Player Matchup

Mercury
Mercury
Accelaroo
Mercury
Level 35
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 15L
1,309 Elo+
Party 3
Kukulkan
Kukulkan
Atafucyu
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,298 Elo+
Party 3
Sobek
Sobek
BusinessTime524
Sobek
Level 142
God Stats
4W - 5L
1,658 SR
Queue Stats
158W - 165L
1,483 Elo+
Party 1
Achilles
Achilles
ForcefulAlmond
Achilles
Level 120
God Stats
1W - 5L
1,363 SR
Queue Stats
52W - 63L
1,440 Elo+
Party 1
Medusa
Medusa
hoopincrane
Medusa
Level 49
God Stats
0W - 2L
1,536 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 3
Team Averages
Level 75
1,470 SR
1,347 Elo+

VS

Team Averages
Level 75
1,439 SR
1,472 Elo+
Sol
Sol
AllFatherVodka
Sol
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 74L
1,427 Elo+
Solo
Danzaburou
Danzaburou
MTGHM
Danzaburou
Level 129
God Stats
5W - 6L
1,436 SR
Queue Stats
109W - 115L
1,542 Elo+
Solo
Bacchus
Bacchus
Nitro_ZeroTwo
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,428 Elo+
Party 2
Bellona
Bellona
SheHatesSkyzz
Bellona
Level 98
God Stats
4W - 6L
1,482 SR
Queue Stats
116W - 112L
1,478 Elo+
Party 2
Loki
Loki
ShePlayedIon
Loki
Level 84
God Stats
1W - 1L
1,274 SR
Queue Stats
134W - 126L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Accelaroo
Mercury
11
1 / 3 / 2
6,744
450
2,364
10,337
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Atafucyu
Kukulkan
13
0 / 5 / 1
7,065
471
6,864
8,296
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 6
7,073
472
4,924
16,406
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
11
2 / 4 / 1
7,181
479
8,183
11,790
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
5 / 4 / 1
7,507
500
7,651
10,696
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
10,350
690
12,611
7,309
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
MTGHM
Danzaburou
15
6 / 4 / 1
9,327
622
8,408
10,706
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
12
0 / 1 / 11
7,935
529
4,346
9,124
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
14
2 / 2 / 7
8,480
565
5,209
11,947
10,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 1 / 5
8,835
589
9,111
9,063
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
21
21
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
Accelaroo
Mercury
1
3
2
0.67
W
6
0
7
9.5
L
Kukulkan
Atafucyu
Kukulkan
0
5
1
0.1
L
0
5
6
0.6
L
Achilles
2
4
1
0.63
W
Danzaburou
MTGHM
Danzaburou
6
4
1
1.63
W
Bacchus
0
1
11
5.5
W
Bellona
2
2
7
2.75
W
7
1
5
9.5
L
Medusa
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
39,685
57,525
Taken
48,149
37,931
Mitigated
29,386
9,680
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Accelaroo
Mercury
2,364
0
0
600
10,337
3,510
0
2,052
8,285
0
40,880
W
12,611
5,639
0
5,624
7,309
2,584
3,816
2,969
4,298
76,541
4,363
L
Kukulkan
Atafucyu
Kukulkan
6,864
667
0
1,612
8,296
2,933
0
2,372
5,924
58,832
63
L
4,924
269
0
3,296
16,406
13,882
0
6,881
9,525
17,337
1,601
L
Achilles
8,183
1,137
0
2,932
11,790
14,016
0
2,733
9,057
0
37,378
W
Danzaburou
MTGHM
Danzaburou
8,408
3,768
0
3,252
10,706
3,755
1,994
2,514
8,066
0
65,305
W
Bacchus
4,346
563
407
2,355
9,124
9,960
186
2,368
6,682
13,979
538
W
Bellona
5,209
1,118
0
2,052
11,947
10,037
395
1,267
10,125
0
47,808
W
9,111
2,197
0
3,208
9,063
3,050
0
1,999
6,953
0
48,706
L
Medusa
7,651
2,552
0
1,240
10,696
3,590
293
2,878
7,818
0
39,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
44,927
349
Minions Killed
403
0
Camps Cleared
0
1,503,416
Distance Traveled
1,517,873
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,744
450
72
5
0
364,752
0
W
Sol
10,350
690
140
9
0
268,938
0
L
Kukulkan
7,065
471
105
7
0
276,983
0
L
Sobek
7,073
472
20
1
0
272,199
0
L
Achilles
7,181
479
76
5
0
309,507
1
W
Danzaburou
9,327
622
101
7
0
283,736
5
W
Bacchus
7,935
529
14
1
0
307,785
3
W
Bellona
8,480
565
76
5
0
288,661
4
W
Loki
8,835
589
72
5
0
368,753
0
L
Medusa
7,507
500
76
5
0
279,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role