Player Matchup

Izanami
Izanami
MissPlatanutre
Izanami
Level 81
God Stats
9W - 12L
1,301 SR
Queue Stats
49W - 80L
1,365 Elo+
Party 2
Chaac
Chaac
MrP0tassium03
Chaac
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 163L
1,391 Elo+
Party 2
Loki
Loki
MrSpookyFN
Loki
Level 114
God Stats
158W - 171L
1,550 SR
Queue Stats
163W - 178L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YAYT5
Morgan Le Fay
Level 92
God Stats
1W - 4L
1,536 SR
Queue Stats
182W - 201L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
turtles006
Sylvanus
Level 125
God Stats
8W - 13L
1,481 SR
Queue Stats
114W - 108L
1,448 Elo+
Solo
Team Averages
Level 112
1,473 SR
1,438 Elo+

VS

Team Averages
Level 120
1,526 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FaZe Daniel4980
Apollo
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
434W - 381L
1,503 Elo+
Solo
Nike
Nike
Riqueosaurus
Nike
Level 121
God Stats
1W - 0L
1,840 SR
Queue Stats
31W - 32L
1,474 Elo+
Party 1
Janus
Janus
SheLovTov
Janus
Level 128
God Stats
3W - 4L
1,274 SR
Queue Stats
67W - 61L
1,480 Elo+
Party 1
Fenrir
Fenrir
SmellyBerner
Fenrir
Level 67
God Stats
85W - 80L
1,515 SR
Queue Stats
142W - 157L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,085
462
1,911
8,141
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,019
456
236
6,271
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 3
5,885
535
4,724
7,606
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
YAYT5
Morgan Le Fay
12
4 / 4 / 1
6,597
600
3,774
8,145
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
turtles006
Sylvanus
10
2 / 3 / 1
5,518
502
5,009
10,372
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 2 / 0
7,383
671
3,645
6,370
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 1 / 4
7,200
655
8,750
7,357
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
3 / 2 / 0
7,376
671
5,650
7,213
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
SheLovTov
Janus
11
2 / 4 / 0
6,138
558
3,032
6,872
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
3 / 1 / 5
7,168
652
4,603
8,447
6,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
17
17
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
0
1.5
W
6
1
4
8
L
1
6
0
0.17
L
0
2
0
0
L
2
2
3
1.75
W
3
2
0
1.5
W
Janus
SheLovTov
Janus
2
4
0
0.5
W
Fenrir
3
1
5
5.5
L
Morgan Le Fay
YAYT5
Morgan Le Fay
4
4
1
1.13
L
Sylvanus
turtles006
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
25,680
40,535
Taken
36,259
13,412
Mitigated
15,331
11,716
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,645
216
0
3,026
6,370
1,688
198
0
6,370
43,497
1,847
W
8,750
5,935
0
2,217
7,357
2,600
1,183
2,798
4,559
0
49,101
L
1,911
1,245
0
290
8,141
2,144
0
319
7,782
0
23,234
L
236
0
0
1,529
6,271
2,369
0
2,377
3,894
0
20,180
L
4,724
964
0
2,106
7,606
1,909
0
2,832
4,610
0
30,852
W
5,650
1,345
0
2,000
7,213
2,916
377
3,043
4,170
0
45,036
W
Janus
SheLovTov
Janus
3,032
114
0
0
6,872
1,852
0
914
5,958
32,502
0
W
Fenrir
4,603
667
0
2,036
8,447
6,275
0
1,819
6,628
0
21,731
L
Morgan Le Fay
YAYT5
Morgan Le Fay
3,774
492
0
1,415
8,145
2,235
0
746
6,967
41,306
1,033
L
Sylvanus
turtles006
Sylvanus
5,009
1,007
2,051
4,325
10,372
4,755
0
0
10,372
22,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
35,265
253
Minions Killed
352
0
Camps Cleared
0
1,043,730
Distance Traveled
1,183,241
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,383
671
91
8
0
210,283
1
W
Apollo
7,200
655
83
8
0
220,930
0
L
Izanami
5,085
462
43
4
0
209,095
6
L
Chaac
5,019
456
37
3
0
155,054
0
L
Loki
5,885
535
50
5
0
246,674
0
W
Nike
7,376
671
82
7
0
247,055
0
W
Janus
6,138
558
61
6
0
239,886
0
W
Fenrir
7,168
652
35
3
0
265,087
3
L
Morgan Le Fay
6,597
600
94
9
0
222,327
2
L
Sylvanus
5,518
502
29
3
0
210,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role