Player Matchup

Ah Puch
Ah Puch
Platinum IV
 
Ah Puch
Platinum IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
HirashiDesu
The Morrigan
Gold II
Level 147
God Stats
4W - 1L
1,735 SR
Queue Stats
113W - 107L
1,747 MMR
Solo
Medusa
Medusa
Platinum II
Karanqui
Medusa
Platinum II
Level 159
God Stats
2W - 2L
1,813 SR
Queue Stats
85W - 69L
1,743 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Loadz
Cu Chulainn
Platinum III
Level 158
God Stats
26W - 18L
1,662 SR
Queue Stats
123W - 114L
1,668 MMR
Party 2
Serqet
Serqet
Platinum II
Nipply
Serqet
Platinum II
Level 167
God Stats
17W - 12L
1,675 SR
Queue Stats
131W - 115L
1,767 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,677 SR
1,685 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,700 SR
1,793 MMR
Achilles
Achilles
Gold I
ArmaGeddOon666
Achilles
Gold I
Level 148
God Stats
15W - 6L
1,710 SR
Queue Stats
139W - 147L
1,749 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Dufmack
Sylvanus
Platinum III
Level 100
God Stats
20W - 21L
1,602 SR
Queue Stats
299W - 293L
1,747 MMR
Solo
Tiamat
Tiamat
Diamond V
EagleFeeds
Tiamat
Diamond V
Level 170
God Stats
30W - 14L
1,728 SR
Queue Stats
75W - 43L
1,771 MMR
Party 1
Camazotz
Camazotz
Platinum IV
TiamatOrF6
Camazotz
Platinum IV
Level 63
God Stats
2W - 2L
1,810 SR
Queue Stats
22W - 10L
1,955 MMR
Party 1
Ullr
Ullr
Gold IV
bigdinodan
Ullr
Gold IV
Level 117
God Stats
3W - 2L
1,648 SR
Queue Stats
34W - 37L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 3 / 6
6,326
575
9,220
10,462
3,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

The Morrigan
HirashiDesu
The Morrigan
11
2 / 2 / 0
6,443
586
1,670
5,682
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Karanqui
Medusa
13
5 / 0 / 3
7,550
686
8,645
8,749
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Loadz
Cu Chulainn
14
3 / 1 / 3
8,462
769
10,866
11,240
8,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Nipply
Serqet
13
4 / 1 / 1
6,925
630
4,303
8,641
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Chang'eMulanIx Chel

VS

Bans
AnhurAresErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 5 / 0
5,235
476
4,783
15,478
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Dufmack
Sylvanus
10
1 / 3 / 3
5,797
527
3,089
10,289
7,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
EagleFeeds
Tiamat
13
2 / 2 / 1
7,028
639
5,434
5,388
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
TiamatOrF6
Camazotz
11
4 / 2 / 1
6,503
591
5,849
10,285
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,938
449
2,987
8,824
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
3
6
1.67
L
Achilles
0
5
0
0
L
Sylvanus
Dufmack
Sylvanus
1
3
3
0.83
L
Tiamat
EagleFeeds
Tiamat
2
2
1
1.25
W
The Morrigan
HirashiDesu
The Morrigan
2
2
0
1
W
Medusa
Karanqui
Medusa
5
0
3
6.5
W
Cu Chulainn
Loadz
Cu Chulainn
3
1
3
4.5
W
Serqet
Nipply
Serqet
4
1
1
4.5
L
Camazotz
TiamatOrF6
Camazotz
4
2
1
2.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,704
Damage
22,142
44,774
Taken
50,264
18,990
Mitigated
27,997
14,060
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,220
630
0
3,697
10,462
3,332
156
2,246
8,180
27,725
1,609
L
Achilles
4,783
1,521
0
4,849
15,478
11,117
0
2,287
12,831
0
29,900
L
Sylvanus
Dufmack
Sylvanus
3,089
866
553
3,046
10,289
7,399
0
4,436
5,853
11,520
0
L
Tiamat
EagleFeeds
Tiamat
5,434
640
0
1,203
5,388
3,894
0
897
4,269
47,694
422
W
The Morrigan
HirashiDesu
The Morrigan
1,670
428
0
430
5,682
1,204
0
2,941
2,411
34,228
204
W
Medusa
Karanqui
Medusa
8,645
4,439
0
4,288
8,749
2,994
544
1,198
7,551
0
67,319
W
Cu Chulainn
Loadz
Cu Chulainn
10,866
1,895
0
3,400
11,240
8,139
0
1,276
9,313
2,956
64,757
W
Serqet
Nipply
Serqet
4,303
550
0
2,245
8,641
3,321
0
1,091
7,415
0
52,012
L
Camazotz
TiamatOrF6
Camazotz
5,849
2,084
0
6,003
10,285
3,102
0
1,131
8,548
0
41,497
L
2,987
773
0
1,537
8,824
2,485
0
2,990
5,834
0
26,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
29,501
431
Minions Killed
317
0
Camps Cleared
0
1,202,045
Distance Traveled
1,147,028
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,326
575
45
4
0
214,291
2
L
Achilles
5,235
476
54
5
0
212,403
2
L
Sylvanus
5,797
527
31
3
0
225,270
6
L
Tiamat
7,028
639
107
10
0
236,788
3
W
The Morrigan
6,443
586
81
7
0
228,989
0
W
Medusa
7,550
686
103
9
0
217,866
3
W
Cu Chulainn
8,462
769
118
11
0
241,680
0
W
Serqet
6,925
630
84
8
0
299,219
1
L
Camazotz
6,503
591
67
6
0
255,265
0
L
Ullr
4,938
449
58
5
0
217,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role