Player Matchup

Danzaburou
Danzaburou
Will_Firejf
Danzaburou
Level 137
God Stats
21W - 28L
1,546 SR
Queue Stats
390W - 421L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
octopoot
Baron Samedi
Level 66
God Stats
5W - 10L
1,471 SR
Queue Stats
15W - 17L
1,473 Elo+
Party 1
Mulan
Mulan
w1nndweaver
Mulan
Level 126
God Stats
0W - 1L
1,605 SR
Queue Stats
29W - 25L
1,535 Elo+
Party 1
Team Averages
Level 110
1,540 SR
1,476 Elo+

VS

Team Averages
Level 57
1,378 SR
1,313 Elo+
Cerberus
Cerberus
Squid974783
Cerberus
Level 109
God Stats
31W - 25L
1,684 SR
Queue Stats
231W - 250L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UltraMcBuffin
Morgan Le Fay
Level 18
God Stats
2W - 5L
1,170 SR
Queue Stats
17W - 46L
1,179 Elo+
Party 2
Bellona
Bellona
x_Soli4sx
Bellona
Level 44
God Stats
6W - 12L
1,281 SR
Queue Stats
25W - 56L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Will_Firejf
Danzaburou
16
0 / 3 / 2
9,453
675
5,797
8,160
2,833
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
octopoot
Baron Samedi
15
3 / 5 / 1
9,688
692
8,597
11,031
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 3
9,267
662
6,952
15,922
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Squid974783
Cerberus
17
2 / 2 / 9
10,873
777
12,407
15,757
13,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
UltraMcBuffin
Morgan Le Fay
19
7 / 2 / 5
11,982
856
11,155
6,611
2,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
x_Soli4sx
Bellona
17
3 / 0 / 8
10,605
758
6,191
10,030
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Squid974783
Cerberus
2
2
9
3.25
W
Morgan Le Fay
UltraMcBuffin
Morgan Le Fay
7
2
5
4.75
L
Danzaburou
Will_Firejf
Danzaburou
0
3
2
0.33
L
Baron Samedi
octopoot
Baron Samedi
3
5
1
0.7
L
1
4
3
0.63
W
Bellona
x_Soli4sx
Bellona
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
29,753
35,113
Taken
32,398
24,166
Mitigated
24,942
6,106
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Squid974783
Cerberus
12,407
322
0
4,704
15,757
13,405
224
3,796
11,499
43,317
2,906
W
Morgan Le Fay
UltraMcBuffin
Morgan Le Fay
11,155
1,137
390
2,088
6,611
2,840
1,324
1,611
4,851
40,190
0
L
Danzaburou
Will_Firejf
Danzaburou
5,797
1,498
0
1,739
8,160
2,833
0
5,814
2,336
0
35,580
L
Baron Samedi
octopoot
Baron Samedi
8,597
603
915
1,909
11,031
3,924
31
7,368
3,597
26,834
0
L
6,952
489
0
1,543
15,922
17,409
0
9,390
6,494
0
21,088
W
Bellona
x_Soli4sx
Bellona
6,191
2,551
0
2,361
10,030
8,697
1,875
3,215
6,683
0
23,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,408
Gold Earned
33,460
132
Minions Killed
181
0
Camps Cleared
0
648,421
Distance Traveled
760,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,873
777
87
6
0
261,115
0
W
Morgan Le Fay
11,982
856
59
4
0
237,250
0
L
Danzaburou
9,453
675
66
5
0
224,967
0
L
Baron Samedi
9,688
692
32
2
0
191,185
0
L
Mulan
9,267
662
34
2
0
232,269
0
W
Bellona
10,605
758
35
3
0
262,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role