Player Matchup

King Arthur
King Arthur
DreamshakerLee34
King Arthur
Level 84
God Stats
8W - 9L
1,311 SR
Queue Stats
268W - 263L
1,481 Elo+
Solo
Arachne
Arachne
Recite_me
Arachne
Level 60
God Stats
1W - 1L
1,638 SR
Queue Stats
35W - 62L
1,347 Elo+
Party 1
Medusa
Medusa
Shawnerz-
Medusa
Level 57
God Stats
7W - 12L
1,426 SR
Queue Stats
43W - 66L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
chenlezhi
Cthulhu
Level 258
God Stats
18W - 20L
1,516 SR
Queue Stats
1,345W - 1,323L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dualblayde2
Morgan Le Fay
Level 65
God Stats
6W - 5L
1,222 SR
Queue Stats
108W - 112L
1,394 Elo+
Solo
Team Averages
Level 105
1,422 SR
1,404 Elo+

VS

Team Averages
Level 93
1,568 SR
1,420 Elo+
Lancelot
Lancelot
ImTheHardest
Lancelot
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,333 Elo+
Party 2
Neith
Neith
JohnnyWeinerson
Neith
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 90L
1,423 Elo+
Party 2
Discordia
Discordia
ManuelPat18
Discordia
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 72L
1,459 Elo+
Solo
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 123
God Stats
171W - 169L
1,522 SR
Queue Stats
335W - 331L
1,432 Elo+
Solo
Sobek
Sobek
ShinxSkull
Sobek
Level 108
God Stats
2W - 0L
1,818 SR
Queue Stats
66W - 57L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DreamshakerLee34
King Arthur
12
2 / 0 / 0
6,707
610
5,915
8,748
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Recite_me
Arachne
10
1 / 0 / 0
5,505
500
2,121
7,696
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Shawnerz-
Medusa
9
0 / 1 / 0
4,777
434
3,176
4,086
1,267
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
chenlezhi
Cthulhu
9
0 / 1 / 0
5,261
478
4,070
9,930
6,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
dualblayde2
Morgan Le Fay
8
1 / 3 / 0
5,457
496
1,493
4,106
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ImTheHardest
Lancelot
9
0 / 4 / 2
5,106
464
2,009
8,792
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 0
5,258
478
4,984
5,804
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
ManuelPat18
Discordia
12
3 / 1 / 0
6,778
616
4,260
3,860
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,287
481
3,573
8,848
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
9
0 / 0 / 2
5,444
495
3,513
7,629
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
5
5
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DreamshakerLee34
King Arthur
2
0
0
2
W
Lancelot
ImTheHardest
Lancelot
0
4
2
0.25
W
2
0
0
2
W
Discordia
ManuelPat18
Discordia
3
1
0
3
W
0
0
0
0
L
Arachne
Recite_me
Arachne
1
0
0
1
L
Medusa
Shawnerz-
Medusa
0
1
0
0
W
Sobek
0
0
2
1
L
Cthulhu
chenlezhi
Cthulhu
0
1
0
0
L
Morgan Le Fay
dualblayde2
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
18,339
34,566
Taken
34,933
18,223
Mitigated
19,337
10,310
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DreamshakerLee34
King Arthur
5,915
430
0
1,719
8,748
7,086
0
0
8,748
596
48,133
W
Lancelot
ImTheHardest
Lancelot
2,009
762
0
1,194
8,792
3,198
0
513
8,257
0
36,556
W
4,984
2,064
0
2,514
5,804
1,944
0
2,116
3,688
0
32,090
W
Discordia
ManuelPat18
Discordia
4,260
198
0
178
3,860
1,031
0
1,505
2,155
47,316
1,300
W
3,573
1,316
0
3,482
8,848
7,316
0
192
8,656
0
31,663
L
Arachne
Recite_me
Arachne
2,121
1,612
0
3,909
7,696
2,357
0
796
6,900
0
43,782
L
Medusa
Shawnerz-
Medusa
3,176
1,499
0
371
4,086
1,267
0
1,947
2,139
0
28,489
W
Sobek
3,513
158
0
4,415
7,629
5,848
0
1,621
6,008
17,588
0
L
Cthulhu
chenlezhi
Cthulhu
4,070
95
1,240
2,512
9,930
6,175
0
2,138
7,792
21,711
1,189
L
Morgan Le Fay
dualblayde2
Morgan Le Fay
1,493
98
0
559
4,106
1,338
0
2,867
1,239
23,001
635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
27,873
276
Minions Killed
278
0
Camps Cleared
0
977,202
Distance Traveled
1,054,389
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,707
610
77
7
0
192,741
0
W
Lancelot
5,106
464
51
5
0
248,591
0
W
Neith
5,258
478
59
5
0
173,303
0
W
Discordia
6,778
616
90
8
0
219,904
4
W
Osiris
5,287
481
58
5
0
191,725
0
L
Arachne
5,505
500
73
7
0
236,925
0
L
Medusa
4,777
434
48
4
0
219,237
0
W
Sobek
5,444
495
20
2
0
220,866
5
L
Cthulhu
5,261
478
26
2
0
215,460
0
L
Morgan Le Fay
5,457
496
52
5
0
112,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role