Player Matchup

Yu Huang
Yu Huang
Defyless
Yu Huang
Level 129
God Stats
1W - 0L
1,610 SR
Queue Stats
24W - 9L
1,681 Elo+
Party 1
Ishtar
Ishtar
MonkeyDDragin
Ishtar
Level 219
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
icankickuras
Cabrakan
Level 146
God Stats
2W - 0L
1,444 SR
Queue Stats
38W - 27L
1,579 Elo+
Party 1
Team Averages
Level 165
1,518 SR
1,606 Elo+

VS

Team Averages
Level 137
1,537 SR
1,585 Elo+
Bastet
Bastet
Dobradinha_BR
Bastet
Level 139
God Stats
58W - 43L
1,639 SR
Queue Stats
801W - 820L
1,563 Elo+
Solo
Fafnir
Fafnir
H-Archangel
Fafnir
Level 120
God Stats
1W - 1L
1,375 SR
Queue Stats
51W - 55L
1,638 Elo+
Solo
Aphrodite
Aphrodite
SamuraiSwishers
Aphrodite
Level 153
God Stats
2W - 2L
1,598 SR
Queue Stats
164W - 169L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Defyless
Yu Huang
16
8 / 0 / 7
9,814
981
14,430
1,786
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 1 / 8
9,675
968
9,180
8,236
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
icankickuras
Cabrakan
13
0 / 3 / 11
7,727
773
4,572
8,560
9,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,431
743
5,209
10,432
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
12
2 / 4 / 2
7,340
734
4,684
12,501
9,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
SamuraiSwishers
Aphrodite
13
1 / 6 / 3
7,430
743
2,493
9,451
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
4
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Defyless
Yu Huang
8
0
7
11.5
L
1
5
3
0.5
L
Fafnir
2
4
2
0.75
W
7
1
8
11
L
Aphrodite
SamuraiSwishers
Aphrodite
1
6
3
0.42
W
Cabrakan
icankickuras
Cabrakan
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
12,386
18,582
Taken
32,384
12,766
Mitigated
16,608
4,822
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Defyless
Yu Huang
14,430
1,431
0
390
1,786
647
552
249
1,537
36,448
0
L
5,209
1,001
0
1,656
10,432
2,591
0
4,999
5,082
0
21,209
L
Fafnir
4,684
1,024
0
1,453
12,501
9,966
0
6,382
5,471
13,149
1,019
W
9,180
5,053
0
3,868
8,236
2,966
161
3,223
5,013
0
36,986
L
Aphrodite
SamuraiSwishers
Aphrodite
2,493
36
1,935
2,489
9,451
4,051
0
6,040
2,902
22,739
0
W
Cabrakan
icankickuras
Cabrakan
4,572
565
0
564
8,560
9,153
0
3,462
5,098
9,327
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
22,201
152
Minions Killed
106
0
Camps Cleared
0
533,059
Distance Traveled
498,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,814
981
71
7
0
183,360
0
L
Bastet
7,431
743
43
4
0
171,244
0
L
Fafnir
7,340
734
18
2
0
165,954
0
W
Ishtar
9,675
968
60
6
0
168,456
0
L
Aphrodite
7,430
743
45
5
0
161,267
0
W
Cabrakan
7,727
773
21
2
0
181,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role