Player Matchup

Jormungandr
Jormungandr
ITS_ALL_ME_Z
Jormungandr
Level 63
God Stats
11W - 5L
1,546 SR
Queue Stats
32W - 28L
1,585 Elo+
Party 1
Surtr
Surtr
LaxativeCheese
Surtr
Level 14
God Stats
19W - 11L
1,294 SR
Queue Stats
26W - 19L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
keltk
Nu Wa
Level 58
God Stats
1W - 3L
1,464 SR
Queue Stats
22W - 20L
1,441 Elo+
Party 1
Bake Kujira
Bake Kujira
star_ghost31
Bake Kujira
Level 67
God Stats
20W - 17L
1,477 SR
Queue Stats
291W - 304L
1,448 Elo+
Solo
Janus
Janus
the_amish_iphone
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,441 Elo+
Party 1
Team Averages
Level 52
1,456 SR
1,471 Elo+

VS

Team Averages
Level 57
1,569 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Fabio_mata87
Cupid
Level 49
God Stats
19W - 9L
1,655 SR
Queue Stats
28W - 24L
1,455 Elo+
Solo
Achilles
Achilles
LordSamuel19
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
Simple97
King Arthur
Level 46
God Stats
11W - 3L
1,560 SR
Queue Stats
48W - 46L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
TDE_Renkai
Nu Wa
Level 64
God Stats
16W - 11L
1,630 SR
Queue Stats
140W - 164L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ITS_ALL_ME_Z
Jormungandr
13
1 / 4 / 1
7,828
460
7,042
14,386
9,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
6,884
405
4,407
10,473
6,104
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
keltk
Nu Wa
13
0 / 4 / 1
8,019
472
10,495
8,603
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
star_ghost31
Bake Kujira
18
6 / 1 / 2
10,089
593
10,545
13,193
12,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 4 / 1
7,986
470
6,327
5,717
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 1 / 2
8,692
511
10,218
12,793
9,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 4
6,777
399
3,244
6,692
1,746
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
LordSamuel19
Achilles
13
5 / 4 / 0
8,327
490
4,086
10,477
6,948
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Simple97
King Arthur
13
4 / 1 / 6
8,092
476
6,538
19,138
8,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
14
0 / 1 / 3
8,007
471
7,928
8,343
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
17
17
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
2
8
W
1
2
4
1.5
L
Jormungandr
ITS_ALL_ME_Z
Jormungandr
1
4
1
0.38
L
0
4
0
0
W
Achilles
LordSamuel19
Achilles
5
4
0
1.25
W
King Arthur
Simple97
King Arthur
4
1
6
7
W
Nu Wa
0
1
3
1.5
L
Nu Wa
keltk
Nu Wa
0
4
1
0.13
L
Bake Kujira
star_ghost31
Bake Kujira
6
1
2
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,816
Damage
32,014
52,372
Taken
57,443
33,736
Mitigated
29,579
6,728
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,218
1,546
385
3,179
12,793
9,544
173
3,857
8,868
55,807
1,643
W
3,244
1,235
262
1,399
6,692
1,746
1,010
4,909
1,683
0
28,783
L
Jormungandr
ITS_ALL_ME_Z
Jormungandr
7,042
2,097
0
1,536
14,386
9,861
1,047
4,122
10,264
48,339
876
L
4,407
2,491
0
2,234
10,473
6,104
0
6,353
4,120
516
26,814
W
Achilles
LordSamuel19
Achilles
4,086
1,364
0
399
10,477
6,948
188
6,396
3,533
0
30,305
W
King Arthur
Simple97
King Arthur
6,538
1,080
0
5,780
19,138
8,730
146
11,733
6,779
0
35,922
W
Nu Wa
7,928
1,998
0
1,343
8,343
2,611
222
5,230
2,914
66,610
449
L
Nu Wa
keltk
Nu Wa
10,495
2,404
0
1,598
8,603
2,977
1,753
3,569
5,005
56,991
0
L
Bake Kujira
star_ghost31
Bake Kujira
10,545
3,300
0
1,360
13,193
12,902
0
3,236
9,865
100,203
3,285
L
6,327
518
0
0
5,717
1,892
121
503
5,214
38,110
1,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
39,895
453
Minions Killed
380
0
Camps Cleared
0
1,452,255
Distance Traveled
1,558,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,692
511
105
6
0
322,707
0
W
Cupid
6,777
399
47
3
0
278,678
0
L
Jormungandr
7,828
460
81
5
0
298,136
0
L
Surtr
6,884
405
42
2
0
296,095
0
W
Achilles
8,327
490
60
4
0
325,207
0
W
King Arthur
8,092
476
50
3
0
327,742
0
W
Nu Wa
8,007
471
118
7
0
303,772
0
L
Nu Wa
8,019
472
98
6
0
266,528
0
L
Bake Kujira
10,089
593
164
10
0
381,307
0
L
Janus
7,986
470
68
4
0
210,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role