Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PayChildSupport
Merlin
Level 29
God Stats
1W - 2L
1,733 SR
Queue Stats
8W - 10L
1,756 Elo+
Party 1
Sun Wukong
Sun Wukong
PrincessPancakes
Sun Wukong
Level 45
God Stats
60W - 83L
1,547 SR
Queue Stats
83W - 130L
1,476 Elo+
Solo
Neith
Neith
Sadnessdotexe
Neith
Level 5
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 2L
1,756 Elo+
Party 1
Thor
Thor
SkrimpSalesman
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,756 Elo+
Party 1
Team Averages
Level 38
1,553 SR
1,649 Elo+

VS

Team Averages
Level 61
1,737 SR
1,530 Elo+
Vulcan
Vulcan
Combsl3ryson
Vulcan
Level 128
God Stats
5W - 3L
1,645 SR
Queue Stats
27W - 17L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
DeppiBunnies
Danzaburou
Level 47
God Stats
15W - 9L
1,703 SR
Queue Stats
109W - 96L
1,467 Elo+
Party 2
Bellona
Bellona
MEECHIE122
Bellona
Level 22
God Stats
9W - 3L
1,802 SR
Queue Stats
29W - 14L
1,601 Elo+
Party 3
Ymir
Ymir
PhaseBoxMonkey
Ymir
Level 85
God Stats
16W - 2L
1,948 SR
Queue Stats
192W - 158L
1,449 Elo+
Party 2
Nemesis
Nemesis
Ranqom1232
Nemesis
Level 24
God Stats
5W - 4L
1,585 SR
Queue Stats
25W - 14L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 5 / 0
5,462
546
4,322
9,901
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 4 / 0
4,779
478
2,236
5,801
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PrincessPancakes
Sun Wukong
3
0 / 1 / 0
4,029
403
1,011
3,019
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 0
4,406
441
1,366
3,585
736
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 5 / 0
4,755
476
1,129
8,490
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
6 / 0 / 0
7,575
758
5,683
4,472
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DeppiBunnies
Danzaburou
10
4 / 0 / 1
6,596
660
4,746
3,231
1,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MEECHIE122
Bellona
11
1 / 1 / 3
6,642
664
3,750
7,258
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
2 / 0 / 4
6,650
665
2,445
5,051
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Ranqom1232
Nemesis
12
5 / 0 / 0
6,766
677
2,149
7,000
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
18
18
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
W
Vulcan
6
0
0
6
W
Danzaburou
DeppiBunnies
Danzaburou
4
0
1
4.5
W
Bellona
MEECHIE122
Bellona
1
1
3
2.5
L
0
4
0
0
W
2
0
4
4
L
Sun Wukong
PrincessPancakes
Sun Wukong
0
1
0
0
W
Nemesis
Ranqom1232
Nemesis
5
0
0
5
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
18,773
30,796
Taken
27,012
15,002
Mitigated
13,672
5,060
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,322
2,027
0
2,397
9,901
8,662
0
530
9,341
0
31,720
W
Vulcan
5,683
307
0
580
4,472
1,473
314
1,587
2,885
44,816
1,913
W
Danzaburou
DeppiBunnies
Danzaburou
4,746
1,810
0
2,292
3,231
1,015
2,743
0
3,231
0
33,767
W
Bellona
MEECHIE122
Bellona
3,750
1,363
0
3,665
7,258
5,333
0
0
7,258
0
34,457
L
2,236
39
0
750
5,801
1,378
0
3,096
2,413
27,796
0
W
2,445
949
0
1,450
5,051
3,130
607
0
5,051
21,629
1,363
L
Sun Wukong
PrincessPancakes
Sun Wukong
1,011
447
0
954
3,019
1,620
0
804
2,135
0
5,384
W
Nemesis
Ranqom1232
Nemesis
2,149
1,363
0
795
7,000
2,721
156
649
6,351
0
61,510
L
1,366
741
0
644
3,585
736
0
396
3,189
0
12,369
L
1,129
389
0
315
8,490
2,606
0
2,737
5,649
0
29,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
34,229
206
Minions Killed
340
0
Camps Cleared
0
776,293
Distance Traveled
1,045,081
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,462
546
58
6
0
192,322
0
W
Vulcan
7,575
758
75
8
0
202,264
2
W
Danzaburou
6,596
660
65
7
0
218,474
0
W
Bellona
6,642
664
63
6
0
152,018
2
L
Merlin
4,779
478
50
5
0
184,316
0
W
Ymir
6,650
665
36
4
0
211,701
7
L
Sun Wukong
4,029
403
8
1
0
64,331
2
W
Nemesis
6,766
677
101
10
0
260,624
0
L
Neith
4,406
441
23
2
0
140,774
0
L
Thor
4,755
476
67
7
0
194,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role