Player Matchup

Zhong Kui
Zhong Kui
Silver I
Get Skrrtted
Zhong Kui
Silver I
Level 109
God Stats
5W - 7L
1,596 SR
Queue Stats
195W - 212L
1,189 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
HtownChevyQueen7
Erlang Shen
Silver I
Level 102
God Stats
1W - 2L
1,133 SR
Queue Stats
157W - 167L
1,188 MMR
Solo
Chaac
Chaac
Silver I
Nvnzo
Chaac
Silver I
Level 103
God Stats
39W - 25L
1,613 SR
Queue Stats
185W - 186L
1,129 MMR
Solo
Xbalanque
Xbalanque
Silver I
jeduardog20
Xbalanque
Silver I
Level 159
God Stats
33W - 25L
1,498 SR
Queue Stats
323W - 347L
1,107 MMR
Solo
Bacchus
Bacchus
Silver I
usnavymike
Bacchus
Silver I
Level 157
God Stats
164W - 159L
1,482 SR
Queue Stats
563W - 587L
1,189 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,464 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,448 SR
1,307 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Arc1tyz
Izanami
Silver I
Level 101
God Stats
7W - 10L
1,451 SR
Queue Stats
62W - 77L
1,192 MMR
Solo
Ne Zha
Ne Zha
Silver II
LoadedBeanz
Ne Zha
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,200 MMR
Solo
Tyr
Tyr
Silver II
moonsend2210
Tyr
Silver II
Level 80
God Stats
0W - 3L
1,288 SR
Queue Stats
233W - 256L
1,144 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Get Skrrtted
Zhong Kui
9
2 / 0 / 0
4,855
694
2,575
3,750
2,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
HtownChevyQueen7
Erlang Shen
8
3 / 1 / 3
4,648
664
3,503
5,225
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Chaac
Nvnzo
Chaac
9
3 / 0 / 0
5,643
806
1,715
2,571
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
jeduardog20
Xbalanque
4
0 / 0 / 1
3,276
468
444
959
183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
usnavymike
Bacchus
8
3 / 0 / 2
4,376
625
2,399
5,536
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AresAthenaChang'eAchilles

VS

Bans
ScyllaAo KuangSetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 2 / 0
4,115
588
667
2,968
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
 
Cthulhu
5
1 / 1 / 0
3,565
509
2,399
3,752
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Arc1tyz
Izanami
6
0 / 3 / 1
4,253
608
2,065
3,976
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
6
0 / 2 / 0
3,707
530
1,259
5,255
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 3 / 0
3,212
459
781
3,102
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Izanami
Arc1tyz
Izanami
0
3
1
0.17
W
Zhong Kui
Get Skrrtted
Zhong Kui
2
0
0
2
W
Erlang Shen
HtownChevyQueen7
Erlang Shen
3
1
3
4.5
L
Ne Zha
0
2
0
0
W
Chaac
Nvnzo
Chaac
3
0
0
3
W
Xbalanque
jeduardog20
Xbalanque
0
0
1
0.5
L
0
3
0
0
W
Bacchus
usnavymike
Bacchus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,636
Damage
7,171
18,041
Taken
19,053
9,724
Mitigated
6,379
7,462
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
667
29
0
560
2,968
862
0
2,561
407
22,823
0
L
Cthulhu
 
Cthulhu
2,399
411
0
1,154
3,752
2,098
0
1,003
2,749
11,013
0
L
Izanami
Arc1tyz
Izanami
2,065
1,760
0
988
3,976
1,115
0
1,210
2,766
0
22,969
W
Zhong Kui
Get Skrrtted
Zhong Kui
2,575
111
0
2,345
3,750
2,443
0
667
3,083
29,691
890
W
Erlang Shen
HtownChevyQueen7
Erlang Shen
3,503
1,803
0
1,814
5,225
1,844
0
571
4,515
0
21,732
L
Ne Zha
1,259
796
0
2,691
5,255
1,142
0
186
5,069
0
20,070
W
Chaac
Nvnzo
Chaac
1,715
348
0
666
2,571
1,646
0
0
2,457
0
34,630
W
Xbalanque
jeduardog20
Xbalanque
444
120
0
437
959
183
0
102
826
0
6,183
L
781
45
0
806
3,102
1,162
0
0
3,102
0
7,112
W
Bacchus
usnavymike
Bacchus
2,399
332
0
2,200
5,536
3,608
0
1,341
3,980
12,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,798
Gold Earned
18,852
190
Minions Killed
159
0
Camps Cleared
0
639,802
Distance Traveled
653,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,115
588
38
5
0
141,572
0
L
Cthulhu
3,565
509
10
1
0
154,947
0
L
Izanami
4,253
608
47
7
0
123,151
0
W
Zhong Kui
4,855
694
60
9
0
128,732
0
W
Erlang Shen
4,648
664
43
6
0
167,406
0
L
Ne Zha
3,707
530
51
7
0
149,519
0
W
Chaac
5,643
806
60
9
0
133,815
0
W
Xbalanque
3,276
468
14
2
0
64,452
0
L
Tyr
3,212
459
13
2
0
84,192
0
W
Bacchus
4,376
625
13
2
0
145,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role