Player Matchup

Janus
Janus
Gold III
LUXE_chester
Janus
Gold III
Level 123
God Stats
3W - 3L
1,707 SR
Queue Stats
187W - 190L
1,627 MMR
Solo
Xbalanque
Xbalanque
Gold III
P3RC1VUL
Xbalanque
Gold III
Level 108
God Stats
5W - 2L
1,775 SR
Queue Stats
209W - 225L
1,579 MMR
Solo
Cthulhu
Cthulhu
Gold I
PartYahweh
Cthulhu
Gold I
Level 154
God Stats
32W - 26L
1,580 SR
Queue Stats
136W - 126L
1,647 MMR
Solo
Sobek
Sobek
Gold II
VICI0US WEHR
Sobek
Gold II
Level 141
God Stats
7W - 1L
1,993 SR
Queue Stats
98W - 95L
1,570 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
mighses
Erlang Shen
Gold II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 271L
1,635 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,711 SR
1,612 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,600 SR
1,606 MMR
Artemis
Artemis
Platinum II
 
Artemis
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
CharlieBoy92
Sun Wukong
Platinum III
Level 155
God Stats
21W - 20L
1,588 SR
Queue Stats
124W - 119L
1,657 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
HeavyDragoon20
Morgan Le Fay
Platinum IV
Level 230
God Stats
18W - 18L
1,527 SR
Queue Stats
630W - 623L
1,645 MMR
Solo
Artio
Artio
Gold I
WinionsAreOP
Artio
Gold I
Level 169
God Stats
2W - 1L
1,755 SR
Queue Stats
148W - 143L
1,563 MMR
Solo
Nike
Nike
Gold II
ninjikus
Nike
Gold II
Level 127
God Stats
13W - 7L
1,631 SR
Queue Stats
25W - 16L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,292
465
7,396
15,969
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
P3RC1VUL
Xbalanque
15
3 / 9 / 1
9,710
486
10,269
13,238
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
PartYahweh
Cthulhu
17
3 / 5 / 2
10,285
514
17,768
22,464
22,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 4
8,869
443
9,473
21,670
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
mighses
Erlang Shen
14
0 / 6 / 3
8,781
439
6,365
17,303
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AgniKing ArthurNu WaMulan

VS

Bans
MedusaFreyaAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 0 / 6
13,726
686
11,197
14,186
5,410
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
CharlieBoy92
Sun Wukong
18
8 / 3 / 6
12,251
613
15,433
25,183
17,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
HeavyDragoon20
Morgan Le Fay
19
7 / 4 / 8
12,193
610
18,439
15,561
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 4 / 16
11,092
555
14,003
23,719
21,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
19
5 / 0 / 16
11,754
588
13,349
16,984
8,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
11
Kills
36
36
Deaths
11
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
0
6
12
W
Sun Wukong
CharlieBoy92
Sun Wukong
8
3
6
3.67
W
Morgan Le Fay
HeavyDragoon20
Morgan Le Fay
7
4
8
2.75
L
2
9
2
0.33
L
Xbalanque
P3RC1VUL
Xbalanque
3
9
1
0.39
L
Cthulhu
PartYahweh
Cthulhu
3
5
2
0.8
L
3
7
4
0.71
W
7
4
16
3.75
L
Erlang Shen
mighses
Erlang Shen
0
6
3
0.25
W
Nike
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
72,421
90,644
Taken
95,633
60,413
Mitigated
58,777
16,541
Healing
35,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,197
6,411
0
6,499
14,186
5,410
3,761
3,883
10,205
0
143,297
W
Sun Wukong
CharlieBoy92
Sun Wukong
15,433
3,702
0
10,901
25,183
17,416
1,614
9,934
14,145
0
93,333
W
Morgan Le Fay
HeavyDragoon20
Morgan Le Fay
18,439
1,541
0
4,094
15,561
6,183
567
6,101
9,144
109,221
1,588
L
7,396
252
0
895
15,969
5,186
0
6,960
8,961
68,857
443
L
Xbalanque
P3RC1VUL
Xbalanque
10,269
5,472
0
490
13,238
3,790
0
3,551
9,464
0
62,001
L
Cthulhu
PartYahweh
Cthulhu
17,768
647
170
4,368
22,464
22,955
0
5,230
17,068
76,601
0
L
9,473
610
0
6,234
21,670
20,277
0
9,590
11,754
26,303
0
W
14,003
2,229
1,846
8,433
23,719
21,055
0
7,017
16,358
49,221
567
L
Erlang Shen
mighses
Erlang Shen
6,365
2,927
0
4,384
17,303
8,205
852
6,030
11,103
0
64,534
W
Nike
13,349
1,002
0
4,016
16,984
8,713
377
6,427
10,139
0
96,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,937
Gold Earned
61,016
534
Minions Killed
706
0
Camps Cleared
0
1,924,291
Distance Traveled
2,090,352
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,726
686
196
10
0
376,199
2
W
Sun Wukong
12,251
613
133
7
0
393,562
2
W
Morgan Le Fay
12,193
610
176
9
0
397,892
3
L
Janus
9,292
465
136
7
0
371,211
2
L
Xbalanque
9,710
486
114
6
0
359,652
0
L
Cthulhu
10,285
514
157
8
0
392,587
2
L
Sobek
8,869
443
19
1
0
404,877
5
W
Artio
11,092
555
65
3
0
411,659
0
L
Erlang Shen
8,781
439
108
5
0
395,964
3
W
Nike
11,754
588
136
7
0
511,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role