Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DankSage13
Chang'e
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 271L
1,478 Elo+
Solo
Hun Batz
Hun Batz
ItamiArzt
Hun Batz
Level 103
God Stats
7W - 6L
1,604 SR
Queue Stats
358W - 380L
1,501 Elo+
Party 2
Hachiman
Hachiman
LeTrex
Hachiman
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,250 Elo+
Solo
He Bo
He Bo
darkalchemist98
He Bo
Level 137
God Stats
0W - 2L
1,291 SR
Queue Stats
370W - 373L
1,507 Elo+
Party 2
Team Averages
Level 133
1,479 SR
1,447 Elo+

VS

Team Averages
Level 109
1,439 SR
1,465 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ButchKasidy
Thoth
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,493 Elo+
Party 1
Chaac
Chaac
MonsterMotive
Chaac
Level 157
God Stats
1W - 1L
1,273 SR
Queue Stats
11W - 18L
1,453 Elo+
Party 1
Izanami
Izanami
Previxgaming
Izanami
Level 27
God Stats
1W - 1L
1,420 SR
Queue Stats
12W - 28L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 5 / 6
7,556
687
6,597
14,307
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
DankSage13
Chang'e
13
1 / 4 / 7
7,373
670
10,209
10,013
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
ItamiArzt
Hun Batz
14
2 / 4 / 7
7,647
695
10,778
11,095
5,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
LeTrex
Hachiman
14
2 / 1 / 4
8,099
736
9,388
6,075
2,060
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 6 / 5
7,813
710
11,196
8,437
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 2 / 16
8,437
767
3,820
12,548
10,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
 
Guan Yu
14
2 / 4 / 12
8,223
748
7,510
18,484
13,600
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 0 / 13
9,038
822
12,246
6,830
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 0 / 10
9,988
908
15,862
12,031
9,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Previxgaming
Izanami
13
2 / 4 / 11
8,048
732
5,333
8,480
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
9
Kills
20
20
Deaths
10
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
5
6
0.8
W
Athena
 
Athena
2
2
16
5
W
Guan Yu
 
Guan Yu
2
4
12
2
W
4
0
13
10.5
L
Chang'e
DankSage13
Chang'e
1
4
7
1.13
L
Hun Batz
ItamiArzt
Hun Batz
2
4
7
1.38
L
Hachiman
LeTrex
Hachiman
2
1
4
4
W
10
0
10
15
W
Izanami
Previxgaming
Izanami
2
4
11
1.88
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,168
Damage
44,771
49,927
Taken
58,373
28,297
Mitigated
40,375
20,735
Healing
25,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,597
4,434
93
4,712
14,307
15,460
0
3,573
10,294
0
8,814
W
Athena
 
Athena
3,820
1,233
375
825
12,548
10,873
351
5,053
7,118
7,283
0
W
Guan Yu
 
Guan Yu
7,510
1,003
9,062
8,237
18,484
13,600
258
7,964
9,836
0
11,269
W
12,246
688
5
110
6,830
2,716
700
1,223
5,527
22,768
0
L
Chang'e
DankSage13
Chang'e
10,209
656
6,414
4,543
10,013
2,980
0
2,988
6,617
15,947
664
L
Hun Batz
ItamiArzt
Hun Batz
10,778
1,425
256
1,682
11,095
5,323
0
2,898
7,809
0
23,565
L
Hachiman
LeTrex
Hachiman
9,388
3,319
788
1,570
6,075
2,060
0
2,135
3,780
0
20,978
W
15,862
1,021
2,964
3,372
12,031
9,611
114
4,338
7,411
0
34,714
W
Izanami
Previxgaming
Izanami
5,333
3,096
167
818
8,480
3,575
1,083
1,974
6,303
0
17,649
L
11,196
560
328
349
8,437
2,474
0
2,748
5,361
17,968
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,488
Gold Earned
43,734
111
Minions Killed
118
0
Camps Cleared
0
1,028,989
Distance Traveled
1,179,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,556
687
28
3
0
193,373
0
W
Athena
8,437
767
7
1
0
228,263
0
W
Guan Yu
8,223
748
12
1
0
252,961
0
W
Thoth
9,038
822
31
3
0
228,054
0
L
Chang'e
7,373
670
14
1
0
198,801
0
L
Hun Batz
7,647
695
18
2
0
211,678
0
L
Hachiman
8,099
736
36
3
0
219,907
0
W
Chaac
9,988
908
41
4
0
269,571
0
W
Izanami
8,048
732
27
2
0
200,370
0
L
He Bo
7,813
710
15
1
0
205,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role