Player Matchup

Poseidon
Poseidon
DesmondThePlayer
Poseidon
Level 137
God Stats
5W - 3L
1,507 SR
Queue Stats
349W - 305L
1,611 Elo+
Solo
Hercules
Hercules
Killer-She1019
Hercules
Level 155
God Stats
2W - 0L
1,718 SR
Queue Stats
17W - 14L
1,553 Elo+
Party 1
Medusa
Medusa
MrProblematic--
Medusa
Level 127
God Stats
2W - 0L
1,765 SR
Queue Stats
15W - 11L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
NinthAlistair
Baron Samedi
Level 154
God Stats
3W - 0L
1,353 SR
Queue Stats
52W - 42L
1,610 Elo+
Party 3
Aphrodite
Aphrodite
S 1 B 3 R I A N
Aphrodite
Level 148
God Stats
22W - 13L
1,702 SR
Queue Stats
167W - 156L
1,622 Elo+
Party 3
Team Averages
Level 144
1,609 SR
1,595 Elo+

VS

Team Averages
Level 108
1,564 SR
1,493 Elo+
Cthulhu
Cthulhu
Hxshira
Cthulhu
Level 116
God Stats
9W - 11L
1,585 SR
Queue Stats
176W - 203L
1,468 Elo+
Party 2
Yemoja
Yemoja
LegendaryPR23
Yemoja
Level 107
God Stats
2W - 6L
1,374 SR
Queue Stats
139W - 175L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
lDardo
Yu Huang
Level 104
God Stats
1W - 1L
1,810 SR
Queue Stats
251W - 281L
1,517 Elo+
Party 2
Fenrir
Fenrir
marsTAK
Fenrir
Level 158
God Stats
1W - 2L
1,524 SR
Queue Stats
186W - 137L
1,616 Elo+
Solo
Cupid
Cupid
xXRevaniteXx
Cupid
Level 55
God Stats
16W - 24L
1,530 SR
Queue Stats
155W - 191L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,357
871
1,480
2,825
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
5
0 / 1 / 0
3,299
660
640
4,126
1,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 0 / 0
3,650
730
870
1,804
444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
NinthAlistair
Baron Samedi
8
2 / 0 / 3
4,508
902
3,441
3,207
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
S 1 B 3 R I A N
Aphrodite
6
0 / 0 / 1
3,843
769
462
2,146
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hxshira
Cthulhu
8
1 / 0 / 0
4,595
919
1,443
2,500
1,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
2,661
532
0
117
24
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
lDardo
Yu Huang
6
0 / 2 / 0
3,502
700
948
3,567
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
marsTAK
Fenrir
7
0 / 3 / 0
3,513
703
2,561
5,182
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,298
660
608
3,025
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Cthulhu
Hxshira
Cthulhu
1
0
0
1
W
Hercules
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Baron Samedi
NinthAlistair
Baron Samedi
2
0
3
3.5
W
Aphrodite
S 1 B 3 R I A N
Aphrodite
0
0
1
0.5
L
Yu Huang
lDardo
Yu Huang
0
2
0
0
L
Fenrir
marsTAK
Fenrir
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,893
Damage
5,560
14,108
Taken
14,391
4,397
Mitigated
4,399
7,423
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,480
590
0
1,635
2,825
527
0
0
2,825
21,682
0
L
Cthulhu
Hxshira
Cthulhu
1,443
143
0
966
2,500
1,329
0
0
2,396
23,938
1,831
W
Hercules
640
110
0
1,322
4,126
1,644
0
1,626
2,500
0
13,772
L
0
0
86
22
117
24
0
0
117
0
0
W
870
319
0
392
1,804
444
349
0
1,804
0
22,300
W
Baron Samedi
NinthAlistair
Baron Samedi
3,441
315
158
1,704
3,207
923
0
764
2,259
20,717
908
W
Aphrodite
S 1 B 3 R I A N
Aphrodite
462
58
565
1,647
2,146
859
180
0
2,146
8,890
0
L
Yu Huang
lDardo
Yu Huang
948
39
0
1,060
3,567
889
0
2,364
995
13,279
0
L
Fenrir
marsTAK
Fenrir
2,561
849
0
2,165
5,182
1,407
0
2,112
2,858
0
17,426
L
608
317
0
1,586
3,025
750
0
462
2,563
0
11,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,657
Gold Earned
17,569
168
Minions Killed
139
0
Camps Cleared
0
566,938
Distance Traveled
483,005
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,357
871
49
10
0
131,652
0
L
Cthulhu
4,595
919
47
9
0
119,808
0
W
Hercules
3,299
660
22
4
0
108,364
0
L
Yemoja
2,661
532
0
0
0
9,654
0
W
Medusa
3,650
730
25
5
0
103,731
0
W
Baron Samedi
4,508
902
49
10
0
119,020
0
W
Aphrodite
3,843
769
23
5
0
104,171
4
L
Yu Huang
3,502
700
34
7
0
117,839
0
L
Fenrir
3,513
703
39
8
0
116,012
0
L
Cupid
3,298
660
19
4
0
119,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role