Player Matchup

Cerberus
Cerberus
Anders3
Cerberus
Level 146
God Stats
0W - 1L
1,327 SR
Queue Stats
113W - 88L
1,588 Elo+
Solo
Anubis
Anubis
Borghini-77
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
CheekinWing4325
Cthulhu
Level 149
God Stats
1W - 4L
1,403 SR
Queue Stats
92W - 88L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
JonaVSalmon
Tsukuyomi
Level 129
God Stats
1W - 3L
1,782 SR
Queue Stats
39W - 41L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
TuroTrainTTV
Danzaburou
Level 108
God Stats
13W - 13L
1,496 SR
Queue Stats
98W - 94L
1,430 Elo+
Solo
Team Averages
Level 132
1,502 SR
1,472 Elo+

VS

Team Averages
Level 126
1,561 SR
1,492 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Calivetro6160
Cernunnos
Level 142
God Stats
13W - 13L
1,590 SR
Queue Stats
376W - 350L
1,510 Elo+
Solo
Ravana
Ravana
Hab1bi
Ravana
Level 99
God Stats
3W - 2L
1,454 SR
Queue Stats
157W - 141L
1,526 Elo+
Solo
Poseidon
Poseidon
YaBoiKyle96
Poseidon
Level 129
God Stats
2W - 3L
1,486 SR
Queue Stats
184W - 243L
1,384 Elo+
Solo
Chaac
Chaac
kiqai
Chaac
Level 134
God Stats
34W - 17L
1,773 SR
Queue Stats
304W - 250L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anders3
Cerberus
13
0 / 1 / 1
7,498
536
2,174
12,779
9,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
0 / 3 / 1
6,347
453
2,064
7,290
2,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 0
5,591
399
4,415
10,073
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
JonaVSalmon
Tsukuyomi
13
4 / 4 / 1
7,356
525
7,491
10,382
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
TuroTrainTTV
Danzaburou
11
1 / 6 / 1
6,618
473
2,435
9,300
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 0 / 4
7,488
535
5,257
10,783
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Calivetro6160
Cernunnos
14
7 / 2 / 4
9,137
653
7,876
6,463
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Hab1bi
Ravana
14
2 / 0 / 0
8,788
628
8,683
2,622
1,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
YaBoiKyle96
Poseidon
14
3 / 2 / 1
8,195
585
5,393
4,491
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
kiqai
Chaac
13
5 / 1 / 9
8,103
579
9,738
10,322
10,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
17
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
4
2
L
Cerberus
Anders3
Cerberus
0
1
1
0.5
L
Anubis
0
3
1
0.17
W
Cernunnos
Calivetro6160
Cernunnos
7
2
4
4.5
L
0
3
0
0
W
Ravana
Hab1bi
Ravana
2
0
0
2
L
Tsukuyomi
JonaVSalmon
Tsukuyomi
4
4
1
1.13
L
Danzaburou
TuroTrainTTV
Danzaburou
1
6
1
0.25
W
Poseidon
YaBoiKyle96
Poseidon
3
2
1
1.75
W
Chaac
kiqai
Chaac
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
36,947
49,824
Taken
34,681
23,122
Mitigated
20,164
15,053
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,257
1,405
0
3,202
10,783
5,082
0
1,705
9,078
0
73,143
L
Cerberus
Anders3
Cerberus
2,174
29
0
4,738
12,779
9,599
0
11
12,090
57,840
18
L
Anubis
2,064
58
0
2,541
7,290
2,581
0
2,458
4,832
40,380
0
W
Cernunnos
Calivetro6160
Cernunnos
7,876
3,192
0
2,904
6,463
2,800
491
1,705
4,758
0
60,710
L
4,415
596
0
2,248
10,073
4,993
0
1,037
8,727
20,500
0
W
Ravana
Hab1bi
Ravana
8,683
3,007
0
1,126
2,622
1,157
0
1,740
882
0
63,469
L
Tsukuyomi
JonaVSalmon
Tsukuyomi
7,491
1,334
0
3,525
10,382
3,335
0
1,637
8,569
0
44,387
L
Danzaburou
TuroTrainTTV
Danzaburou
2,435
1,111
0
2,001
9,300
2,614
0
579
8,507
0
34,876
W
Poseidon
YaBoiKyle96
Poseidon
5,393
221
0
835
4,491
923
393
1,404
3,087
55,316
0
W
Chaac
kiqai
Chaac
9,738
1,784
0
3,340
10,322
10,202
0
2,228
8,094
3,160
42,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
41,711
428
Minions Killed
515
0
Camps Cleared
0
1,278,621
Distance Traveled
1,419,747
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,488
535
113
8
0
327,988
0
L
Cerberus
7,498
536
158
11
0
254,450
0
L
Anubis
6,347
453
88
6
0
237,250
5
W
Cernunnos
9,137
653
105
8
0
256,163
2
L
Cthulhu
5,591
399
30
2
0
229,933
0
W
Ravana
8,788
628
132
9
0
274,747
2
L
Tsukuyomi
7,356
525
87
6
0
290,826
0
L
Danzaburou
6,618
473
65
5
0
266,162
4
W
Poseidon
8,195
585
106
8
0
290,218
2
W
Chaac
8,103
579
59
4
0
270,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role