Player Matchup

Medusa
Medusa
DrProbotnik
Medusa
Level 43
God Stats
11W - 9L
1,729 SR
Queue Stats
44W - 52L
1,452 Elo+
Solo
Ymir
Ymir
Kimuraokamon
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,458 Elo+
Party 3
Fafnir
Fafnir
OdinOhDear
Fafnir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,444 Elo+
Party 4
Eset
Eset
Stormerkhol
Eset
Level 13
God Stats
2W - 4L
1,525 SR
Queue Stats
15W - 18L
1,395 Elo+
Party 4
Bellona
Bellona
temp-691939
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 30
1,551 SR
1,450 Elo+

VS

Team Averages
Level 66
1,451 SR
1,435 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BootLegR32
Danzaburou
Level 49
God Stats
1W - 2L
1,205 SR
Queue Stats
7W - 13L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
Devmila
Sun Wukong
Level 60
God Stats
2W - 4L
1,202 SR
Queue Stats
7W - 11L
1,350 Elo+
Party 2
Thanatos
Thanatos
Shinjitsu8026
Thanatos
Level 22
God Stats
3W - 2L
1,849 SR
Queue Stats
18W - 48L
1,447 Elo+
Party 1
Terra
Terra
cambdot
Terra
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 153L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 2 / 1
6,730
518
7,835
8,780
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
1 / 0 / 1
5,034
387
1,061
4,961
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
OdinOhDear
Fafnir
12
1 / 0 / 2
6,671
513
5,101
9,642
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 2 / 1
7,925
610
7,734
8,028
2,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
temp-691939
Bellona
8
0 / 8 / 0
5,092
392
2,805
10,271
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 4 / 3
7,456
574
8,125
6,413
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BootLegR32
Danzaburou
12
2 / 4 / 0
7,100
546
5,352
8,980
2,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Devmila
Sun Wukong
12
6 / 0 / 2
8,032
618
6,119
7,738
6,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Shinjitsu8026
Thanatos
11
4 / 1 / 2
6,854
527
4,025
9,663
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
cambdot
Terra
11
0 / 0 / 4
7,001
539
4,217
7,185
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
12
12
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
4
3
0.38
W
Danzaburou
BootLegR32
Danzaburou
2
4
0
0.5
W
Sun Wukong
Devmila
Sun Wukong
6
0
2
7
L
Medusa
3
2
1
1.75
L
1
0
1
1.5
L
Fafnir
OdinOhDear
Fafnir
1
0
2
2
W
Thanatos
Shinjitsu8026
Thanatos
4
1
2
5
L
4
2
1
2.25
W
Terra
cambdot
Terra
0
0
4
2
L
Bellona
temp-691939
Bellona
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
27,838
41,682
Taken
39,979
20,338
Mitigated
17,969
11,143
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,125
1,660
0
230
6,413
1,172
0
5,219
1,194
60,822
0
W
Danzaburou
BootLegR32
Danzaburou
5,352
2,368
122
1,728
8,980
2,720
768
1,674
7,306
0
41,125
W
Sun Wukong
Devmila
Sun Wukong
6,119
2,425
0
2,579
7,738
6,654
276
672
7,066
0
44,984
L
Medusa
7,835
1,860
0
1,943
8,780
2,665
0
2,190
6,432
0
53,829
L
1,061
91
0
1,499
4,961
2,091
0
1,780
3,023
3,951
0
L
Fafnir
OdinOhDear
Fafnir
5,101
1,810
0
4,252
9,642
4,960
0
2,770
6,600
42,241
0
W
Thanatos
Shinjitsu8026
Thanatos
4,025
1,120
0
5,116
9,663
3,161
0
4,389
5,274
0
33,097
L
7,734
592
0
2,373
8,028
2,364
193
3,771
3,898
64,747
1,075
W
Terra
cambdot
Terra
4,217
928
2,888
3,222
7,185
4,262
243
2,053
5,132
17,175
1,024
L
Bellona
temp-691939
Bellona
2,805
1,429
0
1,076
10,271
8,258
0
682
9,018
0
19,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
36,443
301
Minions Killed
342
0
Camps Cleared
0
1,092,867
Distance Traveled
1,238,479
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,456
574
120
9
0
233,079
0
W
Danzaburou
7,100
546
75
6
0
231,755
0
W
Sun Wukong
8,032
618
70
5
0
222,776
0
L
Medusa
6,730
518
74
6
0
251,021
0
L
Ymir
5,034
387
8
1
0
107,514
0
L
Fafnir
6,671
513
78
6
0
250,124
0
W
Thanatos
6,854
527
50
4
0
272,566
0
L
Eset
7,925
610
117
9
0
249,622
2
W
Terra
7,001
539
27
2
0
278,303
0
L
Bellona
5,092
392
24
2
0
234,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role