Player Matchup

Hel
Hel
Atxrnic
Hel
Level 32
God Stats
6W - 6L
1,675 SR
Queue Stats
127W - 149L
1,445 Elo+
Party 2
Charon
Charon
CoobaTrooba
Charon
Level 24
God Stats
4W - 4L
1,492 SR
Queue Stats
66W - 88L
1,245 Elo+
Party 2
Arachne
Arachne
DontGangupOnMe
Arachne
Level 44
God Stats
1W - 1L
1,694 SR
Queue Stats
147W - 160L
1,378 Elo+
Party 2
Anhur
Anhur
IngranArg
Anhur
Level 41
God Stats
4W - 12L
1,108 SR
Queue Stats
95W - 101L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
unspokenking
Cu Chulainn
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,059 Elo+
Party 2
Team Averages
Level 31
1,494 SR
1,304 Elo+

VS

Team Averages
Level 46
1,528 SR
1,409 Elo+
Ymir
Ymir
Aziibb
Ymir
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 27L
1,367 Elo+
Solo
Mercury
Mercury
MYTHHEROO
Mercury
Level 108
God Stats
1W - 0L
1,541 SR
Queue Stats
47W - 42L
1,360 Elo+
Party 1
Xbalanque
Xbalanque
STOCI
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
TaytoChipp
Olorun
Level 29
God Stats
5W - 5L
1,363 SR
Queue Stats
45W - 46L
1,318 Elo+
Party 1
Achilles
Achilles
TurdManJones15
Achilles
Level 8
God Stats
1W - 0L
1,738 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 4 / 2
6,547
504
6,702
11,434
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 1 / 3
6,334
487
4,339
9,052
5,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 5 / 1
6,495
500
6,259
11,707
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
IngranArg
Anhur
9
0 / 5 / 2
5,353
412
1,640
8,813
2,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
unspokenking
Cu Chulainn
10
2 / 5 / 0
6,981
537
6,034
12,160
10,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aziibb
Ymir
10
3 / 2 / 4
6,941
534
4,255
10,275
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
MYTHHEROO
Mercury
13
8 / 2 / 3
7,756
597
9,052
10,872
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
STOCI
Xbalanque
11
3 / 1 / 2
6,746
519
6,541
5,100
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
TaytoChipp
Olorun
13
2 / 1 / 4
7,386
568
10,339
8,636
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
9
3 / 2 / 2
6,368
490
5,646
10,042
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
19
20
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
1
4
2
0.5
W
Ymir
Aziibb
Ymir
3
2
4
2.5
L
Charon
0
1
3
1.5
L
4
5
1
0.9
L
Anhur
IngranArg
Anhur
0
5
2
0.2
W
Mercury
MYTHHEROO
Mercury
8
2
3
4.75
W
Xbalanque
STOCI
Xbalanque
3
1
2
4
W
Olorun
TaytoChipp
Olorun
2
1
4
4
W
Achilles
3
2
2
2
L
Cu Chulainn
unspokenking
Cu Chulainn
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
35,833
53,166
Taken
44,925
26,315
Mitigated
23,085
15,661
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,702
959
924
5,812
11,434
3,985
66
7,755
3,679
37,843
1,210
W
Ymir
Aziibb
Ymir
4,255
611
0
1,440
10,275
7,480
356
2,088
8,187
22,124
0
L
Charon
4,339
1,143
1,674
1,597
9,052
5,950
264
2,523
6,492
20,202
0
L
6,259
4,905
0
3,534
11,707
3,737
0
1,039
10,637
0
30,320
L
Anhur
IngranArg
Anhur
1,640
1,147
0
1,696
8,813
2,579
808
2,956
5,857
0
23,983
W
Mercury
MYTHHEROO
Mercury
9,052
4,536
0
3,017
10,872
3,447
0
2,166
8,706
0
51,422
W
Xbalanque
STOCI
Xbalanque
6,541
3,332
0
1,271
5,100
1,400
977
1,370
3,730
0
39,972
W
Olorun
TaytoChipp
Olorun
10,339
4,862
0
4,339
8,636
2,793
0
5,336
3,300
43,880
5,296
W
Achilles
5,646
3,039
0
829
10,042
7,965
0
44
9,998
0
16,560
L
Cu Chulainn
unspokenking
Cu Chulainn
6,034
2,140
0
424
12,160
10,064
116
0
11,610
0
36,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
35,197
250
Minions Killed
269
0
Camps Cleared
0
1,145,502
Distance Traveled
1,282,337
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,547
504
71
5
0
240,055
0
W
Ymir
6,941
534
31
2
0
242,766
1
L
Charon
6,334
487
16
1
0
234,109
2
L
Arachne
6,495
500
48
4
0
272,052
0
L
Anhur
5,353
412
54
4
0
208,769
0
W
Mercury
7,756
597
82
6
0
307,891
0
W
Xbalanque
6,746
519
65
5
0
221,810
0
W
Olorun
7,386
568
69
5
0
245,429
0
W
Achilles
6,368
490
22
2
0
264,441
0
L
Cu Chulainn
6,981
537
61
5
0
190,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role