Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Adam Fenx
Hera
Level 143
God Stats
4W - 2L
1,582 SR
Queue Stats
161W - 142L
1,566 Elo+
Solo
Freya
Freya
FLASHREFORMED
Freya
Level 59
God Stats
4W - 2L
1,789 SR
Queue Stats
110W - 77L
1,649 Elo+
Party 2
Osiris
Osiris
Kyzoke
Osiris
Level 139
God Stats
3W - 5L
1,596 SR
Queue Stats
462W - 433L
1,521 Elo+
Solo
Pele
Pele
ᵇbashʰ
Pele
Level 127
God Stats
2W - 3L
1,722 SR
Queue Stats
118W - 98L
1,537 Elo+
Solo
Team Averages
Level 118
1,638 SR
1,555 Elo+

VS

Team Averages
Level 153
1,619 SR
1,583 Elo+
Neith
Neith
Calivetro6160
Neith
Level 142
God Stats
13W - 12L
1,565 SR
Queue Stats
376W - 350L
1,499 Elo+
Solo
Ymir
Ymir
IImRedMamba
Ymir
Level 149
God Stats
13W - 5L
1,675 SR
Queue Stats
122W - 77L
1,629 Elo+
Party 1
Ra
Ra
Siphonicfir
Ra
Level 155
God Stats
16W - 12L
1,657 SR
Queue Stats
116W - 83L
1,657 Elo+
Party 1
Osiris
Osiris
aalbaugh23
Osiris
Level 142
God Stats
3W - 0L
1,574 SR
Queue Stats
125W - 107L
1,606 Elo+
Party 1
Charybdis
Charybdis
wazzzup23
Charybdis
Level 175
God Stats
185W - 157L
1,624 SR
Queue Stats
603W - 562L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 2
5,943
495
4,191
11,572
5,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
11
1 / 3 / 0
5,996
500
3,447
7,142
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,643
554
6,667
9,169
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Osiris
Kyzoke
Osiris
12
1 / 2 / 1
6,889
574
7,865
11,997
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pele
12
3 / 2 / 1
6,348
529
8,387
11,768
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,236
603
6,612
6,402
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 4
7,269
606
5,755
10,408
7,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
2 / 2 / 5
6,904
575
4,589
6,549
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
aalbaugh23
Osiris
12
3 / 2 / 1
7,690
641
9,603
13,438
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
wazzzup23
Charybdis
14
2 / 1 / 3
7,903
659
9,864
8,515
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
13
13
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
L
Hera
1
3
0
0.33
W
3
1
3
4.5
L
2
2
0
1
W
3
1
4
5
L
Osiris
Kyzoke
Osiris
1
2
1
0.75
W
2
2
5
2.25
W
Osiris
aalbaugh23
Osiris
3
2
1
1.75
W
Charybdis
wazzzup23
Charybdis
2
1
3
3.5
L
Pele
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,557
Damage
36,423
51,648
Taken
45,312
27,030
Mitigated
25,265
13,861
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,191
986
2,699
3,054
11,572
5,887
0
4,375
6,996
15,267
544
L
Hera
3,447
704
0
203
7,142
1,961
0
1,085
6,007
44,651
0
W
6,612
1,648
0
1,470
6,402
2,059
615
2,864
3,538
0
54,767
L
6,667
2,044
0
1,988
9,169
2,260
0
1,300
7,869
36,099
577
W
5,755
1,226
0
2,012
10,408
7,222
0
4,925
4,919
20,189
1,728
L
Osiris
Kyzoke
Osiris
7,865
3,013
0
3,376
11,997
13,387
0
638
10,434
1,246
42,761
W
4,589
200
1,367
3,891
6,549
2,110
0
847
5,662
54,514
0
W
Osiris
aalbaugh23
Osiris
9,603
2,838
0
3,665
13,438
11,298
0
944
11,564
0
44,671
W
Charybdis
wazzzup23
Charybdis
9,864
5,775
0
4,196
8,515
2,576
0
4,144
4,063
0
72,948
L
Pele
8,387
2,143
0
2,541
11,768
3,535
0
2,444
9,214
0
46,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
37,002
359
Minions Killed
415
0
Camps Cleared
0
1,299,289
Distance Traveled
1,269,727
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,943
495
27
2
0
249,267
2
L
Hera
5,996
500
78
7
0
257,452
0
W
Neith
7,236
603
88
7
0
228,359
0
L
Freya
6,643
554
86
7
0
233,436
2
W
Ymir
7,269
606
25
2
0
258,933
3
L
Osiris
6,889
574
83
7
0
258,281
1
W
Ra
6,904
575
92
8
0
280,647
0
W
Osiris
7,690
641
84
7
0
253,005
0
W
Charybdis
7,903
659
126
11
0
248,783
0
L
Pele
6,348
529
85
7
0
300,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role