Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Ganch0o0-
Mulan
Level 28
God Stats
2W - 0L
1,705 SR
Queue Stats
16W - 22L
1,332 Elo+
Party 3
King Arthur
King Arthur
Simple97
King Arthur
Level 46
God Stats
8W - 3L
1,501 SR
Queue Stats
43W - 44L
1,418 Elo+
Party 2
Nut
Nut
drykiller7845
Nut
Level 45
God Stats
7W - 10L
1,257 SR
Queue Stats
28W - 38L
1,365 Elo+
Party 3
Janus
Janus
zPriimee-
Janus
Level 71
God Stats
7W - 5L
1,411 SR
Queue Stats
55W - 64L
1,368 Elo+
Party 3
Team Averages
Level 54
1,475 SR
1,396 Elo+

VS

Team Averages
Level 27
1,572 SR
1,302 Elo+
Aphrodite
Aphrodite
Cluestasis
Aphrodite
Level 54
God Stats
0W - 1L
1,763 SR
Queue Stats
176W - 180L
1,364 Elo+
Party 1
Chaac
Chaac
DIDDY84
Chaac
Level 6
God Stats
3W - 6L
1,452 SR
Queue Stats
76W - 73L
1,240 Elo+
Party 1
Thanatos
Thanatos
Fabio_mata87
Thanatos
Level 48
God Stats
4W - 3L
1,644 SR
Queue Stats
28W - 24L
1,469 Elo+
Solo
Janus
Janus
Name Nelyk
Janus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 27L
1,330 Elo+
Party 1
Lancelot
Lancelot
PirateMiles
Lancelot
Level 13
God Stats
0W - 3L
1,501 SR
Queue Stats
5W - 17L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 7
5,796
483
4,679
4,505
2,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Ganch0o0-
Mulan
12
6 / 0 / 1
7,521
627
6,741
7,082
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
Simple97
King Arthur
10
2 / 0 / 6
6,146
512
3,198
7,667
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
5 / 1 / 4
6,612
551
4,266
4,184
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
zPriimee-
Janus
14
6 / 1 / 1
7,668
639
4,499
3,468
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cluestasis
Aphrodite
6
0 / 3 / 1
4,811
401
1,540
7,531
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
DIDDY84
Chaac
7
0 / 3 / 0
4,232
353
2,682
6,717
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Fabio_mata87
Thanatos
10
0 / 3 / 0
5,374
448
1,181
7,301
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
10
1 / 4 / 0
5,619
468
2,123
5,087
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
PirateMiles
Lancelot
8
0 / 7 / 1
5,123
427
3,488
8,631
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
20
Kills
1
2
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
7
4.5
L
Aphrodite
Cluestasis
Aphrodite
0
3
1
0.17
L
Chaac
DIDDY84
Chaac
0
3
0
0
L
Thanatos
Fabio_mata87
Thanatos
0
3
0
0
W
Mulan
Ganch0o0-
Mulan
6
0
1
6.5
L
Janus
1
4
0
0.25
L
Lancelot
PirateMiles
Lancelot
0
7
1
0.07
W
King Arthur
Simple97
King Arthur
2
0
6
5
W
5
1
4
7
W
Janus
zPriimee-
Janus
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
11,014
26,906
Taken
35,267
13,619
Mitigated
14,440
8,796
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,679
379
117
1,383
4,505
2,273
60
503
4,002
26,958
911
L
Aphrodite
Cluestasis
Aphrodite
1,540
431
795
1,856
7,531
4,512
0
2,957
4,574
9,892
0
L
Chaac
DIDDY84
Chaac
2,682
464
0
192
6,717
3,680
0
1,668
5,049
0
13,816
L
Thanatos
Fabio_mata87
Thanatos
1,181
231
0
3,667
7,301
2,324
0
1,909
5,392
0
31,955
W
Mulan
Ganch0o0-
Mulan
6,741
952
0
911
7,082
5,227
266
405
6,677
0
33,613
L
Janus
2,123
354
0
750
5,087
1,424
0
2,145
2,942
18,936
0
L
Lancelot
PirateMiles
Lancelot
3,488
816
0
939
8,631
2,500
0
436
8,195
0
20,099
W
King Arthur
Simple97
King Arthur
3,198
894
0
3,351
7,667
3,793
283
1,617
5,930
0
19,980
W
4,266
2,594
0
1,710
4,184
1,173
1,125
139
4,045
0
30,123
W
Janus
zPriimee-
Janus
4,499
210
0
1,324
3,468
1,153
816
799
2,589
56,171
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,743
Gold Earned
25,159
264
Minions Killed
157
0
Camps Cleared
0
1,094,306
Distance Traveled
1,127,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,796
483
29
2
0
233,935
0
L
Aphrodite
4,811
401
10
1
0
211,819
0
L
Chaac
4,232
353
14
1
0
198,863
0
L
Thanatos
5,374
448
68
6
0
250,262
0
W
Mulan
7,521
627
59
5
0
201,232
0
L
Janus
5,619
468
34
3
0
214,872
0
L
Lancelot
5,123
427
31
3
0
251,440
0
W
King Arthur
6,146
512
23
2
0
229,955
0
W
Nut
6,612
551
58
5
0
215,391
0
W
Janus
7,668
639
95
8
0
213,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role