Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dopejedi
Bellona
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,247 Elo+
Solo
Freya
Freya
GoldSeraphXI
Freya
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 125L
1,462 Elo+
Party 3
Ra
Ra
MuffDiverSpecial
Ra
Level 40
God Stats
9W - 17L
1,368 SR
Queue Stats
90W - 85L
1,428 Elo+
Party 3
Medusa
Medusa
PineTreezy
Medusa
Level 69
God Stats
0W - 3L
1,213 SR
Queue Stats
233W - 223L
1,552 Elo+
Solo
Team Averages
Level 59
1,416 SR
1,438 Elo+

VS

Team Averages
Level 63
1,444 SR
1,464 Elo+
Kuzenbo
Kuzenbo
BlazingLink
Kuzenbo
Level 46
God Stats
6W - 6L
1,402 SR
Queue Stats
45W - 57L
1,425 Elo+
Party 2
Loki
Loki
ElVenomSneko
Loki
Level 51
God Stats
11W - 10L
1,523 SR
Queue Stats
59W - 73L
1,458 Elo+
Party 2
Discordia
Discordia
NopeFaceKilla
Discordia
Level 66
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Paradokx
Anubis
Level 98
God Stats
1W - 0L
1,611 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ThinkChicken56
Cupid
Level 55
God Stats
1W - 0L
1,147 SR
Queue Stats
51W - 69L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 3 / 2
4,408
441
3,200
6,573
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Dopejedi
Bellona
9
0 / 1 / 1
4,928
493
467
7,150
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 2
5,128
513
4,287
5,869
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 0
5,644
564
1,094
6,375
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PineTreezy
Medusa
11
2 / 0 / 0
5,551
555
4,831
5,996
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlazingLink
Kuzenbo
8
1 / 1 / 3
5,606
561
3,938
9,721
5,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
5,731
573
4,896
7,175
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
NopeFaceKilla
Discordia
10
1 / 1 / 0
5,760
576
5,498
2,893
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Paradokx
Anubis
11
2 / 0 / 0
6,025
603
2,975
3,523
1,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 2 / 2
5,616
562
3,937
5,397
1,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
9
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Kuzenbo
BlazingLink
Kuzenbo
1
1
3
2.5
L
Bellona
Dopejedi
Bellona
0
1
1
0.5
W
3
0
1
3.5
L
1
1
2
2
L
0
4
0
0
W
Discordia
NopeFaceKilla
Discordia
1
1
0
1
W
Anubis
Paradokx
Anubis
2
0
0
2
L
Medusa
PineTreezy
Medusa
2
0
0
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,879
Damage
21,244
31,963
Taken
28,709
14,058
Mitigated
10,991
9,660
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,200
182
0
1,557
6,573
5,219
0
2,332
4,241
11,236
1,543
W
Kuzenbo
BlazingLink
Kuzenbo
3,938
2,134
0
2,999
9,721
5,526
144
2,992
6,545
17,615
0
L
Bellona
Dopejedi
Bellona
467
0
0
2,609
7,150
2,966
0
4,864
1,590
3,349
16,491
W
4,896
1,219
0
4,733
7,175
2,068
317
953
6,222
483
38,060
L
4,287
1,538
0
1,676
5,869
1,978
0
1,129
4,700
29,894
787
L
1,094
0
96
1,206
6,375
1,701
0
2,975
3,400
37,912
0
W
Discordia
NopeFaceKilla
Discordia
5,498
285
0
910
2,893
690
60
35
2,858
30,990
511
W
Anubis
Paradokx
Anubis
2,975
261
0
2,251
3,523
1,318
308
1,094
2,429
35,704
0
L
Medusa
PineTreezy
Medusa
4,831
1,980
0
2,516
5,996
2,194
0
439
5,557
0
43,403
W
3,937
1,747
164
2,158
5,397
1,389
259
2,401
2,789
0
25,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
28,738
272
Minions Killed
269
0
Camps Cleared
0
1,056,372
Distance Traveled
972,533
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,408
441
17
2
0
185,605
0
W
Kuzenbo
5,606
561
24
2
0
174,824
0
L
Bellona
4,928
493
36
4
0
223,964
0
W
Loki
5,731
573
68
7
0
226,679
0
L
Freya
5,128
513
55
6
0
209,741
2
L
Ra
5,644
564
94
9
0
218,576
2
W
Discordia
5,760
576
60
6
0
191,141
0
W
Anubis
6,025
603
68
7
0
190,315
0
L
Medusa
5,551
555
70
7
0
218,486
1
W
Cupid
5,616
562
49
5
0
189,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role