Player Matchup

Anhur
Anhur
GalacticSoy
Anhur
Level 94
God Stats
1W - 1L
1,632 SR
Queue Stats
126W - 117L
1,577 Elo+
Party 2
Ymir
Ymir
Mrunicorn123
Ymir
Level 88
God Stats
2W - 1L
1,759 SR
Queue Stats
161W - 153L
1,537 Elo+
Party 2
King Arthur
King Arthur
Who8MyBeans7535
King Arthur
Level 137
God Stats
5W - 1L
1,789 SR
Queue Stats
59W - 63L
1,477 Elo+
Party 3
Janus
Janus
Zukebear
Janus
Level 144
God Stats
5W - 3L
1,574 SR
Queue Stats
51W - 45L
1,522 Elo+
Party 3
Horus
Horus
swomedude
Horus
Level 135
God Stats
12W - 9L
1,592 SR
Queue Stats
499W - 428L
1,607 Elo+
Party 2
Team Averages
Level 120
1,669 SR
1,544 Elo+

VS

Team Averages
Level 105
1,633 SR
1,540 Elo+
Ravana
Ravana
 
Ravana
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AlezzXD
Hera
Level 126
God Stats
1W - 2L
1,503 SR
Queue Stats
227W - 194L
1,546 Elo+
Party 1
Cerberus
Cerberus
Ch4rleSton
Cerberus
Level 110
God Stats
4W - 3L
1,627 SR
Queue Stats
215W - 187L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
DivingKuzembo
Erlang Shen
Level 48
God Stats
8W - 4L
1,775 SR
Queue Stats
117W - 112L
1,558 Elo+
Solo
Medusa
Medusa
Edrd999
Medusa
Level 69
God Stats
1W - 4L
1,761 SR
Queue Stats
145W - 127L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
6,090
381
1,425
2,624
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
3 / 1 / 5
8,791
549
7,776
13,290
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Who8MyBeans7535
King Arthur
16
5 / 2 / 0
10,348
647
7,876
12,622
8,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Zukebear
Janus
15
2 / 4 / 0
8,813
551
3,680
9,079
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
swomedude
Horus
13
0 / 0 / 3
7,559
472
4,726
14,274
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
3 / 2 / 2
9,266
579
7,573
8,251
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
AlezzXD
Hera
15
4 / 4 / 2
9,039
565
12,708
7,892
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Ch4rleSton
Cerberus
13
2 / 2 / 5
7,522
470
6,025
10,065
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
DivingKuzembo
Erlang Shen
3
0 / 1 / 0
5,111
319
392
1,289
426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Edrd999
Medusa
14
1 / 2 / 4
8,438
527
8,258
10,009
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
10
10
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
2
2
2
L
Hera
AlezzXD
Hera
4
4
2
1.25
L
Cerberus
Ch4rleSton
Cerberus
2
2
5
2.25
L
Erlang Shen
DivingKuzembo
Erlang Shen
0
1
0
0
L
Medusa
Edrd999
Medusa
1
2
4
1.5
W
1
3
0
0.33
W
3
1
5
5.5
W
King Arthur
Who8MyBeans7535
King Arthur
5
2
0
2.5
W
Janus
Zukebear
Janus
2
4
0
0.5
W
Horus
swomedude
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
34,956
51,889
Taken
37,506
29,756
Mitigated
12,206
16,120
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,573
2,233
0
1,971
8,251
2,944
0
3,088
5,117
0
94,045
L
Hera
AlezzXD
Hera
12,708
3,327
0
1,915
7,892
2,339
486
3,793
3,877
64,067
0
L
Cerberus
Ch4rleSton
Cerberus
6,025
647
0
3,472
10,065
3,471
0
3,279
6,716
19,729
0
L
Erlang Shen
DivingKuzembo
Erlang Shen
392
223
0
572
1,289
426
0
0
1,289
0
3,793
L
Medusa
Edrd999
Medusa
8,258
4,577
0
4,053
10,009
3,026
1,365
922
9,087
0
70,730
W
1,425
843
0
204
2,624
605
0
605
1,855
0
6,851
W
7,776
1,430
0
4,958
13,290
5,899
0
5,551
7,402
72,425
1,041
W
King Arthur
Who8MyBeans7535
King Arthur
7,876
1,965
0
4,065
12,622
8,502
1,247
2,514
9,865
0
77,172
W
Janus
Zukebear
Janus
3,680
290
0
1,030
9,079
2,989
0
5,054
3,691
64,988
0
W
Horus
swomedude
Horus
4,726
1,694
528
5,335
14,274
11,761
0
3,425
10,289
0
34,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
39,376
434
Minions Killed
452
0
Camps Cleared
0
1,443,610
Distance Traveled
1,348,251
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,266
579
152
10
0
367,806
0
L
Hera
9,039
565
118
7
0
329,455
2
L
Cerberus
7,522
470
44
3
0
327,716
4
L
Erlang Shen
5,111
319
12
1
0
26,477
0
L
Medusa
8,438
527
126
8
0
296,797
2
W
Anhur
6,090
381
8
1
0
91,789
2
W
Ymir
8,791
549
109
7
0
352,819
0
W
King Arthur
10,348
647
126
8
0
307,700
0
W
Janus
8,813
551
139
9
0
330,987
2
W
Horus
7,559
472
52
3
0
360,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role