Player Matchup

Cabrakan
Cabrakan
CanadianN
Cabrakan
Level 84
God Stats
2W - 4L
1,318 SR
Queue Stats
99W - 90L
1,418 Elo+
Solo
Merlin
Merlin
IcyKluuute23
Merlin
Level 101
God Stats
1W - 0L
1,235 SR
Queue Stats
53W - 46L
1,451 Elo+
Solo
Skadi
Skadi
NullCoronet
Skadi
Level 126
God Stats
1W - 0L
1,351 SR
Queue Stats
39W - 26L
1,607 Elo+
Party 1
Medusa
Medusa
superfiredude90
Medusa
Level 126
God Stats
2W - 1L
1,377 SR
Queue Stats
26W - 20L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
xTheDarkestHourx
Gilgamesh
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 30L
1,594 Elo+
Party 1
Team Averages
Level 105
1,356 SR
1,529 Elo+

VS

Team Averages
Level 136
1,466 SR
1,521 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BrokenLunge
Cabrakan
Level 125
God Stats
1W - 6L
1,344 SR
Queue Stats
323W - 307L
1,532 Elo+
Party 2
Charon
Charon
DepthSound
Charon
Level 109
God Stats
3W - 1L
1,871 SR
Queue Stats
252W - 246L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
G-KILLAZ-W4L
Ah Puch
Level 154
God Stats
2W - 9L
1,248 SR
Queue Stats
348W - 364L
1,473 Elo+
Solo
Anhur
Anhur
GreivinM28
Anhur
Level 137
God Stats
1W - 3L
1,368 SR
Queue Stats
429W - 415L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CanadianN
Cabrakan
11
1 / 0 / 4
6,270
570
3,902
8,220
6,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Merlin
11
1 / 2 / 2
6,130
557
5,900
5,043
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
6,805
619
8,605
8,496
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 1
6,378
580
6,593
6,986
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
11
5 / 2 / 0
6,598
600
6,377
9,121
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 3 / 1
6,752
614
4,595
10,851
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
BrokenLunge
Cabrakan
11
0 / 0 / 2
5,930
539
4,904
11,962
12,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
DepthSound
Charon
10
1 / 2 / 2
5,703
518
3,821
8,914
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
G-KILLAZ-W4L
Ah Puch
9
1 / 1 / 1
5,582
507
3,460
4,327
1,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
11
0 / 2 / 1
6,019
547
4,529
8,639
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
6
6
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
3
1
1.5
L
Cabrakan
BrokenLunge
Cabrakan
0
0
2
1
W
Cabrakan
CanadianN
Cabrakan
1
0
4
3
L
Charon
DepthSound
Charon
1
2
2
1
L
Ah Puch
G-KILLAZ-W4L
Ah Puch
1
1
1
1.5
L
Anhur
0
2
1
0.25
W
Merlin
1
2
2
1
W
0
1
1
0.5
W
1
1
1
1.5
W
Gilgamesh
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
21,309
37,866
Taken
44,693
17,825
Mitigated
26,164
8,098
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,595
2,116
0
1,675
10,851
5,613
0
3,735
7,116
0
56,765
L
Cabrakan
BrokenLunge
Cabrakan
4,904
1,122
0
2,486
11,962
12,759
0
0
11,962
32,708
0
W
Cabrakan
CanadianN
Cabrakan
3,902
824
141
2,549
8,220
6,518
0
3,151
5,069
15,635
0
L
Charon
DepthSound
Charon
3,821
965
1,664
2,047
8,914
4,458
0
3,223
5,691
15,370
0
L
Ah Puch
G-KILLAZ-W4L
Ah Puch
3,460
142
55
2,052
4,327
1,057
0
1,929
2,398
34,497
0
L
Anhur
4,529
1,930
0
3,011
8,639
2,277
0
609
8,030
0
50,564
W
Merlin
5,900
128
0
515
5,043
1,433
0
2,435
2,608
39,772
1,084
W
8,605
3,459
0
986
8,496
5,193
0
4,904
3,592
0
47,990
W
6,593
2,462
0
937
6,986
1,548
0
910
6,076
0
53,636
W
Gilgamesh
6,377
2,580
0
2,970
9,121
3,133
0
785
8,336
0
43,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
29,986
344
Minions Killed
354
0
Camps Cleared
0
1,116,195
Distance Traveled
1,119,093
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,752
614
99
9
0
276,743
4
L
Cabrakan
5,930
539
71
6
0
216,662
0
W
Cabrakan
6,270
570
31
3
0
218,383
1
L
Charon
5,703
518
19
2
0
231,619
5
L
Ah Puch
5,582
507
65
6
0
179,238
6
L
Anhur
6,019
547
100
9
0
214,831
0
W
Merlin
6,130
557
81
7
0
229,668
2
W
Skadi
6,805
619
79
7
0
172,846
1
W
Medusa
6,378
580
86
8
0
225,218
0
W
Gilgamesh
6,598
600
67
6
0
270,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role