Player Matchup

Thor
Thor
AvidTaxEvader
Thor
Level 143
God Stats
18W - 15L
1,830 SR
Queue Stats
166W - 172L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
Battle_Grief890
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,655 Elo+
Party 1
Anhur
Anhur
FrostyChris6719
Anhur
Level 174
God Stats
4W - 5L
1,189 SR
Queue Stats
155W - 159L
1,427 Elo+
Solo
Mulan
Mulan
P1nkSpr1nk
Mulan
Level 102
God Stats
21W - 11L
1,643 SR
Queue Stats
105W - 97L
1,509 Elo+
Party 1
Sol
Sol
TheCrazyMaster3
Sol
Level 89
God Stats
27W - 26L
1,595 SR
Queue Stats
52W - 62L
1,470 Elo+
Party 1
Team Averages
Level 107
1,551 SR
1,514 Elo+

VS

Team Averages
Level 63
1,452 SR
1,417 Elo+
Arachne
Arachne
Battuuu
Arachne
Level 48
God Stats
12W - 17L
1,464 SR
Queue Stats
39W - 40L
1,448 Elo+
Solo
Cabrakan
Cabrakan
God_Been_Gr8
Cabrakan
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 226L
1,483 Elo+
Party 2
Agni
Agni
ImTheGoat23x
Agni
Level 61
God Stats
0W - 2L
1,295 SR
Queue Stats
98W - 99L
1,411 Elo+
Party 2
Chaac
Chaac
Redwh33l
Chaac
Level 63
God Stats
3W - 9L
1,685 SR
Queue Stats
3W - 18L
1,259 Elo+
Solo
Artemis
Artemis
Sykeo-
Artemis
Level 60
God Stats
0W - 1L
1,316 SR
Queue Stats
71W - 64L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
7,414
618
4,126
8,674
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 4
6,622
552
2,999
5,168
4,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
6,008
501
3,454
7,390
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
14
4 / 0 / 1
8,909
742
3,763
7,615
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
7 / 1 / 1
8,532
711
11,998
6,269
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Battuuu
Arachne
9
1 / 5 / 2
5,622
469
4,030
10,118
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
God_Been_Gr8
Cabrakan
9
0 / 2 / 0
5,488
457
1,100
8,552
7,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 3 / 0
5,793
483
4,514
7,960
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Redwh33l
Chaac
11
1 / 3 / 0
5,833
486
4,987
6,036
3,252
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Sykeo-
Artemis
8
0 / 2 / 1
5,349
446
4,619
6,049
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
0
0
4
2
L
Arachne
Battuuu
Arachne
1
5
2
0.4
W
1
1
2
2
L
Cabrakan
God_Been_Gr8
Cabrakan
0
2
0
0
L
1
3
0
0.33
W
Mulan
4
0
1
4.5
L
Chaac
Redwh33l
Chaac
1
3
0
0.33
L
Artemis
Sykeo-
Artemis
0
2
1
0.25
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
19,250
35,116
Taken
38,715
15,773
Mitigated
18,328
10,147
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,126
960
0
421
8,674
3,244
0
1,360
7,138
0
66,632
W
2,999
1,582
0
1,858
5,168
4,543
78
680
4,454
13,984
2,954
L
Arachne
Battuuu
Arachne
4,030
3,101
0
1,698
10,118
3,512
0
3,593
6,525
0
30,100
W
3,454
1,880
0
2,632
7,390
2,169
973
640
6,700
0
32,059
L
Cabrakan
God_Been_Gr8
Cabrakan
1,100
114
0
1,564
8,552
7,026
0
4,493
4,059
12,087
0
L
4,514
664
0
1,539
7,960
2,610
0
5,217
2,743
25,192
0
W
Mulan
3,763
520
0
2,065
7,615
4,230
346
115
7,500
80
55,589
L
Chaac
Redwh33l
Chaac
4,987
480
0
644
6,036
3,252
0
117
5,919
0
31,758
L
Artemis
Sykeo-
Artemis
4,619
856
0
868
6,049
1,928
0
1,300
4,749
0
27,248
W
11,998
2,388
0
3,171
6,269
1,587
2,730
2,182
3,595
49,030
3,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
28,085
401
Minions Killed
238
0
Camps Cleared
0
1,273,954
Distance Traveled
1,200,177
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,414
618
100
8
0
276,294
0
W
Kuzenbo
6,622
552
26
2
0
266,274
0
L
Arachne
5,622
469
53
4
0
232,826
0
W
Anhur
6,008
501
52
4
0
242,368
0
L
Cabrakan
5,488
457
26
2
0
247,881
3
L
Agni
5,793
483
64
5
0
239,769
0
W
Mulan
8,909
742
112
9
0
235,713
2
L
Chaac
5,833
486
47
4
0
252,339
0
L
Artemis
5,349
446
48
4
0
227,362
0
W
Sol
8,532
711
111
9
0
253,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role