Player Matchup

Atlas
Atlas
Abravi
Atlas
Level 126
God Stats
0W - 3L
1,167 SR
Queue Stats
372W - 394L
1,538 Elo+
Solo
Kukulkan
Kukulkan
ROEFY93
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,429 Elo+
Solo
Fafnir
Fafnir
ReapNewLand
Fafnir
Level 123
God Stats
1W - 5L
1,231 SR
Queue Stats
306W - 301L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
SgM PenetrAtor
Zhong Kui
Level 128
God Stats
3W - 4L
1,566 SR
Queue Stats
197W - 198L
1,514 Elo+
Party 2
Raijin
Raijin
Zag
Raijin
Level 125
God Stats
6W - 6L
1,600 SR
Queue Stats
432W - 455L
1,471 Elo+
Party 2
Team Averages
Level 126
1,413 SR
1,490 Elo+

VS

Team Averages
Level 132
1,570 SR
1,506 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DangerPowder
Charybdis
Level 120
God Stats
12W - 11L
1,552 SR
Queue Stats
468W - 471L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
LT Baker53
Hun Batz
Level 137
God Stats
11W - 12L
1,465 SR
Queue Stats
348W - 354L
1,419 Elo+
Solo
Neith
Neith
natightoon
Neith
Level 148
God Stats
2W - 1L
1,831 SR
Queue Stats
46W - 49L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Abravi
Atlas
11
0 / 2 / 5
6,779
753
4,066
9,005
7,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
ROEFY93
Kukulkan
15
4 / 1 / 2
8,038
893
10,024
6,428
3,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
9
0 / 3 / 1
5,778
642
2,323
4,444
5,383
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
SgM PenetrAtor
Zhong Kui
15
2 / 1 / 2
7,511
835
2,736
5,859
6,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
Zag
Raijin
12
2 / 6 / 1
6,723
747
5,663
9,030
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 2 / 6
8,572
952
12,113
8,722
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
 
Cu Chulainn
12
3 / 1 / 6
7,942
882
4,811
5,300
4,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
DangerPowder
Charybdis
12
1 / 3 / 7
7,177
797
3,861
7,239
2,328
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
LT Baker53
Hun Batz
13
2 / 1 / 4
7,772
864
5,403
7,550
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
15
3 / 1 / 6
8,606
956
6,802
6,570
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
13
13
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
6
3.5
W
Cu Chulainn
 
Cu Chulainn
3
1
6
6
L
Atlas
Abravi
Atlas
0
2
5
1.25
W
Charybdis
DangerPowder
Charybdis
1
3
7
1.5
W
Hun Batz
LT Baker53
Hun Batz
2
1
4
4
L
Kukulkan
ROEFY93
Kukulkan
4
1
2
5
L
Fafnir
0
3
1
0.17
L
Zhong Kui
SgM PenetrAtor
Zhong Kui
2
1
2
3
L
Raijin
Zag
Raijin
2
6
1
0.42
W
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
32,990
34,766
Taken
35,381
26,437
Mitigated
14,480
7,506
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,113
381
792
4,529
8,722
2,724
552
6,582
2,140
24,790
0
W
Cu Chulainn
 
Cu Chulainn
4,811
315
0
1,259
5,300
4,344
0
3,452
1,848
0
8,383
L
Atlas
Abravi
Atlas
4,066
875
242
1,995
9,005
7,918
0
3,466
5,445
8,304
253
W
Charybdis
DangerPowder
Charybdis
3,861
2,543
0
1,590
7,239
2,328
0
5,947
1,292
0
7,804
W
Hun Batz
LT Baker53
Hun Batz
5,403
0
454
1,251
7,550
2,828
0
4,754
2,796
0
12,396
L
Kukulkan
ROEFY93
Kukulkan
10,024
223
367
1,295
6,428
3,070
0
1,666
4,762
23,420
0
L
Fafnir
2,323
569
0
226
4,444
5,383
0
1,528
2,883
6,331
0
L
Zhong Kui
SgM PenetrAtor
Zhong Kui
2,736
155
288
1,210
5,859
6,562
0
1,715
3,990
10,109
0
L
Raijin
Zag
Raijin
5,663
404
1,074
809
9,030
3,504
0
3,738
5,132
14,614
531
W
Neith
6,802
1,421
2,271
2,582
6,570
2,256
738
3,440
3,130
0
24,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
40,069
100
Minions Killed
112
0
Camps Cleared
0
743,889
Distance Traveled
908,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,572
952
29
3
0
196,686
0
W
Cu Chulainn
7,942
882
16
2
0
165,471
0
L
Atlas
6,779
753
8
1
0
157,008
0
W
Charybdis
7,177
797
5
1
0
153,844
0
W
Hun Batz
7,772
864
26
3
0
209,215
0
L
Kukulkan
8,038
893
46
5
0
181,637
0
L
Fafnir
5,778
642
2
0
0
88,461
0
L
Zhong Kui
7,511
835
29
3
0
165,411
0
L
Raijin
6,723
747
15
2
0
151,372
0
W
Neith
8,606
956
36
4
0
182,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role