Player Matchup

Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigPoopyPapa
Ymir
Level 55
God Stats
18W - 14L
1,617 SR
Queue Stats
19W - 18L
1,497 Elo+
Party 1
Awilix
Awilix
CHANMEZA
Awilix
Level 125
God Stats
3W - 2L
1,179 SR
Queue Stats
82W - 69L
1,542 Elo+
Solo
Medusa
Medusa
D-hornet14
Medusa
Level 86
God Stats
5W - 4L
1,514 SR
Queue Stats
17W - 16L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Scarface916
Jormungandr
Level 181
God Stats
21W - 17L
1,622 SR
Queue Stats
154W - 151L
1,443 Elo+
Solo
Team Averages
Level 118
1,486 SR
1,493 Elo+

VS

Team Averages
Level 127
1,503 SR
1,452 Elo+
Charon
Charon
Dogman247
Charon
Level 122
God Stats
0W - 4L
1,550 SR
Queue Stats
42W - 55L
1,383 Elo+
Solo
Thor
Thor
HighHunter956
Thor
Level 129
God Stats
1W - 2L
1,570 SR
Queue Stats
43W - 51L
1,488 Elo+
Solo
Hachiman
Hachiman
Mr__whom__74
Hachiman
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,427 Elo+
Solo
Cabrakan
Cabrakan
Wolf of Shadow1
Cabrakan
Level 114
God Stats
1W - 2L
1,282 SR
Queue Stats
215W - 205L
1,444 Elo+
Solo
Raijin
Raijin
marcelo08033
Raijin
Level 148
God Stats
2W - 2L
1,613 SR
Queue Stats
268W - 248L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 1 / 2
6,684
668
2,878
4,234
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 1
5,459
546
675
5,443
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
CHANMEZA
Awilix
11
6 / 1 / 3
6,611
661
5,385
7,158
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
D-hornet14
Medusa
9
1 / 1 / 5
5,674
567
2,382
4,546
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
Scarface916
Jormungandr
12
1 / 0 / 1
6,731
673
2,123
4,375
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dogman247
Charon
8
0 / 3 / 2
5,025
503
2,437
5,930
3,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
4,759
476
2,490
7,215
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Mr__whom__74
Hachiman
10
3 / 2 / 0
5,716
572
1,864
2,990
793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
9
0 / 2 / 0
4,676
468
1,643
6,914
5,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Raijin
9
0 / 2 / 0
5,081
508
2,296
3,891
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
2
4
W
1
1
1
1.5
W
Awilix
CHANMEZA
Awilix
6
1
3
7.5
W
Medusa
D-hornet14
Medusa
1
1
5
3.5
L
Charon
Dogman247
Charon
0
3
2
0.33
L
1
3
0
0.33
L
Hachiman
Mr__whom__74
Hachiman
3
2
0
1.5
W
Jormungandr
Scarface916
Jormungandr
1
0
1
1.5
L
Cabrakan
0
2
0
0
L
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,443
Damage
10,730
25,756
Taken
26,940
9,262
Mitigated
12,758
7,565
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,878
187
0
1,255
4,234
1,134
533
1,010
3,004
36,808
855
W
675
159
0
1,124
5,443
2,663
0
1,382
4,061
15,148
0
W
Awilix
CHANMEZA
Awilix
5,385
1,777
0
1,150
7,158
2,570
0
1,336
5,714
0
40,629
W
Medusa
D-hornet14
Medusa
2,382
941
0
1,293
4,546
1,214
0
936
3,610
0
35,509
L
Charon
Dogman247
Charon
2,437
547
0
1,742
5,930
3,210
0
456
5,474
17,298
0
L
2,490
324
0
757
7,215
2,390
0
1,353
5,862
0
26,651
L
Hachiman
Mr__whom__74
Hachiman
1,864
677
0
557
2,990
793
0
181
2,809
0
25,357
W
Jormungandr
Scarface916
Jormungandr
2,123
678
0
2,743
4,375
1,681
295
1,360
3,015
44,209
3,046
L
Cabrakan
1,643
344
0
2,047
6,914
5,211
0
2,114
4,800
23,479
0
L
Raijin
2,296
367
0
554
3,891
1,154
0
1,557
2,334
25,239
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
25,257
317
Minions Killed
242
0
Camps Cleared
0
955,476
Distance Traveled
880,408
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,684
668
77
8
0
192,763
1
W
Ymir
5,459
546
29
3
0
189,871
0
W
Awilix
6,611
661
65
7
0
232,895
0
W
Medusa
5,674
567
58
6
0
185,771
2
L
Charon
5,025
503
16
2
0
186,588
3
L
Thor
4,759
476
57
6
0
220,427
0
L
Hachiman
5,716
572
59
6
0
192,323
0
W
Jormungandr
6,731
673
88
9
0
154,176
2
L
Cabrakan
4,676
468
44
4
0
143,398
0
L
Raijin
5,081
508
66
7
0
137,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role