Morrigan
GoldPhoenix53
The Morrigan
9
1
6
12
W
1
1
14
8
L
Anhur
OganimePR
Anhur
3
3
1
1.17
W
Cupid
PI3DP1P3R
Cupid
10
3
6
4.33
L
6
3
0
2
L
Poseidon
VonWix
Poseidon
0
6
0
0
L
Ratatoskr
fivestarcaden
Ratatoskr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,050
Damage
44,718
69,310
Taken
76,313
40,168
Mitigated
54,281
36,106
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,842
2,231
0
7,398
21,719
16,485
262
2,727
18,992
1,413
73,225
W
Aphrodite
B0B_Th3_3at3er
Aphrodite
7,783
1,050
2,906
8,938
11,640
4,165
318
6,760
4,880
70,212
1,779
L
Khepri
4,606
242
0
2,026
19,846
18,104
78
5,094
14,752
24,078
1,669
W
The Morrigan
GoldPhoenix53
The Morrigan
9,181
1,290
0
5,117
9,073
3,666
0
520
8,553
76,897
1,393
W
3,765
988
0
2,730
11,773
10,575
221
3,066
8,707
22,043
0
L
Anhur
OganimePR
Anhur
8,947
4,882
0
2,309
10,214
3,258
0
1,379
8,835
0
64,423
W
Cupid
PI3DP1P3R
Cupid
18,479
11,635
29
8,988
15,105
5,277
2,575
2,227
12,878
0
94,747
L
16,168
2,284
0
3,282
22,058
23,993
0
5,100
16,958
5,213
82,636
L
Poseidon
VonWix
Poseidon
8,790
1,003
0
2,078
10,643
3,633
641
4,693
5,950
74,625
452
L
Ratatoskr
fivestarcaden
Ratatoskr
6,207
1,340
0
1,276
13,552
5,293
32
4,447
9,105
0
73,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,290
Gold Earned
44,549
542
Minions Killed
530
0
Camps Cleared
0
1,844,846
Distance Traveled
1,720,703
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,043
529
126
7
0
357,733
0
W
Aphrodite
9,932
523
130
7
0
344,088
0
L
Khepri
7,769
409
35
2
0
334,070
3
W
The Morrigan
10,918
575
124
7
0
402,389
0
W
Maui
9,839
518
32
2
0
392,731
0
L
Anhur
8,504
448
113
6
0
333,788
4
W
Cupid
10,558
556
130
7
0
347,905
8
L
Nike
10,630
559
151
8
0
337,994
6
L
Poseidon
9,125
480
147
8
0
341,632
0
L
Ratatoskr
8,521
448
84
4
0
373,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role