Player Matchup

Apollo
Apollo
AdenoidHynkel
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,460 Elo+
Party 3
Sobek
Sobek
BusinessTime524
Sobek
Level 142
God Stats
4W - 5L
1,529 SR
Queue Stats
158W - 165L
1,472 Elo+
Party 2
Mercury
Mercury
ForcefulAlmond
Mercury
Level 120
God Stats
1W - 4L
1,338 SR
Queue Stats
52W - 63L
1,430 Elo+
Party 2
Tiamat
Tiamat
Mëwtwo
Tiamat
Level 148
God Stats
11W - 15L
1,515 SR
Queue Stats
270W - 246L
1,491 Elo+
Party 3
Vulcan
Vulcan
yoki256
Vulcan
Level 111
God Stats
1W - 3L
1,740 SR
Queue Stats
39W - 35L
1,560 Elo+
Party 3
Team Averages
Level 121
1,524 SR
1,482 Elo+

VS

Team Averages
Level 141
1,428 SR
1,501 Elo+
Sobek
Sobek
DAVID19133
Sobek
Level 124
God Stats
1W - 0L
1,248 SR
Queue Stats
55W - 54L
1,545 Elo+
Solo
Janus
Janus
SerpentMythos
Janus
Level 160
God Stats
10W - 15L
1,474 SR
Queue Stats
273W - 231L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Versace_Dae
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 305L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
stedude2
Hun Batz
Level 143
God Stats
11W - 7L
1,600 SR
Queue Stats
221W - 182L
1,560 Elo+
Solo
Ravana
Ravana
xTruthxTTV
Ravana
Level 149
God Stats
10W - 18L
1,316 SR
Queue Stats
1,077W - 1,108L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,645
608
2,523
2,611
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 0 / 2
4,219
703
2,791
3,975
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 0 / 1
4,858
810
2,033
4,288
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Mëwtwo
Tiamat
5
0 / 2 / 0
3,430
572
1,279
2,301
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vulcan
yoki256
Vulcan
7
0 / 0 / 1
4,016
669
1,111
2,807
648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
1 / 1 / 0
3,823
637
1,743
6,207
3,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,203
701
2,545
2,129
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Versace_Dae
Ah Muzen Cab
6
0 / 2 / 1
3,592
599
2,243
3,565
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
stedude2
Hun Batz
7
0 / 0 / 0
3,867
645
848
3,249
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
xTruthxTTV
Ravana
8
2 / 1 / 0
4,691
782
1,890
3,751
1,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
1
0
2
2
W
Sobek
1
1
0
1
L
4
0
1
4.5
L
Tiamat
Mëwtwo
Tiamat
0
2
0
0
W
0
1
0
0
W
Ah Muzen Cab
Versace_Dae
Ah Muzen Cab
0
2
1
0.25
W
Hun Batz
stedude2
Hun Batz
0
0
0
0
W
Ravana
xTruthxTTV
Ravana
2
1
0
2
L
Vulcan
yoki256
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,737
Damage
9,269
15,982
Taken
18,901
6,396
Mitigated
6,995
6,322
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,523
1,633
0
845
2,611
623
0
630
1,981
0
18,110
L
2,791
337
0
2,160
3,975
2,863
0
978
2,997
8,531
1,180
W
Sobek
1,743
119
0
2,448
6,207
3,145
0
1,200
5,007
10,210
0
L
2,033
942
0
1,111
4,288
1,540
0
549
3,645
0
22,352
L
Tiamat
Mëwtwo
Tiamat
1,279
72
0
608
2,301
722
0
0
2,183
8,370
0
W
2,545
38
0
756
2,129
492
0
864
1,265
23,196
527
W
Ah Muzen Cab
Versace_Dae
Ah Muzen Cab
2,243
1,304
287
689
3,565
925
0
1,099
2,466
0
14,360
W
Hun Batz
stedude2
Hun Batz
848
162
0
311
3,249
1,031
0
397
2,852
0
23,494
W
Ravana
xTruthxTTV
Ravana
1,890
582
0
1,450
3,751
1,402
0
1,067
2,472
0
26,181
L
Vulcan
yoki256
Vulcan
1,111
176
0
1,598
2,807
648
0
1,684
797
20,383
1,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,168
Gold Earned
20,176
150
Minions Killed
201
0
Camps Cleared
0
644,672
Distance Traveled
685,610
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,645
608
30
5
0
128,959
0
L
Sobek
4,219
703
18
3
0
131,933
0
W
Sobek
3,823
637
17
3
0
133,161
3
L
Mercury
4,858
810
45
8
0
168,108
0
L
Tiamat
3,430
572
26
4
0
92,590
0
W
Janus
4,203
701
61
10
0
137,204
4
W
Ah Muzen Cab
3,592
599
30
5
0
119,590
1
W
Hun Batz
3,867
645
43
7
0
171,359
0
W
Ravana
4,691
782
50
8
0
124,296
0
L
Vulcan
4,016
669
31
5
0
123,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role