Player Matchup

Raijin
Raijin
BD_CIubs
Raijin
Level 42
God Stats
22W - 13L
1,448 SR
Queue Stats
134W - 137L
1,463 Elo+
Solo
King Arthur
King Arthur
Das Kraken3958
King Arthur
Level 48
God Stats
9W - 8L
1,551 SR
Queue Stats
151W - 142L
1,462 Elo+
Solo
Ymir
Ymir
chupemeupau
Ymir
Level 3
God Stats
3W - 4L
1,683 SR
Queue Stats
9W - 11L
1,703 Elo+
Party 2
Freya
Freya
coryxjae
Freya
Level 49
God Stats
3W - 3L
1,374 SR
Queue Stats
73W - 86L
1,497 Elo+
Solo
Neith
Neith
hikari_kareru7u7
Neith
Level 82
God Stats
2W - 0L
1,263 SR
Queue Stats
13W - 17L
1,459 Elo+
Party 2
Team Averages
Level 45
1,464 SR
1,517 Elo+

VS

Team Averages
Level 39
1,440 SR
1,395 Elo+
Ix Chel
Ix Chel
Derron22
Ix Chel
Level 46
God Stats
0W - 3L
1,548 SR
Queue Stats
15W - 18L
1,411 Elo+
Solo
Hun Batz
Hun Batz
DrBear420
Hun Batz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,366 Elo+
Solo
Cerberus
Cerberus
ReconLuck
Cerberus
Level 41
God Stats
3W - 3L
1,600 SR
Queue Stats
114W - 135L
1,442 Elo+
Party 1
Freya
Freya
Turpturtle
Freya
Level 49
God Stats
1W - 3L
1,386 SR
Queue Stats
157W - 191L
1,453 Elo+
Party 1
Mulan
Mulan
kadejs
Mulan
Level 24
God Stats
8W - 12L
1,164 SR
Queue Stats
36W - 59L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BD_CIubs
Raijin
12
1 / 2 / 3
6,861
624
3,907
5,133
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Das Kraken3958
King Arthur
12
4 / 2 / 0
6,720
611
7,520
9,423
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 9
6,099
554
3,520
11,118
7,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
coryxjae
Freya
12
6 / 0 / 8
7,307
664
4,740
6,958
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
9 / 0 / 3
7,289
663
9,018
7,191
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Derron22
Ix Chel
11
2 / 3 / 0
6,027
548
2,815
6,634
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
DrBear420
Hun Batz
10
1 / 2 / 1
5,348
486
1,369
6,215
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ReconLuck
Cerberus
9
2 / 6 / 1
5,777
525
5,010
13,322
7,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Freya
7
0 / 5 / 1
4,563
415
4,921
7,161
2,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
kadejs
Mulan
11
2 / 5 / 0
6,241
567
5,750
10,591
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
21
Kills
7
7
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
BD_CIubs
Raijin
1
2
3
1.25
W
King Arthur
Das Kraken3958
King Arthur
4
2
0
2
L
Ix Chel
Derron22
Ix Chel
2
3
0
0.67
L
Hun Batz
DrBear420
Hun Batz
1
2
1
0.75
L
Cerberus
ReconLuck
Cerberus
2
6
1
0.42
L
Freya
0
5
1
0.1
W
1
3
9
1.83
W
Freya
coryxjae
Freya
6
0
8
10
W
9
0
3
10.5
L
Mulan
kadejs
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,705
Damage
19,865
39,823
Taken
43,923
20,735
Mitigated
19,697
8,206
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BD_CIubs
Raijin
3,907
243
0
0
5,133
1,565
46
1,891
3,242
45,190
23
W
King Arthur
Das Kraken3958
King Arthur
7,520
1,256
0
750
9,423
7,092
0
0
8,930
0
42,542
L
Ix Chel
Derron22
Ix Chel
2,815
435
85
1,301
6,634
1,820
0
4,049
2,585
33,211
2,057
L
Hun Batz
DrBear420
Hun Batz
1,369
114
0
0
6,215
1,969
0
1,912
4,303
0
24,981
L
Cerberus
ReconLuck
Cerberus
5,010
479
1,118
2,199
13,322
7,288
0
3,396
9,926
26,291
0
L
Freya
4,921
2,004
0
1,555
7,161
2,103
0
2,272
4,889
21,946
1,898
W
3,520
851
0
1,111
11,118
7,458
0
4,290
6,828
11,152
0
W
Freya
coryxjae
Freya
4,740
1,423
0
3,702
6,958
2,163
30
2,591
4,367
40,684
733
W
9,018
3,979
0
2,643
7,191
2,457
22
3,489
3,702
0
43,747
L
Mulan
kadejs
Mulan
5,750
1,602
0
2,651
10,591
6,517
0
347
10,244
0
36,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
27,956
300
Minions Killed
245
0
Camps Cleared
0
1,092,000
Distance Traveled
1,036,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,861
624
78
7
0
196,496
0
W
King Arthur
6,720
611
59
5
0
229,566
0
L
Ix Chel
6,027
548
63
6
0
215,101
0
L
Hun Batz
5,348
486
43
4
0
258,663
0
L
Cerberus
5,777
525
48
4
0
191,254
0
L
Freya
4,563
415
33
3
0
176,016
0
W
Ymir
6,099
554
16
1
0
194,378
0
W
Freya
7,307
664
76
7
0
261,907
0
W
Neith
7,289
663
71
6
0
209,653
0
L
Mulan
6,241
567
58
5
0
195,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role